Player Matchup

Sobek
Sobek
DaddyJeffrey_
Sobek
Level 69
God Stats
2W - 6L
1,437 SR
Queue Stats
55W - 122L
1,276 Elo+
Party 1
Hercules
Hercules
Mikhaino7
Hercules
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 35L
1,315 Elo+
Party 1
Nu Wa
Nu Wa
msgForce
Nu Wa
Level 29
God Stats
25W - 34L
1,403 SR
Queue Stats
48W - 98L
1,287 Elo+
Party 1
Team Averages
Level 58
1,447 SR
1,293 Elo+

VS

Team Averages
Level 50
1,555 SR
1,235 Elo+
Zhong Kui
Zhong Kui
CAB00M 666
Zhong Kui
Level 108
God Stats
3W - 2L
1,504 SR
Queue Stats
225W - 195L
1,440 Elo+
Solo
Chaac
Chaac
Joaquiisvdra
Chaac
Level 39
God Stats
1W - 0L
1,659 SR
Queue Stats
2W - 8L
765 Elo+
Party 2
Neith
Neith
Patogallina98
Neith
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
9,125
537
4,383
17,825
20,561
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Mikhaino7
Hercules
12
0 / 3 / 3
9,328
549
10,735
22,230
24,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
msgForce
Nu Wa
13
2 / 8 / 1
9,285
546
12,842
13,733
4,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CAB00M 666
Zhong Kui
17
12 / 0 / 3
12,476
734
31,169
20,510
14,946
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 1 / 11
10,867
639
10,785
12,296
8,466
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 2 / 9
9,866
580
4,549
5,413
1,946
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
3
Kills
15
15
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CAB00M 666
Zhong Kui
12
0
3
13.5
L
1
4
2
0.5
W
3
1
11
8.5
L
Hercules
Mikhaino7
Hercules
0
3
3
0.5
W
0
2
9
2.25
L
Nu Wa
msgForce
Nu Wa
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,960
Damage
46,503
53,788
Taken
38,219
49,823
Mitigated
25,358
10,856
Healing
21,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CAB00M 666
Zhong Kui
31,169
5,644
0
15,147
20,510
14,946
933
10,889
9,621
95,615
0
L
4,383
456
32
3,976
17,825
20,561
29
9,455
8,370
15,535
0
W
10,785
1,488
528
5,673
12,296
8,466
300
8,435
3,861
0
41,203
L
Hercules
Mikhaino7
Hercules
10,735
1,937
0
5,111
22,230
24,282
159
11,981
10,249
10,641
18,348
W
4,549
2,279
0
300
5,413
1,946
1,301
2,913
2,500
0
35,492
L
Nu Wa
msgForce
Nu Wa
12,842
5,666
0
1,737
13,733
4,980
294
10,415
3,318
43,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,738
Gold Earned
33,209
125
Minions Killed
270
3
Camps Cleared
11
819,133
Distance Traveled
898,439
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,476
734
134
8
9
288,166
1
L
Sobek
9,125
537
24
1
0
293,151
0
W
Chaac
10,867
639
62
4
1
339,748
1
L
Hercules
9,328
549
59
3
2
300,889
0
W
Neith
9,866
580
74
4
1
270,525
1
L
Nu Wa
9,285
546
42
2
1
225,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role