Player Matchup

Artemis
Artemis
Bebzon89
Artemis
Level 123
God Stats
30W - 34L
1,441 SR
Queue Stats
428W - 534L
1,420 Elo+
Party 2
Ra
Ra
HeavenlySorrow
Ra
Level 98
God Stats
14W - 19L
1,278 SR
Queue Stats
219W - 253L
1,427 Elo+
Solo
Fenrir
Fenrir
Hotznplotz
Fenrir
Level 102
God Stats
1W - 1L
1,308 SR
Queue Stats
2W - 6L
1,313 Elo+
Solo
Hades
Hades
Jay98d
Hades
Level 128
God Stats
13W - 10L
1,483 SR
Queue Stats
316W - 342L
1,450 Elo+
Solo
Artio
Artio
ZiLo_PS
Artio
Level 124
God Stats
45W - 44L
1,522 SR
Queue Stats
439W - 536L
1,431 Elo+
Party 2
Team Averages
Level 115
1,406 SR
1,408 Elo+

VS

Team Averages
Level 59
1,488 SR
1,450 Elo+
Da Ji
Da Ji
 
Da Ji
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
DarthVadderIRL
Khepri
Level 62
God Stats
0W - 1L
1,332 SR
Queue Stats
70W - 90L
1,381 Elo+
Party 1
Hachiman
Hachiman
DemonioPT
Hachiman
Level 38
God Stats
2W - 2L
1,530 SR
Queue Stats
67W - 56L
1,452 Elo+
Party 1
Anubis
Anubis
grezgaming2406
Anubis
Level 84
God Stats
61W - 61L
1,536 SR
Queue Stats
484W - 537L
1,426 Elo+
Solo
Chaac
Chaac
xFresHxPenguiiN
Chaac
Level 59
God Stats
4W - 2L
1,540 SR
Queue Stats
116W - 84L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bebzon89
Artemis
14
2 / 2 / 6
8,752
486
12,599
11,390
3,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 3 / 2
9,918
551
8,112
15,584
11,391
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Hotznplotz
Fenrir
16
5 / 2 / 3
9,883
549
8,588
11,881
5,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
Jay98d
Hades
17
5 / 5 / 4
10,288
572
14,360
13,554
8,021
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
ZiLo_PS
Artio
15
7 / 1 / 5
9,722
540
8,366
14,288
11,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
7 / 1 / 2
9,907
550
10,682
11,684
5,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 3 / 1
7,773
432
4,450
12,265
10,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
DemonioPT
Hachiman
11
0 / 7 / 3
6,774
376
7,394
14,618
4,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 7 / 5
8,850
492
7,877
14,782
6,038
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 2 / 1
9,293
516
13,779
16,560
13,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
20
Kills
12
13
Deaths
20
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
7
1
2
8
W
Artemis
Bebzon89
Artemis
2
2
6
2.5
L
1
3
1
0.5
L
Hachiman
DemonioPT
Hachiman
0
7
3
0.21
W
1
3
2
0.67
W
Fenrir
Hotznplotz
Fenrir
5
2
3
3.25
W
Hades
Jay98d
Hades
5
5
4
1.4
W
Artio
ZiLo_PS
Artio
7
1
5
9.5
L
2
7
5
0.64
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,025
Damage
44,182
66,697
Taken
69,909
39,913
Mitigated
40,082
30,234
Healing
26,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
10,682
4,144
0
4,403
11,684
5,381
0
3,895
7,789
0
55,855
W
Artemis
Bebzon89
Artemis
12,599
5,247
300
3,668
11,390
3,771
110
2,117
9,273
0
70,536
L
4,450
925
819
2,826
12,265
10,986
0
4,835
7,430
17,920
0
L
Hachiman
DemonioPT
Hachiman
7,394
3,843
0
4,687
14,618
4,537
0
5,493
9,125
0
39,914
W
8,112
1,812
146
8,827
15,584
11,391
429
1,302
13,221
70,704
0
W
Fenrir
Hotznplotz
Fenrir
8,588
2,119
0
4,742
11,881
5,401
808
1,215
10,503
0
58,717
W
Hades
Jay98d
Hades
14,360
2,426
330
5,574
13,554
8,021
662
5,876
7,678
78,276
0
W
Artio
ZiLo_PS
Artio
8,366
482
573
6,074
14,288
11,329
163
3,741
10,547
30,094
0
L
7,877
354
0
4,518
14,782
6,038
0
10,136
4,646
55,461
0
L
13,779
2,750
0
9,280
16,560
13,140
0
6,479
10,081
9,201
69,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,563
Gold Earned
42,597
569
Minions Killed
434
0
Camps Cleared
0
1,592,452
Distance Traveled
1,521,587
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,907
550
89
5
0
250,317
3
W
Artemis
8,752
486
112
6
0
272,313
7
L
Khepri
7,773
432
30
2
0
332,673
4
L
Hachiman
6,774
376
67
4
0
290,681
1
W
Ra
9,918
551
152
8
0
309,664
2
W
Fenrir
9,883
549
102
6
0
360,589
5
W
Hades
10,288
572
152
8
0
295,855
5
W
Artio
9,722
540
51
3
0
354,031
3
L
Anubis
8,850
492
103
6
0
273,151
0
L
Chaac
9,293
516
145
8
0
374,765
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role