Player Matchup

Heimdallr
Heimdallr
Blanskii
Heimdallr
Level 67
God Stats
2W - 2L
1,415 SR
Queue Stats
79W - 71L
1,482 Elo+
Party 2
Ymir
Ymir
Cyuuby
Ymir
Level 13
God Stats
16W - 12L
1,322 SR
Queue Stats
43W - 37L
1,290 Elo+
Party 2
Ah Puch
Ah Puch
MACCRUZcruz
Ah Puch
Level 141
God Stats
2W - 0L
1,789 SR
Queue Stats
10W - 10L
1,483 Elo+
Solo
Team Averages
Level 74
1,509 SR
1,418 Elo+

VS

Team Averages
Level 81
1,375 SR
1,442 Elo+
Set
Set
 
Set
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
GrimReapair
Discordia
Level 83
God Stats
2W - 7L
1,204 SR
Queue Stats
387W - 504L
1,468 Elo+
Solo
Sobek
Sobek
ThexBakedxGhost6
Sobek
Level 75
God Stats
16W - 18L
1,419 SR
Queue Stats
41W - 63L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Blanskii
Heimdallr
10
4 / 4 / 0
7,202
655
6,705
8,867
3,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
Cyuuby
Ymir
10
0 / 0 / 5
6,663
606
3,603
9,014
5,270
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
MACCRUZcruz
Ah Puch
10
2 / 0 / 4
7,127
648
11,687
7,010
2,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
2 / 3 / 1
7,085
644
6,420
7,857
3,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
GrimReapair
Discordia
12
2 / 1 / 2
7,487
681
9,584
4,900
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 2 / 3
6,969
634
5,251
14,367
13,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
6
Kills
4
4
Deaths
6
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
3
1
0.83
W
Heimdallr
Blanskii
Heimdallr
4
4
0
1
W
Ymir
Cyuuby
Ymir
0
0
5
2.5
L
Discordia
GrimReapair
Discordia
2
1
2
3
W
Ah Puch
MACCRUZcruz
Ah Puch
2
0
4
4
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,995
Damage
21,255
24,891
Taken
27,124
10,526
Mitigated
18,675
2,976
Healing
6,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
6,420
1,328
339
1,646
7,857
3,895
0
5,392
2,465
0
24,105
W
Heimdallr
Blanskii
Heimdallr
6,705
3,219
0
714
8,867
3,112
0
5,234
3,461
0
18,287
W
Ymir
Cyuuby
Ymir
3,603
488
426
564
9,014
5,270
0
5,654
3,092
11,652
0
L
Discordia
GrimReapair
Discordia
9,584
339
0
1,060
4,900
1,754
0
3,150
1,750
33,547
0
W
Ah Puch
MACCRUZcruz
Ah Puch
11,687
641
0
1,272
7,010
2,144
0
4,424
2,440
28,019
0
L
5,251
324
146
3,370
14,367
13,026
0
7,305
7,062
15,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,992
Gold Earned
21,541
90
Minions Killed
140
1
Camps Cleared
9
579,630
Distance Traveled
666,626
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,085
644
44
4
7
246,273
2
W
Heimdallr
7,202
655
29
3
0
179,287
2
W
Ymir
6,663
606
21
2
0
210,090
4
L
Discordia
7,487
681
72
7
0
216,044
5
W
Ah Puch
7,127
648
40
4
1
190,253
2
L
Sobek
6,969
634
24
2
2
204,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role