Player Matchup

Sol
Sol
DragonBorn20003
Sol
Level 153
God Stats
2W - 2L
1,736 SR
Queue Stats
314W - 281L
1,510 Elo+
Party 1
Bacchus
Bacchus
ImmortalRanaTTV
Bacchus
Level 140
God Stats
100W - 101L
1,497 SR
Queue Stats
383W - 448L
1,409 Elo+
Party 1
Skadi
Skadi
ItsAvarice
Skadi
Level 104
God Stats
23W - 20L
1,379 SR
Queue Stats
602W - 653L
1,526 Elo+
Party 1
Ullr
Ullr
MRM0J0R1S1N9662
Ullr
Level 41
God Stats
2W - 3L
1,522 SR
Queue Stats
102W - 76L
1,496 Elo+
Solo
Cu Chulainn
Cu Chulainn
SXTY9ingMonkies
Cu Chulainn
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 39L
1,560 Elo+
Solo
Team Averages
Level 94
1,527 SR
1,500 Elo+

VS

Team Averages
Level 73
1,567 SR
1,519 Elo+
Izanami
Izanami
Chino2196
Izanami
Level 88
God Stats
18W - 16L
1,556 SR
Queue Stats
365W - 331L
1,578 Elo+
Party 2
Bellona
Bellona
DooshOnTheLoos3
Bellona
Level 69
God Stats
5W - 8L
1,388 SR
Queue Stats
314W - 285L
1,569 Elo+
Party 2
Olorun
Olorun
IlIRemIlI
Olorun
Level 68
God Stats
0W - 7L
1,429 SR
Queue Stats
26W - 32L
1,275 Elo+
Solo
Cerberus
Cerberus
dfxz87
Cerberus
Level 42
God Stats
1W - 2L
1,889 SR
Queue Stats
105W - 82L
1,581 Elo+
Solo
Pele
Pele
elantrax4
Pele
Level 97
God Stats
6W - 9L
1,573 SR
Queue Stats
399W - 356L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 0 / 3
9,791
753
15,148
9,142
2,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 2 / 7
7,051
542
2,939
7,484
5,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
14
2 / 3 / 1
8,466
651
5,241
8,761
1,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 1 / 3
8,051
619
4,651
8,902
2,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
SXTY9ingMonkies
Cu Chulainn
12
0 / 2 / 4
7,399
569
7,033
9,713
7,151
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chino2196
Izanami
13
3 / 3 / 2
7,832
602
5,422
8,147
1,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 3 / 1
6,478
498
6,555
10,899
7,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
IlIRemIlI
Olorun
10
1 / 6 / 0
5,920
455
3,004
8,396
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cerberus
dfxz87
Cerberus
10
2 / 2 / 3
6,752
519
4,802
12,130
9,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
11
2 / 3 / 2
6,904
531
8,360
9,894
3,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
17
Kills
8
8
Deaths
17
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
Chino2196
Izanami
3
3
2
1.33
L
0
3
1
0.17
W
11
0
3
12.5
L
Olorun
IlIRemIlI
Olorun
1
6
0
0.17
W
1
2
7
2.25
W
Skadi
2
3
1
0.83
W
3
1
3
4.5
W
Cu Chulainn
SXTY9ingMonkies
Cu Chulainn
0
2
4
1
L
Cerberus
dfxz87
Cerberus
2
2
3
1.75
L
Pele
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,012
Damage
28,143
44,002
Taken
49,466
19,566
Mitigated
25,035
17,103
Healing
15,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Chino2196
Izanami
5,422
3,117
293
2,491
8,147
1,651
155
399
7,748
0
59,096
L
6,555
2,190
0
4,158
10,899
7,963
0
2,578
8,321
0
34,869
W
15,148
8,017
0
6,691
9,142
2,682
3,250
3,270
5,872
65,032
0
L
Olorun
IlIRemIlI
Olorun
3,004
1,328
260
1,323
8,396
2,896
561
5,642
2,754
25,656
0
W
2,939
258
448
866
7,484
5,020
0
1,586
5,898
15,678
0
W
Skadi
5,241
3,035
0
3,892
8,761
1,908
796
972
7,789
0
64,498
W
4,651
2,278
0
3,110
8,902
2,805
0
741
8,161
0
48,686
W
Cu Chulainn
SXTY9ingMonkies
Cu Chulainn
7,033
1,442
0
2,096
9,713
7,151
606
1,237
8,476
0
34,733
L
Cerberus
dfxz87
Cerberus
4,802
435
0
2,841
12,130
9,414
0
5,707
6,423
20,728
0
L
Pele
8,360
1,806
0
3,768
9,894
3,111
0
3,761
6,133
0
41,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,758
Gold Earned
33,886
416
Minions Killed
364
0
Camps Cleared
0
1,279,216
Distance Traveled
1,262,251
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,832
602
128
10
0
225,182
5
L
Bellona
6,478
498
79
6
0
265,278
1
W
Sol
9,791
753
112
9
0
267,062
0
L
Olorun
5,920
455
54
4
0
224,577
2
W
Bacchus
7,051
542
28
2
0
274,197
0
W
Skadi
8,466
651
127
10
0
219,371
3
W
Ullr
8,051
619
82
6
0
263,750
3
W
Cu Chulainn
7,399
569
67
5
0
254,836
5
L
Cerberus
6,752
519
30
2
0
260,037
1
L
Pele
6,904
531
73
6
0
287,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role