Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
PootaScoota
Anhur
Level 43
God Stats
5W - 0L
2,063 SR
Queue Stats
109W - 24L
1,894 Elo+
Party 1
Xing Tian
Xing Tian
Ram3500
Xing Tian
Level 61
God Stats
1W - 0L
1,309 SR
Queue Stats
37W - 2L
1,975 Elo+
Party 1
Olorun
Olorun
RΙSE
Olorun
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,609 Elo+
Party 1
Hun Batz
Hun Batz
altoona
Hun Batz
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,919 Elo+
Party 1
Team Averages
Level 61
1,574 SR
1,779 Elo+

VS

Team Averages
Level 80
1,557 SR
1,525 Elo+
Discordia
Discordia
DisplacedHero
Discordia
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 9L
1,499 Elo+
Party 2
Cupid
Cupid
InsanitYN92
Cupid
Level 73
God Stats
1W - 1L
1,669 SR
Queue Stats
46W - 34L
1,592 Elo+
Party 2
Vulcan
Vulcan
Phantom1-35
Vulcan
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 73L
1,434 Elo+
Solo
Hades
Hades
RashidoGrey
Hades
Level 105
God Stats
3W - 3L
1,661 SR
Queue Stats
100W - 86L
1,558 Elo+
Party 2
Mulan
Mulan
Selfless97
Mulan
Level 129
God Stats
0W - 1L
1,457 SR
Queue Stats
212W - 185L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
4 / 3 / 23
9,663
966
8,395
16,860
19,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
14 / 4 / 9
10,285
1,029
12,868
8,405
4,673
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xing Tian
Ram3500
Xing Tian
15
3 / 2 / 26
8,997
900
5,647
9,416
8,318
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
RΙSE
Olorun
18
15 / 1 / 17
10,891
1,089
18,347
13,041
7,784
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
altoona
Hun Batz
17
3 / 1 / 30
9,851
985
9,002
9,566
9,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DisplacedHero
Discordia
13
2 / 9 / 6
7,726
773
7,607
10,022
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 8 / 4
7,989
799
4,263
9,721
2,815
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
13
2 / 10 / 4
8,075
808
6,926
10,981
2,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 6 / 5
7,751
775
4,964
12,172
8,085
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mulan
14
1 / 6 / 4
7,536
754
9,279
15,010
13,404
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
32
39
Kills
9
11
Deaths
39
105
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
3
23
5.17
L
Discordia
DisplacedHero
Discordia
2
9
6
0.56
L
2
8
4
0.5
L
Vulcan
2
10
4
0.4
W
14
4
9
4.63
W
Xing Tian
Ram3500
Xing Tian
3
2
26
8
L
2
6
5
0.75
W
Olorun
RΙSE
Olorun
15
1
17
23.5
L
Mulan
1
6
4
0.5
W
Hun Batz
altoona
Hun Batz
3
1
30
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,259
Damage
33,039
57,288
Taken
57,906
49,172
Mitigated
29,406
28,545
Healing
6,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,395
141
1,998
5,827
16,860
19,290
464
7,302
9,378
11,319
0
L
Discordia
DisplacedHero
Discordia
7,607
242
297
210
10,022
2,458
0
4,913
4,553
16,106
0
L
4,263
852
755
172
9,721
2,815
0
5,719
3,670
0
7,023
L
Vulcan
6,926
2,107
280
411
10,981
2,644
0
6,097
4,564
16,644
0
W
12,868
6,433
315
1,397
8,405
4,673
657
2,681
5,672
0
23,098
W
Xing Tian
Ram3500
Xing Tian
5,647
164
433
1,620
9,416
8,318
376
2,841
5,849
11,625
0
L
4,964
454
216
1,162
12,172
8,085
0
6,443
5,264
8,522
0
W
Olorun
RΙSE
Olorun
18,347
9,855
3,861
9,597
13,041
7,784
3,473
3,460
9,477
35,338
0
L
Mulan
9,279
715
974
2,316
15,010
13,404
0
8,428
5,939
0
20,080
W
Hun Batz
altoona
Hun Batz
9,002
2,014
1,491
2,006
9,566
9,107
1,144
2,767
6,755
0
23,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,687
Gold Earned
39,077
128
Minions Killed
76
0
Camps Cleared
0
972,664
Distance Traveled
782,986
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,663
966
13
1
0
219,112
0
L
Discordia
7,726
773
13
1
0
159,816
0
L
Cupid
7,989
799
11
1
0
137,868
0
L
Vulcan
8,075
808
11
1
0
157,558
1
W
Anhur
10,285
1,029
31
3
0
169,885
1
W
Xing Tian
8,997
900
10
1
0
188,276
2
L
Hades
7,751
775
12
1
0
166,697
1
W
Olorun
10,891
1,089
45
5
0
176,500
0
L
Mulan
7,536
754
29
3
0
161,047
0
W
Hun Batz
9,851
985
29
3
0
218,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role