Player Matchup

Hel
Hel
GamerManny
Hel
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,141 Elo+
Party 2
Achilles
Achilles
MJ4500
Achilles
Level 86
God Stats
2W - 6L
1,438 SR
Queue Stats
2W - 9L
1,077 Elo+
Party 2
Cupid
Cupid
Maruthen
Cupid
Level 67
God Stats
0W - 2L
1,462 SR
Queue Stats
1W - 9L
976 Elo+
Party 2
Sylvanus
Sylvanus
earthtormentor
Sylvanus
Level 109
God Stats
0W - 1L
1,558 SR
Queue Stats
1W - 2L
1,421 Elo+
Party 2
Team Averages
Level 92
1,489 SR
1,154 Elo+

VS

Team Averages
Level 80
1,404 SR
1,331 Elo+
Sol
Sol
CrazyWitch00
Sol
Level 29
God Stats
2W - 4L
1,310 SR
Queue Stats
4W - 7L
1,362 Elo+
Solo
Cliodhna
Cliodhna
KDPAN
Cliodhna
Level 138
God Stats
1W - 0L
1,384 SR
Queue Stats
10W - 8L
1,471 Elo+
Solo
Odin
Odin
TheNextNash8
Odin
Level 68
God Stats
3W - 1L
1,425 SR
Queue Stats
12W - 16L
1,277 Elo+
Party 1
Zeus
Zeus
roachthadondada
Zeus
Level 86
God Stats
1W - 0L
1,496 SR
Queue Stats
9W - 16L
1,216 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 9 / 1
11,426
672
5,002
21,818
9,972
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
MJ4500
Achilles
18
7 / 4 / 5
12,241
720
14,610
21,878
29,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
Maruthen
Cupid
19
6 / 6 / 5
13,032
767
11,861
13,679
5,310
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
15
1 / 9 / 4
10,791
635
7,612
22,224
24,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 11
11,815
695
7,054
12,055
3,246
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cliodhna
KDPAN
Cliodhna
19
7 / 5 / 7
13,062
768
19,288
14,508
5,384
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
4 / 1 / 17
12,713
748
12,421
12,751
14,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
15 / 2 / 8
15,247
897
31,909
13,287
4,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
71
14
Kills
28
28
Deaths
14
15
Assists
43
Player
Kills
Deaths
Assists
KDA
W
2
6
11
1.25
L
0
9
1
0.06
W
Cliodhna
KDPAN
Cliodhna
7
5
7
2.1
L
Achilles
MJ4500
Achilles
7
4
5
2.38
L
Cupid
Maruthen
Cupid
6
6
5
1.42
W
4
1
17
12.5
L
Sylvanus
1
9
4
0.33
W
15
2
8
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,085
Damage
70,672
79,599
Taken
52,601
68,907
Mitigated
27,261
20,306
Healing
11,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,054
628
340
1,200
12,055
3,246
1,887
3,191
8,457
23,468
0
L
5,002
429
1,666
6,141
21,818
9,972
699
9,185
12,224
42,013
0
W
Cliodhna
KDPAN
Cliodhna
19,288
1,875
0
3,438
14,508
5,384
1,175
4,069
10,240
0
66,020
L
Achilles
MJ4500
Achilles
14,610
4,086
229
4,579
21,878
29,068
632
11,640
9,704
0
40,785
L
Cupid
Maruthen
Cupid
11,861
6,384
273
1,660
13,679
5,310
3,137
5,794
7,692
0
62,892
W
12,421
3,578
693
1,997
12,751
14,487
574
4,034
8,321
0
41,026
L
Sylvanus
7,612
1,246
1,555
4,203
22,224
24,557
0
12,814
9,334
19,960
0
W
31,909
6,193
177
3,633
13,287
4,144
1,281
1,676
11,508
90,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,490
Gold Earned
52,837
285
Minions Killed
303
12
Camps Cleared
13
992,517
Distance Traveled
1,245,166
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,815
695
28
2
0
285,198
0
L
Hel
11,426
672
94
6
2
230,646
2
W
Cliodhna
13,062
768
98
6
4
332,089
1
L
Achilles
12,241
720
52
3
4
287,458
0
L
Cupid
13,032
767
106
6
5
258,164
4
W
Odin
12,713
748
58
3
3
332,818
1
L
Sylvanus
10,791
635
33
2
1
216,249
0
W
Zeus
15,247
897
119
7
6
295,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role