Player Matchup

Freya
Freya
BrokenSeraph
Freya
Level 67
God Stats
1W - 2L
1,621 SR
Queue Stats
128W - 71L
1,677 Elo+
Solo
Khepri
Khepri
Chenitz
Khepri
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,604 Elo+
Solo
Da Ji
Da Ji
GUCCInation
Da Ji
Level 85
God Stats
1W - 2L
1,461 SR
Queue Stats
207W - 203L
1,558 Elo+
Solo
Cupid
Cupid
Koxotic
Cupid
Level 118
God Stats
1W - 3L
1,544 SR
Queue Stats
109W - 110L
1,597 Elo+
Solo
Tsukuyomi
Tsukuyomi
mindonmars
Tsukuyomi
Level 159
God Stats
1W - 1L
1,794 SR
Queue Stats
76W - 64L
1,676 Elo+
Solo
Team Averages
Level 110
1,584 SR
1,622 Elo+

VS

Team Averages
Level 146
1,657 SR
1,565 Elo+
Olorun
Olorun
MiggsOP
Olorun
Level 146
God Stats
1W - 0L
1,818 SR
Queue Stats
70W - 64L
1,539 Elo+
Solo
Ne Zha
Ne Zha
Peerless Reaper
Ne Zha
Level 147
God Stats
3W - 3L
1,468 SR
Queue Stats
559W - 573L
1,642 Elo+
Solo
Hades
Hades
Sosa is King
Hades
Level 143
God Stats
12W - 5L
1,652 SR
Queue Stats
260W - 276L
1,571 Elo+
Solo
Artio
Artio
TheFancyMan123
Artio
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 22L
1,500 Elo+
Solo
Skadi
Skadi
yetm96
Skadi
Level 156
God Stats
1W - 1L
1,847 SR
Queue Stats
195W - 195L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 6 / 11
10,876
777
20,225
17,952
6,797
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
Chenitz
Khepri
17
2 / 6 / 17
10,433
745
10,797
21,502
31,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
4 / 8 / 11
9,863
705
8,248
14,166
6,174
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cupid
Koxotic
Cupid
19
7 / 4 / 11
11,514
822
16,521
13,743
5,119
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
mindonmars
Tsukuyomi
17
4 / 7 / 11
10,154
725
16,612
16,713
15,674
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
MiggsOP
Olorun
19
9 / 5 / 15
11,717
837
18,593
12,855
5,813
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
9 / 3 / 18
11,759
840
16,043
10,509
6,595
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 9 / 9
10,279
734
10,448
21,392
16,679
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
3 / 2 / 26
10,907
779
12,227
24,329
31,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
yetm96
Skadi
18
7 / 5 / 17
11,469
819
18,168
11,948
5,941
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
116
24
Kills
31
31
Deaths
24
61
Assists
85
Player
Kills
Deaths
Assists
KDA
L
7
6
11
2.08
L
Khepri
Chenitz
Khepri
2
6
17
1.75
L
4
8
11
1.19
L
Cupid
Koxotic
Cupid
7
4
11
3.13
W
Olorun
MiggsOP
Olorun
9
5
15
3.3
W
9
3
18
6
W
3
9
9
0.83
W
3
2
26
8
L
Tsukuyomi
mindonmars
Tsukuyomi
4
7
11
1.36
W
Skadi
yetm96
Skadi
7
5
17
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,403
Damage
75,479
84,076
Taken
81,033
65,424
Mitigated
66,128
24,400
Healing
26,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,225
5,785
1,585
6,279
17,952
6,797
1,208
7,111
10,714
36,592
0
L
Khepri
Chenitz
Khepri
10,797
1,554
1,785
2,946
21,502
31,660
0
11,581
9,537
17,768
0
L
8,248
1,861
916
235
14,166
6,174
0
5,544
8,290
0
13,575
L
Cupid
Koxotic
Cupid
16,521
11,837
3,247
4,965
13,743
5,119
532
5,848
7,618
0
36,502
W
Olorun
MiggsOP
Olorun
18,593
10,817
1,986
2,797
12,855
5,813
2,513
4,306
8,549
41,471
0
W
16,043
1,609
1,758
1,455
10,509
6,595
1,017
3,587
6,922
0
32,020
W
10,448
164
579
3,294
21,392
16,679
0
10,744
10,648
22,900
0
W
12,227
1,377
4,808
9,678
24,329
31,100
30
8,178
16,151
14,255
0
L
Tsukuyomi
mindonmars
Tsukuyomi
16,612
4,495
939
1,503
16,713
15,674
60
9,791
6,649
547
32,377
W
Skadi
yetm96
Skadi
18,168
5,643
0
424
11,948
5,941
1,741
4,567
7,381
0
34,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,840
Gold Earned
56,131
136
Minions Killed
147
0
Camps Cleared
0
1,107,480
Distance Traveled
1,183,082
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,876
777
36
3
0
203,626
3
L
Khepri
10,433
745
9
1
0
225,867
0
L
Da Ji
9,863
705
8
1
0
203,502
0
L
Cupid
11,514
822
53
4
0
240,380
0
W
Olorun
11,717
837
33
2
0
221,675
0
W
Ne Zha
11,759
840
31
2
0
243,748
1
W
Hades
10,279
734
36
3
0
212,501
2
W
Artio
10,907
779
5
0
0
290,090
0
L
Tsukuyomi
10,154
725
30
2
0
234,105
0
W
Skadi
11,469
819
42
3
0
215,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role