Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
FLOW_santided
Hades
Level 38
God Stats
14W - 11L
1,353 SR
Queue Stats
93W - 98L
1,371 Elo+
Party 4
Thanatos
Thanatos
Nickasuh
Thanatos
Level 18
God Stats
0W - 2L
1,268 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Tomsnap
Cthulhu
Level 15
God Stats
4W - 5L
1,370 SR
Queue Stats
8W - 23L
1,234 Elo+
Party 4
Team Averages
Level 54
1,398 SR
1,421 Elo+

VS

Team Averages
Level 79
1,366 SR
1,393 Elo+
Arachne
Arachne
 
Arachne
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Kemd
Xbalanque
Level 52
God Stats
13W - 18L
1,363 SR
Queue Stats
216W - 253L
1,361 Elo+
Solo
Fafnir
Fafnir
NeikGrim
Fafnir
Level 105
God Stats
2W - 3L
1,176 SR
Queue Stats
658W - 854L
1,384 Elo+
Party 1
Odin
Odin
Neonslayer77
Odin
Level 78
God Stats
1W - 2L
1,292 SR
Queue Stats
295W - 412L
1,337 Elo+
Party 1
Chronos
Chronos
xxDanManxxx
Chronos
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 79L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 1 / 0
6,138
558
2,913
6,789
4,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
 
Hachiman
8
3 / 3 / 1
5,263
478
3,979
7,431
1,583
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
5,564
506
1,898
6,466
3,123
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Nickasuh
Thanatos
9
2 / 3 / 1
5,656
514
3,980
7,075
2,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Tomsnap
Cthulhu
7
0 / 5 / 2
4,945
450
2,720
9,785
5,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
4 / 0 / 4
6,674
607
4,734
8,474
2,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xbalanque
Kemd
Xbalanque
11
6 / 3 / 1
6,738
613
10,202
7,130
2,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
NeikGrim
Fafnir
11
2 / 1 / 1
6,418
583
2,420
5,262
4,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 1 / 6
6,264
569
3,451
8,127
6,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
xxDanManxxx
Chronos
10
1 / 1 / 3
6,404
582
5,630
6,077
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
6
Kills
14
15
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
1
0
1
L
Hachiman
 
Hachiman
3
3
1
1.17
W
Arachne
 
Arachne
4
0
4
6
L
0
3
0
0
W
Xbalanque
Kemd
Xbalanque
6
3
1
2.17
W
Fafnir
NeikGrim
Fafnir
2
1
1
2.5
W
1
1
6
4
L
Thanatos
Nickasuh
Thanatos
2
3
1
0.83
L
Cthulhu
Tomsnap
Cthulhu
0
5
2
0.2
W
Chronos
xxDanManxxx
Chronos
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,490
Damage
26,437
37,546
Taken
35,070
16,074
Mitigated
17,777
12,562
Healing
12,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,913
591
0
2,093
6,789
4,056
26
2,848
3,706
23,668
0
L
Hachiman
 
Hachiman
3,979
2,552
0
1,658
7,431
1,583
0
0
7,431
0
16,802
W
Arachne
 
Arachne
4,734
3,785
0
5,576
8,474
2,804
32
1,396
7,078
0
27,723
L
1,898
447
0
1,134
6,466
3,123
315
3,967
2,499
21,006
0
W
Xbalanque
Kemd
Xbalanque
10,202
4,039
0
1,595
7,130
2,092
2,409
1,352
5,778
0
41,993
W
Fafnir
NeikGrim
Fafnir
2,420
484
0
1,320
5,262
4,597
0
1,802
3,460
20,531
0
W
3,451
731
374
1,623
8,127
6,587
607
1,259
6,868
0
11,039
L
Thanatos
Nickasuh
Thanatos
3,980
1,446
0
5,704
7,075
2,217
0
960
6,075
0
23,554
L
Cthulhu
Tomsnap
Cthulhu
2,720
46
0
1,973
9,785
5,095
0
0
9,785
11,639
0
W
Chronos
xxDanManxxx
Chronos
5,630
1,381
0
1,665
6,077
1,697
758
1,722
4,355
34,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,566
Gold Earned
32,498
206
Minions Killed
273
0
Camps Cleared
0
1,025,836
Distance Traveled
1,085,870
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,138
558
59
5
0
163,754
3
L
Hachiman
5,263
478
26
2
0
209,341
0
W
Arachne
6,674
607
66
6
0
244,069
3
L
Hades
5,564
506
46
4
0
198,424
3
W
Xbalanque
6,738
613
85
8
0
192,699
0
W
Fafnir
6,418
583
41
4
0
182,239
4
W
Odin
6,264
569
14
1
0
229,414
3
L
Thanatos
5,656
514
51
5
0
232,646
3
L
Cthulhu
4,945
450
24
2
0
221,671
2
W
Chronos
6,404
582
67
6
0
237,449
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role