Player Matchup

Cthulhu
Cthulhu
JordoxSavage
Cthulhu
Level 18
God Stats
7W - 7L
1,492 SR
Queue Stats
115W - 93L
1,455 Elo+
Party 1
Sol
Sol
Pain Gojou
Sol
Level 81
God Stats
32W - 24L
1,538 SR
Queue Stats
682W - 470L
1,510 Elo+
Party 1
Artemis
Artemis
Shizuku Todo
Artemis
Level 104
God Stats
7W - 2L
1,663 SR
Queue Stats
152W - 156L
1,467 Elo+
Party 1
Team Averages
Level 68
1,564 SR
1,477 Elo+

VS

Team Averages
Level 76
1,599 SR
1,476 Elo+
Chiron
Chiron
DAVA117
Chiron
Level 25
God Stats
15W - 13L
1,541 SR
Queue Stats
59W - 43L
1,499 Elo+
Party 2
Ne Zha
Ne Zha
KingLuke4356
Ne Zha
Level 116
God Stats
5W - 2L
1,626 SR
Queue Stats
123W - 102L
1,501 Elo+
Party 2
Kuzenbo
Kuzenbo
Woo1454
Kuzenbo
Level 87
God Stats
1W - 1L
1,630 SR
Queue Stats
78W - 71L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JordoxSavage
Cthulhu
15
2 / 4 / 14
11,735
733
11,287
26,361
36,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
9 / 4 / 8
12,602
788
24,174
15,874
5,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artemis
Shizuku Todo
Artemis
15
7 / 5 / 9
11,635
727
19,162
17,019
5,859
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DAVA117
Chiron
13
5 / 7 / 6
10,807
675
13,403
18,297
6,261
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
15
6 / 5 / 7
11,300
706
24,635
25,995
13,521
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kuzenbo
Woo1454
Kuzenbo
14
2 / 6 / 9
11,243
703
9,748
23,812
29,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
35
18
Kills
13
13
Deaths
18
31
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chiron
DAVA117
Chiron
5
7
6
1.14
W
Cthulhu
JordoxSavage
Cthulhu
2
4
14
2.25
L
Ne Zha
6
5
7
1.9
W
9
4
8
3.25
W
Artemis
Shizuku Todo
Artemis
7
5
9
2.3
L
Kuzenbo
Woo1454
Kuzenbo
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,623
Damage
47,786
59,254
Taken
68,104
47,416
Mitigated
49,394
16,584
Healing
16,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
DAVA117
Chiron
13,403
6,108
1,136
3,820
18,297
6,261
411
10,972
7,242
0
36,544
W
Cthulhu
JordoxSavage
Cthulhu
11,287
1,112
529
5,098
26,361
36,013
54
3,027
23,334
29,467
0
L
Ne Zha
24,635
6,409
0
6,631
25,995
13,521
334
13,290
12,705
0
61,658
W
24,174
9,401
0
5,746
15,874
5,544
2,566
3,318
12,556
78,087
0
W
Artemis
Shizuku Todo
Artemis
19,162
11,728
0
5,211
17,019
5,859
1,069
3,644
13,375
0
38,415
L
Kuzenbo
Woo1454
Kuzenbo
9,748
3,206
822
4,386
23,812
29,612
295
12,296
11,516
22,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,972
Gold Earned
33,350
192
Minions Killed
138
8
Camps Cleared
3
853,505
Distance Traveled
841,794
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,807
675
52
3
2
254,537
0
W
Cthulhu
11,735
733
37
2
0
303,784
2
L
Ne Zha
11,300
706
56
4
0
304,697
2
W
Sol
12,602
788
123
8
6
286,498
2
W
Artemis
11,635
727
32
2
2
263,223
1
L
Kuzenbo
11,243
703
30
2
1
282,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role