Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold IV
 
Ah Muzen Cab
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Silver I
 
Khepri
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Gold III
TheKitchenWhisk
Merlin
Gold III
Level 119
God Stats
27W - 18L
1,631 SR
Queue Stats
46W - 49L
1,611 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,544 SR
1,537 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 87
1,519 SR
1,663 MMR
Sun Wukong
Sun Wukong
Gold V
A muffinmann
Sun Wukong
Gold V
Level 39
God Stats
0W - 2L
1,373 SR
Queue Stats
20W - 18L
1,723 MMR
Party 2
Kuzenbo
Kuzenbo
Gold V
MoistMcmuffn
Kuzenbo
Gold V
Level 125
God Stats
7W - 4L
1,694 SR
Queue Stats
13W - 10L
1,656 MMR
Party 2
Tiamat
Tiamat
Gold III
Pepethegreatest9
Tiamat
Gold III
Level 96
God Stats
0W - 5L
1,489 SR
Queue Stats
63W - 72L
1,610 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
4 / 0 / 1
6,999
700
10,403
4,373
1,783
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
 
Khepri
10
0 / 0 / 5
6,907
691
3,961
5,956
5,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
1 / 1 / 4
6,481
648
5,988
4,421
1,646
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
BastetGebMulanAthenaCabrakan

VS

Bans
GilgameshBaron SamediNoxHelMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
A muffinmann
Sun Wukong
10
1 / 1 / 0
6,393
639
5,723
11,059
4,829
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kuzenbo
MoistMcmuffn
Kuzenbo
9
0 / 1 / 1
6,394
639
3,194
8,989
7,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
0 / 3 / 1
5,881
588
4,066
6,854
3,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
5
Kills
1
1
Deaths
5
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
4
0
1
4.5
W
Khepri
 
Khepri
0
0
5
2.5
L
Sun Wukong
A muffinmann
Sun Wukong
1
1
0
1
L
Kuzenbo
MoistMcmuffn
Kuzenbo
0
1
1
0.5
L
0
3
1
0.17
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,352
Damage
12,983
14,750
Taken
26,902
8,665
Mitigated
15,416
2,305
Healing
7,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
10,403
3,213
0
945
4,373
1,783
773
1,705
2,482
0
31,554
W
Khepri
 
Khepri
3,961
632
0
735
5,956
5,236
228
3,335
2,373
9,880
0
L
Sun Wukong
A muffinmann
Sun Wukong
5,723
407
0
4,284
11,059
4,829
0
3,722
7,337
0
24,549
L
Kuzenbo
MoistMcmuffn
Kuzenbo
3,194
1,315
0
1,776
8,989
7,416
0
3,380
5,609
8,486
0
L
4,066
539
0
1,178
6,854
3,171
0
3,468
3,386
18,770
0
W
5,988
753
0
625
4,421
1,646
539
1,784
2,531
27,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,387
Gold Earned
18,668
125
Minions Killed
119
4
Camps Cleared
3
526,073
Distance Traveled
524,438
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,999
700
54
5
3
184,637
1
W
Khepri
6,907
691
17
2
0
185,561
1
L
Sun Wukong
6,393
639
59
6
1
182,835
3
L
Kuzenbo
6,394
639
15
2
0
180,667
3
L
Tiamat
5,881
588
45
5
2
160,936
2
W
Merlin
6,481
648
54
5
1
155,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role