Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
AK REPTAR
Scylla
Level 158
God Stats
9W - 13L
1,405 SR
Queue Stats
391W - 438L
1,480 Elo+
Party 3
Danzaburou
Danzaburou
NORE_05_
Danzaburou
Level 87
God Stats
4W - 2L
1,645 SR
Queue Stats
133W - 136L
1,420 Elo+
Party 1
He Bo
He Bo
WnL bulldoz3019
He Bo
Level 79
God Stats
1W - 1L
1,686 SR
Queue Stats
148W - 142L
1,444 Elo+
Solo
Sobek
Sobek
ak fish face
Sobek
Level 119
God Stats
4W - 3L
1,459 SR
Queue Stats
199W - 206L
1,449 Elo+
Party 3
Team Averages
Level 114
1,539 SR
1,459 Elo+

VS

Team Averages
Level 97
1,457 SR
1,431 Elo+
Hou Yi
Hou Yi
Humnoid_Tsunami
Hou Yi
Level 126
God Stats
2W - 6L
1,193 SR
Queue Stats
816W - 848L
1,476 Elo+
Solo
Ah Puch
Ah Puch
Italian_panini
Ah Puch
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 28L
1,323 Elo+
Party 2
Ares
Ares
PervyToadJiraiya
Ares
Level 104
God Stats
10W - 8L
1,461 SR
Queue Stats
558W - 648L
1,546 Elo+
Solo
Skadi
Skadi
Slay Trxlls
Skadi
Level 82
God Stats
1W - 0L
1,394 SR
Queue Stats
45W - 54L
1,390 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lunglocc8
Ah Muzen Cab
Level 111
God Stats
4W - 2L
1,738 SR
Queue Stats
41W - 45L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
2 / 6 / 13
9,471
631
9,908
14,297
6,052
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
AK REPTAR
Scylla
19
6 / 4 / 10
11,242
749
16,796
15,517
6,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
NORE_05_
Danzaburou
19
7 / 2 / 11
11,152
743
14,872
15,334
7,523
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 5 / 8
10,706
714
12,275
12,956
5,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 5 / 16
9,925
662
7,309
23,289
30,653
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 11
10,462
697
8,092
9,676
4,225
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
6 / 4 / 8
11,980
799
20,057
11,104
5,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 7 / 9
10,946
730
8,200
20,445
26,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
6 / 5 / 9
11,884
792
13,573
16,271
7,300
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
lunglocc8
Ah Muzen Cab
19
7 / 5 / 9
11,893
793
26,924
15,012
6,873
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
68
21
Kills
22
22
Deaths
22
58
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
6
13
1.42
L
Scylla
AK REPTAR
Scylla
6
4
10
2.75
W
1
1
11
6.5
W
6
4
8
2.5
L
Danzaburou
NORE_05_
Danzaburou
7
2
11
6.25
W
2
7
9
0.93
W
6
5
9
2.1
L
6
5
8
2
L
0
5
16
1.6
W
Ah Muzen Cab
lunglocc8
Ah Muzen Cab
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,160
Damage
76,846
81,393
Taken
72,508
56,208
Mitigated
49,618
23,823
Healing
23,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
9,908
5,669
1,399
654
14,297
6,052
133
5,313
8,984
0
22,647
L
Scylla
AK REPTAR
Scylla
16,796
1,132
465
3,928
15,517
6,635
0
5,389
10,128
48,454
0
W
8,092
1,924
1,332
1,617
9,676
4,225
1,545
6,443
3,233
0
22,307
W
20,057
47
1,559
1,782
11,104
5,089
732
3,527
7,577
41,381
0
L
Danzaburou
NORE_05_
Danzaburou
14,872
5,281
2,348
5,359
15,334
7,523
96
5,689
9,645
0
24,583
W
8,200
247
1,233
4,642
20,445
26,131
89
8,110
12,335
10,502
0
W
13,573
4,392
1,584
4,050
16,271
7,300
1,170
9,523
6,748
0
35,272
L
12,275
195
952
1,547
12,956
5,345
0
4,049
8,907
22,345
0
L
7,309
23
1,107
6,064
23,289
30,653
0
7,817
15,472
11,939
0
W
Ah Muzen Cab
lunglocc8
Ah Muzen Cab
26,924
7,658
1,645
3,698
15,012
6,873
1,911
8,777
6,235
0
52,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,496
Gold Earned
57,165
219
Minions Killed
187
0
Camps Cleared
0
1,271,796
Distance Traveled
1,364,246
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,471
631
42
3
0
251,080
0
L
Scylla
11,242
749
109
7
0
251,484
0
W
Hou Yi
10,462
697
33
2
0
271,156
0
W
Ah Puch
11,980
799
46
3
0
293,389
2
L
Danzaburou
11,152
743
35
2
0
274,893
2
W
Ares
10,946
730
7
0
0
248,881
0
W
Skadi
11,884
792
46
3
0
281,385
0
L
He Bo
10,706
714
23
2
0
245,303
1
L
Sobek
9,925
662
10
1
0
249,036
0
W
Ah Muzen Cab
11,893
793
55
4
0
269,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role