Player Matchup

Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
Sapphirion101
Horus
Level 106
God Stats
26W - 17L
1,683 SR
Queue Stats
440W - 355L
1,626 Elo+
Party 1
Thor
Thor
fresteban2010
Thor
Level 160
God Stats
14W - 8L
1,764 SR
Queue Stats
257W - 253L
1,665 Elo+
Party 3
Atlas
Atlas
snookums123
Atlas
Level 121
God Stats
8W - 12L
1,517 SR
Queue Stats
198W - 179L
1,595 Elo+
Party 1
Team Averages
Level 140
1,593 SR
1,577 Elo+

VS

Team Averages
Level 146
1,563 SR
1,662 Elo+
Izanami
Izanami
Galedon
Izanami
Level 160
God Stats
57W - 55L
1,665 SR
Queue Stats
71W - 82L
1,627 Elo+
Solo
Camazotz
Camazotz
NeverBMMyTeam
Camazotz
Level 158
God Stats
6W - 4L
1,650 SR
Queue Stats
137W - 137L
1,674 Elo+
Party 2
Gilgamesh
Gilgamesh
NeverBlameMyTeam
Gilgamesh
Level 158
God Stats
10W - 11L
1,592 SR
Queue Stats
63W - 49L
1,692 Elo+
Party 2
Chronos
Chronos
RevengeOfKeith08
Chronos
Level 107
God Stats
2W - 0L
1,407 SR
Queue Stats
304W - 247L
1,659 Elo+
Solo
Anubis
Anubis
TeamFriendship
Anubis
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 41L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 2 / 1
6,087
553
2,507
4,114
1,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
 
Scylla
9
1 / 4 / 1
5,285
480
3,173
5,475
1,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 4 / 2
5,556
505
4,381
9,423
4,786
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
5 / 3 / 2
6,691
608
6,990
8,125
2,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 4 / 4
5,596
509
2,920
10,495
5,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Galedon
Izanami
11
4 / 2 / 3
6,967
633
4,741
5,618
1,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Camazotz
NeverBMMyTeam
Camazotz
11
3 / 2 / 5
6,382
580
7,093
10,028
2,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
10
4 / 1 / 5
6,690
608
5,836
7,802
2,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 1 / 2
6,429
584
3,030
4,531
1,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
3 / 3 / 6
6,794
618
7,246
8,781
3,696
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
9
Kills
17
17
Deaths
9
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
1
0.75
L
Scylla
 
Scylla
1
4
1
0.38
W
Izanami
Galedon
Izanami
4
2
3
2.75
W
Camazotz
NeverBMMyTeam
Camazotz
3
2
5
2.75
W
Gilgamesh
4
1
5
6.5
W
3
1
2
4
L
1
4
2
0.5
W
3
3
6
2
L
5
3
2
2
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,971
Damage
27,946
37,632
Taken
36,760
15,410
Mitigated
12,227
7,553
Healing
16,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,507
1,298
0
1,119
4,114
1,089
0
449
3,665
0
35,577
L
Scylla
 
Scylla
3,173
479
0
449
5,475
1,107
0
2,785
2,690
22,936
0
W
Izanami
Galedon
Izanami
4,741
2,666
0
1,557
5,618
1,315
2,749
444
5,134
0
41,815
W
Camazotz
NeverBMMyTeam
Camazotz
7,093
2,363
0
6,064
10,028
2,823
0
1,131
8,839
0
29,273
W
Gilgamesh
5,836
1,565
1,122
2,007
7,802
2,763
0
495
7,307
0
22,758
W
3,030
1,557
0
2,142
4,531
1,630
192
427
4,104
34,373
5,818
L
4,381
2,101
224
1,550
9,423
4,786
0
418
9,005
0
23,608
W
7,246
250
0
3,798
8,781
3,696
0
3,404
5,219
40,046
0
L
6,990
1,459
0
1,876
8,125
2,456
0
1,294
6,831
0
34,002
L
2,920
1,087
369
1,966
10,495
5,972
0
4,930
5,565
12,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,215
Gold Earned
33,262
264
Minions Killed
333
0
Camps Cleared
0
1,016,194
Distance Traveled
1,057,426
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,087
553
82
7
0
196,126
6
L
Scylla
5,285
480
54
5
0
191,301
2
W
Izanami
6,967
633
91
8
0
201,309
2
W
Camazotz
6,382
580
61
6
0
229,280
2
W
Gilgamesh
6,690
608
37
3
0
243,196
4
W
Chronos
6,429
584
76
7
0
197,015
3
L
Horus
5,556
505
42
4
0
212,055
1
W
Anubis
6,794
618
68
6
0
186,626
3
L
Thor
6,691
608
67
6
0
218,505
1
L
Atlas
5,596
509
19
2
0
198,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role