Player Matchup

Nox
Nox
BallWithMyBruhs
Nox
Level 158
God Stats
4W - 3L
1,639 SR
Queue Stats
227W - 221L
1,591 Elo+
Solo
Nu Wa
Nu Wa
ItIsOkImChinese
Nu Wa
Level 154
God Stats
3W - 5L
1,531 SR
Queue Stats
160W - 169L
1,587 Elo+
Solo
Apollo
Apollo
Lav3nd3r
Apollo
Level 84
God Stats
1W - 3L
1,331 SR
Queue Stats
98W - 93L
1,644 Elo+
Solo
Sylvanus
Sylvanus
RumblinTugboat
Sylvanus
Level 149
God Stats
2W - 2L
1,628 SR
Queue Stats
136W - 131L
1,603 Elo+
Solo
Tsukuyomi
Tsukuyomi
TrueDxD
Tsukuyomi
Level 127
God Stats
0W - 2L
1,245 SR
Queue Stats
104W - 102L
1,581 Elo+
Solo
Team Averages
Level 134
1,475 SR
1,601 Elo+

VS

Team Averages
Level 152
1,490 SR
1,557 Elo+
Ares
Ares
 
Ares
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
A5AD
Zeus
Level 158
God Stats
2W - 0L
1,493 SR
Queue Stats
37W - 34L
1,568 Elo+
Party 1
Persephone
Persephone
CESAR TXZ FD
Persephone
Level 160
God Stats
7W - 4L
1,510 SR
Queue Stats
244W - 280L
1,563 Elo+
Solo
Nox
Nox
Dhanyr
Nox
Level 147
God Stats
1W - 0L
1,450 SR
Queue Stats
34W - 22L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 4
7,494
749
6,268
4,988
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 3 / 5
7,650
765
7,027
6,584
2,520
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
Lav3nd3r
Apollo
10
0 / 7 / 5
6,592
659
5,615
9,422
3,438
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
12
1 / 6 / 3
7,196
720
2,907
13,619
12,728
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
TrueDxD
Tsukuyomi
15
2 / 4 / 3
8,172
817
9,551
13,402
6,604
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
1 / 1 / 19
8,512
851
5,720
12,119
12,230
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
 
Guan Yu
14
3 / 3 / 16
8,301
830
7,039
13,642
11,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
A5AD
Zeus
16
10 / 1 / 13
9,952
995
17,930
7,813
3,883
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Persephone
CESAR TXZ FD
Persephone
15
7 / 2 / 11
9,575
958
10,984
7,866
3,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Nox
Dhanyr
Nox
13
2 / 0 / 10
7,993
799
2,319
4,560
4,549
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
92
7
Kills
23
23
Deaths
7
20
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
1
19
10.5
W
Guan Yu
 
Guan Yu
3
3
16
3.67
W
Zeus
A5AD
Zeus
10
1
13
16.5
L
2
3
4
1.33
W
Persephone
CESAR TXZ FD
Persephone
7
2
11
6.25
W
Nox
Dhanyr
Nox
2
0
10
7
L
2
3
5
1.5
L
Apollo
Lav3nd3r
Apollo
0
7
5
0.36
L
Sylvanus
1
6
3
0.42
L
Tsukuyomi
TrueDxD
Tsukuyomi
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,368
Damage
43,992
48,015
Taken
46,000
27,312
Mitigated
35,096
10,171
Healing
20,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,720
122
1,799
2,862
12,119
12,230
916
3,468
8,534
11,016
0
W
Guan Yu
 
Guan Yu
7,039
619
4,433
4,117
13,642
11,434
966
5,211
7,208
0
12,022
W
Zeus
A5AD
Zeus
17,930
1,331
1,029
1,313
7,813
3,883
1,298
1,680
5,913
38,377
0
L
6,268
53
639
624
4,988
2,022
348
4,320
553
17,515
0
W
Persephone
CESAR TXZ FD
Persephone
10,984
795
374
1,778
7,866
3,000
1,636
3,793
3,900
33,061
0
W
Nox
Dhanyr
Nox
2,319
199
2,019
819
4,560
4,549
739
2,048
2,311
6,987
0
L
7,027
2,387
0
598
6,584
2,520
161
5,600
816
10,815
0
L
Apollo
Lav3nd3r
Apollo
5,615
2,332
0
594
9,422
3,438
0
7,699
1,602
0
9,224
L
Sylvanus
2,907
206
1,914
1,572
13,619
12,728
0
9,610
3,336
4,430
0
L
Tsukuyomi
TrueDxD
Tsukuyomi
9,551
1,675
876
3,354
13,402
6,604
0
9,264
3,870
0
28,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,104
Gold Earned
44,333
84
Minions Killed
115
0
Camps Cleared
0
850,068
Distance Traveled
1,016,666
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,512
851
4
0
0
240,921
5
W
Guan Yu
8,301
830
9
1
0
205,875
3
W
Zeus
9,952
995
51
5
0
202,920
3
L
Nox
7,494
749
23
2
0
183,156
1
W
Persephone
9,575
958
45
5
0
189,117
2
W
Nox
7,993
799
6
1
0
177,833
4
L
Nu Wa
7,650
765
17
2
0
177,527
0
L
Apollo
6,592
659
5
1
0
141,449
0
L
Sylvanus
7,196
720
4
0
0
163,929
1
L
Tsukuyomi
8,172
817
35
4
0
184,007
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role