Player Matchup

Nike
Nike
 
Nike
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
CajuNxRagezZ
Artemis
Level 76
God Stats
1W - 0L
1,912 SR
Queue Stats
140W - 154L
1,472 Elo+
Party 2
Kukulkan
Kukulkan
ReeseRagez
Kukulkan
Level 67
God Stats
1W - 0L
1,215 SR
Queue Stats
223W - 224L
1,535 Elo+
Party 2
Tyr
Tyr
SKUIIHACK
Tyr
Level 66
God Stats
18W - 14L
1,519 SR
Queue Stats
304W - 311L
1,450 Elo+
Party 1
Cthulhu
Cthulhu
Tenchikaimei
Cthulhu
Level 29
God Stats
12W - 23L
1,307 SR
Queue Stats
48W - 70L
1,373 Elo+
Party 2
Team Averages
Level 52
1,491 SR
1,466 Elo+

VS

Team Averages
Level 82
1,534 SR
1,405 Elo+
Hun Batz
Hun Batz
Markiplior
Hun Batz
Level 6
God Stats
2W - 3L
1,294 SR
Queue Stats
2W - 4L
1,109 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
RicharGamer4
Morgan Le Fay
Level 105
God Stats
4W - 1L
1,717 SR
Queue Stats
468W - 417L
1,533 Elo+
Solo
Bacchus
Bacchus
Snurgg
Bacchus
Level 104
God Stats
2W - 3L
1,538 SR
Queue Stats
237W - 254L
1,474 Elo+
Party 3
Neith
Neith
digitalfruitz
Neith
Level 36
God Stats
5W - 4L
1,666 SR
Queue Stats
55W - 52L
1,466 Elo+
Party 3
Apollo
Apollo
kiddarness
Apollo
Level 158
God Stats
5W - 3L
1,457 SR
Queue Stats
147W - 165L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
3 / 4 / 5
9,925
584
6,678
11,252
6,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
CajuNxRagezZ
Artemis
15
7 / 6 / 2
9,410
554
11,494
14,432
4,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
ReeseRagez
Kukulkan
15
4 / 4 / 9
9,243
544
8,436
7,964
2,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 2 / 7
10,716
630
16,673
13,371
7,703
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
Tenchikaimei
Cthulhu
13
1 / 2 / 4
7,328
431
4,759
14,109
9,102
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Markiplior
Hun Batz
13
3 / 6 / 4
8,101
477
4,684
12,167
3,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
RicharGamer4
Morgan Le Fay
15
5 / 6 / 4
9,392
552
12,560
14,338
4,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Snurgg
Bacchus
12
4 / 2 / 7
8,740
514
9,879
11,326
13,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 4 / 5
9,386
552
8,614
10,805
2,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Apollo
kiddarness
Apollo
17
4 / 6 / 1
10,660
627
4,497
13,729
5,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
39
24
Kills
18
18
Deaths
24
27
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
4
5
1.38
W
Artemis
CajuNxRagezZ
Artemis
7
6
2
1.33
L
Hun Batz
Markiplior
Hun Batz
3
6
4
0.83
W
Kukulkan
ReeseRagez
Kukulkan
4
4
9
2.13
L
Morgan Le Fay
RicharGamer4
Morgan Le Fay
5
6
4
1.17
W
9
2
7
6.25
L
Bacchus
Snurgg
Bacchus
4
2
7
3.75
W
Cthulhu
Tenchikaimei
Cthulhu
1
2
4
1.5
L
2
4
5
1.13
L
Apollo
kiddarness
Apollo
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,040
Damage
40,234
61,128
Taken
62,365
30,803
Mitigated
28,806
15,093
Healing
13,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
6,678
883
0
1,090
11,252
6,810
1,425
1,801
9,361
3,620
50,768
W
Artemis
CajuNxRagezZ
Artemis
11,494
5,304
0
4,836
14,432
4,515
1,460
4,599
9,771
0
58,956
L
Hun Batz
Markiplior
Hun Batz
4,684
1,152
0
2,256
12,167
3,093
45
2,716
9,273
0
35,378
W
Kukulkan
ReeseRagez
Kukulkan
8,436
602
0
933
7,964
2,673
833
5,796
1,876
42,678
0
L
Morgan Le Fay
RicharGamer4
Morgan Le Fay
12,560
1,657
89
3,411
14,338
4,913
20
4,095
9,986
60,425
0
W
16,673
3,984
0
4,117
13,371
7,703
0
2,741
10,564
0
68,991
L
Bacchus
Snurgg
Bacchus
9,879
754
0
2,131
11,326
13,147
0
3,097
7,958
23,790
0
W
Cthulhu
Tenchikaimei
Cthulhu
4,759
315
566
3,551
14,109
9,102
128
6,797
7,117
32,419
0
L
8,614
3,411
0
2,663
10,805
2,472
0
2,331
8,364
0
52,263
L
Apollo
kiddarness
Apollo
4,497
2,833
0
3,300
13,729
5,181
2,939
872
12,233
0
73,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,622
Gold Earned
46,279
463
Minions Killed
470
0
Camps Cleared
0
1,621,468
Distance Traveled
1,607,743
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,925
584
125
7
0
342,852
1
W
Artemis
9,410
554
101
6
0
285,586
4
L
Hun Batz
8,101
477
64
4
0
314,489
0
W
Kukulkan
9,243
544
85
5
0
342,182
0
L
Morgan Le Fay
9,392
552
104
6
0
326,680
7
W
Tyr
10,716
630
102
6
0
351,365
2
L
Bacchus
8,740
514
39
2
0
372,027
8
W
Cthulhu
7,328
431
50
3
0
299,483
0
L
Neith
9,386
552
98
6
0
310,589
2
L
Apollo
10,660
627
165
10
0
283,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role