Player Matchup

Izanami
Izanami
DeadSilent80
Izanami
Level 44
God Stats
3W - 0L
1,725 SR
Queue Stats
140W - 193L
1,246 Elo+
Solo
Anubis
Anubis
HashWidDaLemon
Anubis
Level 55
God Stats
13W - 8L
1,371 SR
Queue Stats
44W - 60L
1,277 Elo+
Solo
Bellona
Bellona
ZeroReaper666
Bellona
Level 43
God Stats
4W - 3L
1,260 SR
Queue Stats
11W - 16L
1,366 Elo+
Solo
Team Averages
Level 47
1,452 SR
1,297 Elo+

VS

Team Averages
Level 76
1,448 SR
1,339 Elo+
Cthulhu
Cthulhu
Back_Lash2010
Cthulhu
Level 62
God Stats
10W - 5L
1,468 SR
Queue Stats
22W - 23L
1,307 Elo+
Solo
Ullr
Ullr
Fr4nc02oo401
Ullr
Level 60
God Stats
18W - 18L
1,446 SR
Queue Stats
118W - 140L
1,306 Elo+
Solo
Ra
Ra
hannah_rogen
Ra
Level 106
God Stats
23W - 37L
1,431 SR
Queue Stats
336W - 428L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DeadSilent80
Izanami
13
8 / 2 / 9
9,266
842
9,701
8,210
2,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 0 / 13
8,255
750
10,930
8,128
3,734
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
13
9 / 1 / 8
9,096
827
13,171
9,067
7,989
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
1 / 5 / 1
7,441
676
4,544
17,565
12,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 7 / 1
6,903
628
3,202
11,946
3,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 7 / 1
7,086
644
4,791
8,563
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
19
Kills
2
3
Deaths
19
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
5
1
0.3
W
Izanami
DeadSilent80
Izanami
8
2
9
6.25
L
0
7
1
0.07
W
2
0
13
8.5
W
Bellona
9
1
8
13
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,802
Damage
12,537
25,405
Taken
38,074
14,605
Mitigated
18,986
5,532
Healing
5,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
4,544
575
627
2,756
17,565
12,521
0
5,794
11,771
7,937
0
W
Izanami
DeadSilent80
Izanami
9,701
7,216
25
88
8,210
2,882
1,178
1,861
6,277
0
27,886
L
3,202
2,581
0
123
11,946
3,807
0
2,680
9,266
0
23,990
W
10,930
228
707
3,526
8,128
3,734
201
3,284
4,628
33,846
0
W
Bellona
13,171
5,232
406
780
9,067
7,989
18
4,017
4,732
0
23,752
L
4,791
149
290
1,228
8,563
2,658
0
2,822
5,741
20,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,617
Gold Earned
21,430
115
Minions Killed
104
6
Camps Cleared
5
594,775
Distance Traveled
567,105
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,441
676
12
1
0
184,316
2
W
Izanami
9,266
842
32
3
2
191,665
2
L
Ullr
6,903
628
50
5
2
170,222
2
W
Anubis
8,255
750
64
6
3
191,529
4
W
Bellona
9,096
827
19
2
1
211,581
0
L
Ra
7,086
644
42
4
3
212,567
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role