Player Matchup

Bacchus
Bacchus
AlphaKeep
Bacchus
Level 87
God Stats
15W - 8L
1,620 SR
Queue Stats
107W - 118L
1,483 Elo+
Party 1
Kuzenbo
Kuzenbo
Boltman007
Kuzenbo
Level 44
God Stats
30W - 32L
1,656 SR
Queue Stats
80W - 84L
1,496 Elo+
Party 1
Ra
Ra
FrozenKing
Ra
Level 25
God Stats
2W - 1L
1,271 SR
Queue Stats
7W - 9L
1,407 Elo+
Party 3
Bastet
Bastet
FryamtheEggman
Bastet
Level 57
God Stats
9W - 9L
1,556 SR
Queue Stats
101W - 106L
1,466 Elo+
Solo
Baron Samedi
Baron Samedi
Vagueprophet
Baron Samedi
Level 55
God Stats
10W - 10L
1,459 SR
Queue Stats
162W - 160L
1,436 Elo+
Party 3
Team Averages
Level 54
1,513 SR
1,458 Elo+

VS

Team Averages
Level 63
1,392 SR
1,555 Elo+
Aphrodite
Aphrodite
CyberRose
Aphrodite
Level 67
God Stats
0W - 5L
1,211 SR
Queue Stats
32W - 27L
1,484 Elo+
Party 2
Chang'e
Chang'e
Hydra4683
Chang'e
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,730 Elo+
Party 2
Anhur
Anhur
Kreko77
Anhur
Level 60
God Stats
2W - 2L
1,261 SR
Queue Stats
15W - 16L
1,445 Elo+
Solo
Atlas
Atlas
SGArrinda
Atlas
Level 129
God Stats
4W - 4L
1,442 SR
Queue Stats
13W - 7L
1,699 Elo+
Party 2
Danzaburou
Danzaburou
SawseSages
Danzaburou
Level 47
God Stats
4W - 2L
1,547 SR
Queue Stats
12W - 20L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlphaKeep
Bacchus
20
20 / 0 / 17
16,332
1,256
31,517
15,055
9,088
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
Boltman007
Kuzenbo
20
3 / 4 / 21
12,398
954
12,371
25,390
39,968
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
4 / 4 / 25
13,253
1,019
24,541
17,303
8,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
11 / 4 / 26
13,888
1,068
28,378
17,505
6,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Vagueprophet
Baron Samedi
20
8 / 3 / 30
14,614
1,124
29,334
15,274
8,709
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

154

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CyberRose
Aphrodite
19
0 / 8 / 10
11,703
900
13,082
23,787
15,791
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Hydra4683
Chang'e
19
0 / 14 / 11
11,899
915
9,270
29,557
19,880
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
Kreko77
Anhur
19
7 / 8 / 4
13,599
1,046
18,487
25,674
10,100
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
SGArrinda
Atlas
19
2 / 5 / 9
13,467
1,036
19,524
30,363
47,196
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
SawseSages
Danzaburou
19
6 / 12 / 6
13,700
1,054
23,183
26,605
11,160
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
55
46
Kills
15
15
Deaths
47
119
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AlphaKeep
Bacchus
20
0
17
28.5
W
Kuzenbo
Boltman007
Kuzenbo
3
4
21
3.38
L
Aphrodite
CyberRose
Aphrodite
0
8
10
0.63
W
4
4
25
4.13
W
11
4
26
6
L
Chang'e
Hydra4683
Chang'e
0
14
11
0.39
L
Anhur
Kreko77
Anhur
7
8
4
1.13
L
Atlas
SGArrinda
Atlas
2
5
9
1.3
L
Danzaburou
SawseSages
Danzaburou
6
12
6
0.75
W
Baron Samedi
Vagueprophet
Baron Samedi
8
3
30
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,141
Damage
83,546
90,527
Taken
135,986
73,115
Mitigated
104,127
25,956
Healing
30,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AlphaKeep
Bacchus
31,517
3,386
0
1,169
15,055
9,088
0
8,252
6,803
52,252
0
W
Kuzenbo
Boltman007
Kuzenbo
12,371
3,323
206
681
25,390
39,968
0
8,262
17,128
30,086
0
L
Aphrodite
CyberRose
Aphrodite
13,082
1,277
5,764
8,063
23,787
15,791
0
18,438
5,349
36,909
0
W
24,541
1,745
3,038
4,935
17,303
8,746
0
9,285
8,018
50,409
0
W
28,378
6,807
0
2,749
17,505
6,604
0
8,000
9,505
0
43,519
L
Chang'e
Hydra4683
Chang'e
9,270
1,364
2,496
2,471
29,557
19,880
0
18,695
10,862
33,141
0
L
Anhur
Kreko77
Anhur
18,487
10,534
0
0
25,674
10,100
0
19,952
5,722
0
51,536
L
Atlas
SGArrinda
Atlas
19,524
6,610
2,368
5,334
30,363
47,196
0
19,288
11,075
40,022
0
L
Danzaburou
SawseSages
Danzaburou
23,183
15,487
0
3,850
26,605
11,160
0
21,390
5,215
0
58,308
W
Baron Samedi
Vagueprophet
Baron Samedi
29,334
1,091
6,501
6,677
15,274
8,709
0
8,077
7,197
53,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,485
Gold Earned
64,368
238
Minions Killed
284
6
Camps Cleared
5
1,298,052
Distance Traveled
1,123,607
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
16,332
1,256
46
4
0
303,620
7
W
Kuzenbo
12,398
954
23
2
1
266,187
0
L
Aphrodite
11,703
900
49
4
2
231,609
2
W
Ra
13,253
1,019
80
6
2
246,212
0
W
Bastet
13,888
1,068
32
2
1
251,951
0
L
Chang'e
11,899
915
68
5
0
199,867
0
L
Anhur
13,599
1,046
78
6
1
227,439
0
L
Atlas
13,467
1,036
19
1
0
251,774
1
L
Danzaburou
13,700
1,054
70
5
2
212,918
0
W
Baron Samedi
14,614
1,124
57
4
2
230,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role