Player Matchup

Bastet
Bastet
AlwaysHighh420
Bastet
Level 159
God Stats
4W - 3L
1,624 SR
Queue Stats
182W - 183L
1,459 Elo+
Solo
Xing Tian
Xing Tian
CryonicHydra
Xing Tian
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Eset
Eset
Hirodon83
Eset
Level 122
God Stats
3W - 1L
1,691 SR
Queue Stats
130W - 120L
1,448 Elo+
Solo
Da Ji
Da Ji
Rev55
Da Ji
Level 107
God Stats
3W - 1L
1,619 SR
Queue Stats
169W - 164L
1,512 Elo+
Solo
Horus
Horus
SuccubusPanda
Horus
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 91L
1,497 Elo+
Solo
Team Averages
Level 116
1,587 SR
1,483 Elo+

VS

Team Averages
Level 114
1,588 SR
1,493 Elo+
Sylvanus
Sylvanus
ChrissyTrust
Sylvanus
Level 118
God Stats
0W - 2L
1,303 SR
Queue Stats
153W - 126L
1,604 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
OwOsenpaiUwU
Morgan Le Fay
Level 66
God Stats
3W - 3L
1,728 SR
Queue Stats
101W - 94L
1,536 Elo+
Party 2
Apollo
Apollo
xXCerealKilla0Xx
Apollo
Level 123
God Stats
4W - 5L
1,485 SR
Queue Stats
205W - 226L
1,445 Elo+
Party 1
Odin
Odin
xXDeigo420Xx
Odin
Level 123
God Stats
6W - 3L
1,792 SR
Queue Stats
233W - 256L
1,434 Elo+
Party 1
Anubis
Anubis
xXIsyFaceIsyXx
Anubis
Level 141
God Stats
2W - 4L
1,630 SR
Queue Stats
114W - 107L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 14
10,107
777
20,565
17,802
8,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xing Tian
CryonicHydra
Xing Tian
18
6 / 4 / 16
11,068
851
14,518
21,781
30,043
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Eset
20
8 / 2 / 14
11,610
893
15,893
11,288
5,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Rev55
Da Ji
17
7 / 7 / 12
10,721
825
15,276
12,619
5,451
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 5 / 22
10,668
821
8,487
27,363
23,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ChrissyTrust
Sylvanus
17
3 / 4 / 16
10,032
772
13,973
22,979
21,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Morgan Le Fay
OwOsenpaiUwU
Morgan Le Fay
15
7 / 8 / 9
9,878
760
19,044
16,454
7,079
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 5 / 10
9,790
753
9,533
13,621
7,758
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
3 / 3 / 11
9,605
739
6,971
17,992
18,344
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
8 / 6 / 11
11,285
868
22,538
16,406
9,556
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
81
26
Kills
24
25
Deaths
26
78
Assists
57
Player
Kills
Deaths
Assists
KDA
W
4
7
14
1.57
L
Sylvanus
ChrissyTrust
Sylvanus
3
4
16
2.75
W
Xing Tian
CryonicHydra
Xing Tian
6
4
16
3.5
W
Eset
8
2
14
7.5
L
Morgan Le Fay
OwOsenpaiUwU
Morgan Le Fay
7
8
9
1.44
W
Da Ji
Rev55
Da Ji
7
7
12
1.86
W
1
5
22
2.4
L
3
5
10
1.6
L
3
3
11
2.83
L
8
6
11
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,739
Damage
72,059
90,853
Taken
87,452
73,663
Mitigated
64,585
36,694
Healing
27,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,565
4,250
331
4,838
17,802
8,624
1,126
8,772
8,858
0
31,639
L
Sylvanus
ChrissyTrust
Sylvanus
13,973
3,990
3,511
8,430
22,979
21,848
725
7,189
15,433
21,602
2,729
W
Xing Tian
CryonicHydra
Xing Tian
14,518
1,907
1,223
614
21,781
30,043
283
11,582
9,912
26,359
0
W
Eset
15,893
636
4,232
2,789
11,288
5,589
859
8,301
2,893
39,762
0
L
Morgan Le Fay
OwOsenpaiUwU
Morgan Le Fay
19,044
1,951
881
1,889
16,454
7,079
163
6,081
10,174
30,361
0
W
Da Ji
Rev55
Da Ji
15,276
4,256
1,633
1,511
12,619
5,451
2,523
7,984
4,615
0
22,125
W
8,487
3,886
7,068
12,455
27,363
23,956
983
16,705
10,351
70
14,648
L
9,533
6,742
1,001
3,097
13,621
7,758
2,024
4,320
9,095
0
16,680
L
6,971
1,521
232
4,934
17,992
18,344
351
7,113
10,587
0
17,100
L
22,538
1,632
228
3,465
16,406
9,556
188
5,778
10,336
42,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,174
Gold Earned
50,590
130
Minions Killed
135
0
Camps Cleared
0
1,181,567
Distance Traveled
962,602
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,107
777
26
2
0
245,925
1
L
Sylvanus
10,032
772
22
2
0
188,411
0
W
Xing Tian
11,068
851
19
1
0
230,554
0
W
Eset
11,610
893
53
4
0
262,719
0
L
Morgan Le Fay
9,878
760
22
2
0
185,841
1
W
Da Ji
10,721
825
17
1
0
214,320
1
W
Horus
10,668
821
15
1
0
228,049
0
L
Apollo
9,790
753
21
2
0
201,241
2
L
Odin
9,605
739
17
1
0
217,309
1
L
Anubis
11,285
868
53
4
0
169,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role