Player Matchup

Gilgamesh
Gilgamesh
DSCH44
Gilgamesh
Level 72
God Stats
31W - 16L
1,690 SR
Queue Stats
85W - 60L
1,634 Elo+
Party 1
Cabrakan
Cabrakan
DrDeafStar
Cabrakan
Level 103
God Stats
226W - 178L
1,620 SR
Queue Stats
492W - 486L
1,589 Elo+
Party 1
Neith
Neith
JimmySnyder
Neith
Level 69
God Stats
48W - 32L
1,647 SR
Queue Stats
57W - 37L
1,634 Elo+
Party 1
Thanatos
Thanatos
MintyPanda
Thanatos
Level 113
God Stats
7W - 4L
1,760 SR
Queue Stats
159W - 136L
1,574 Elo+
Solo
Nox
Nox
TheOnlyGuyHere
Nox
Level 160
God Stats
152W - 133L
1,578 SR
Queue Stats
561W - 563L
1,549 Elo+
Solo
Team Averages
Level 103
1,659 SR
1,596 Elo+

VS

Team Averages
Level 122
1,540 SR
1,517 Elo+
Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
 
Cliodhna
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Blacktigereye16
Achilles
Level 99
God Stats
22W - 13L
1,720 SR
Queue Stats
489W - 479L
1,537 Elo+
Party 3
Nox
Nox
TodorokiFan
Nox
Level 88
God Stats
20W - 29L
1,480 SR
Queue Stats
627W - 638L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DSCH44
Gilgamesh
15
0 / 0 / 1
9,920
763
80
245
99
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
DrDeafStar
Cabrakan
15
0 / 0 / 3
10,215
786
0
158
98
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 0 / 3
9,969
767
0
386
151
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
MintyPanda
Thanatos
15
0 / 3 / 2
10,123
779
1,436
3,882
1,234
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
1 / 8 / 0
11,886
914
13,669
23,694
8,815
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

374

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
2 / 0 / 6
12,641
972
2,021
9,676
12,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
 
Danzaburou
18
1 / 0 / 4
12,279
945
6,739
3,361
1,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
 
Cliodhna
18
0 / 4 / 3
10,703
823
1,241
8,803
3,414
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Achilles
19
5 / 0 / 5
12,539
965
10,803
9,529
9,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 0 / 5
11,278
868
2,746
1,927
744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
1
Kills
10
11
Deaths
4
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
6
5
W
Danzaburou
 
Danzaburou
1
0
4
3
W
Cliodhna
 
Cliodhna
0
4
3
0.38
W
Achilles
5
0
5
7.5
L
Gilgamesh
DSCH44
Gilgamesh
0
0
1
0.5
L
Cabrakan
DrDeafStar
Cabrakan
0
0
3
1.5
L
0
0
3
1.5
L
Thanatos
MintyPanda
Thanatos
0
3
2
0.33
L
1
8
0
0.13
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,185
Damage
23,550
28,365
Taken
33,296
10,397
Mitigated
27,335
2,485
Healing
5,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,021
552
0
1,077
9,676
12,033
0
3,109
6,567
33,024
0
W
Danzaburou
 
Danzaburou
6,739
2,606
0
474
3,361
1,925
0
2,312
1,049
0
54,722
W
Cliodhna
 
Cliodhna
1,241
0
0
402
8,803
3,414
0
1,422
5,139
0
6,981
W
Achilles
10,803
4,090
0
2,904
9,529
9,219
0
5,637
3,523
0
25,247
L
Gilgamesh
DSCH44
Gilgamesh
80
0
0
32
245
99
0
0
212
0
1,301
L
Cabrakan
DrDeafStar
Cabrakan
0
0
0
80
158
98
0
0
158
1,413
0
L
0
0
0
0
386
151
0
0
386
0
504
L
Thanatos
MintyPanda
Thanatos
1,436
490
0
375
3,882
1,234
0
299
3,248
0
4,160
L
13,669
948
0
1,998
23,694
8,815
0
4,468
18,322
56,653
0
W
2,746
225
511
158
1,927
744
0
1,189
738
18,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,113
Gold Earned
59,440
108
Minions Killed
289
3
Camps Cleared
14
377,300
Distance Traveled
1,010,592
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,641
972
86
7
0
185,608
0
W
Danzaburou
12,279
945
118
9
8
200,418
1
W
Cliodhna
10,703
823
14
1
5
184,500
0
W
Achilles
12,539
965
40
3
0
210,339
0
L
Gilgamesh
9,920
763
2
0
1
31,021
1
L
Cabrakan
10,215
786
3
0
2
28,408
1
L
Neith
9,969
767
0
0
0
11,649
0
L
Thanatos
10,123
779
4
0
0
95,353
0
L
Nox
11,886
914
99
8
0
210,869
0
W
Nox
11,278
868
31
2
1
229,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role