Player Matchup

Discordia
Discordia
AccursedKhan565
Discordia
Level 29
God Stats
2W - 6L
1,500 SR
Queue Stats
63W - 90L
1,310 Elo+
Party 3
Mulan
Mulan
KaneXGM
Mulan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,428 Elo+
Party 2
Baron Samedi
Baron Samedi
PERfEKTi0N
Baron Samedi
Level 65
God Stats
2W - 2L
1,579 SR
Queue Stats
287W - 307L
1,378 Elo+
Party 3
Tsukuyomi
Tsukuyomi
leonotjohnny
Tsukuyomi
Level 67
God Stats
2W - 3L
1,466 SR
Queue Stats
316W - 321L
1,378 Elo+
Party 3
Hou Yi
Hou Yi
masterczar
Hou Yi
Level 136
God Stats
1W - 1L
1,522 SR
Queue Stats
95W - 59L
1,604 Elo+
Party 2
Team Averages
Level 63
1,513 SR
1,420 Elo+

VS

Team Averages
Level 48
1,540 SR
1,419 Elo+
Vamana
Vamana
AlabasterCP
Vamana
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,257 Elo+
Party 4
Bacchus
Bacchus
DeeperMarrow39
Bacchus
Level 68
God Stats
2W - 0L
1,697 SR
Queue Stats
45W - 43L
1,385 Elo+
Solo
Nemesis
Nemesis
FiggyNeuton
Nemesis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Heimdallr
Heimdallr
TheKidofDeath
Heimdallr
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
70W - 74L
1,414 Elo+
Party 1
Baron Samedi
Baron Samedi
Thought95
Baron Samedi
Level 111
God Stats
3W - 1L
1,502 SR
Queue Stats
192W - 169L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AccursedKhan565
Discordia
16
1 / 6 / 18
10,058
718
11,819
9,656
3,475
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
KaneXGM
Mulan
19
6 / 8 / 20
12,186
870
14,986
19,353
17,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
PERfEKTi0N
Baron Samedi
15
6 / 7 / 15
10,675
763
13,513
14,253
10,465
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
leonotjohnny
Tsukuyomi
19
9 / 8 / 6
12,031
859
19,550
15,948
7,125
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
masterczar
Hou Yi
20
14 / 4 / 13
12,965
926
22,643
12,614
4,735
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
19
6 / 6 / 14
11,922
852
9,979
16,049
19,153
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
4 / 9 / 15
11,628
831
8,526
27,933
25,045
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nemesis
FiggyNeuton
Nemesis
16
2 / 10 / 14
10,429
745
5,527
20,968
13,138
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heimdallr
TheKidofDeath
Heimdallr
19
7 / 6 / 15
11,597
828
11,863
12,780
6,424
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Thought95
Baron Samedi
20
14 / 6 / 13
13,859
990
25,539
19,127
10,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
104
36
Kills
33
33
Deaths
37
72
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Discordia
AccursedKhan565
Discordia
1
6
18
1.67
W
Vamana
6
6
14
2.17
W
4
9
15
1.28
W
Nemesis
FiggyNeuton
Nemesis
2
10
14
0.9
L
Mulan
KaneXGM
Mulan
6
8
20
2
L
Baron Samedi
PERfEKTi0N
Baron Samedi
6
7
15
1.93
W
Heimdallr
TheKidofDeath
Heimdallr
7
6
15
2.42
W
Baron Samedi
Thought95
Baron Samedi
14
6
13
3.42
L
Tsukuyomi
leonotjohnny
Tsukuyomi
9
8
6
1.5
L
Hou Yi
masterczar
Hou Yi
14
4
13
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,511
Damage
61,434
71,824
Taken
96,857
43,728
Mitigated
74,699
17,742
Healing
24,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AccursedKhan565
Discordia
11,819
933
917
371
9,656
3,475
1,068
4,291
5,365
20,435
0
W
Vamana
9,979
4,763
111
2,577
16,049
19,153
1,272
4,034
11,657
233
26,406
W
8,526
815
0
4,566
27,933
25,045
915
6,831
20,879
15,382
0
W
Nemesis
FiggyNeuton
Nemesis
5,527
1,952
537
1,739
20,968
13,138
110
3,775
16,860
0
9,980
L
Mulan
KaneXGM
Mulan
14,986
2,986
497
2,787
19,353
17,928
381
9,370
9,983
7,017
13,640
L
Baron Samedi
PERfEKTi0N
Baron Samedi
13,513
1,642
3,069
2,529
14,253
10,465
1,552
7,089
7,164
22,996
0
W
Heimdallr
TheKidofDeath
Heimdallr
11,863
5,186
0
709
12,780
6,424
2,142
6,049
6,606
0
28,931
W
Baron Samedi
Thought95
Baron Samedi
25,539
2,194
6,532
7,485
19,127
10,939
1,150
8,046
10,925
52,859
0
L
Tsukuyomi
leonotjohnny
Tsukuyomi
19,550
6,330
740
2,084
15,948
7,125
249
6,617
9,331
108
39,032
L
Hou Yi
masterczar
Hou Yi
22,643
15,304
1,802
2,946
12,614
4,735
1,767
6,904
5,710
0
34,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,915
Gold Earned
59,435
130
Minions Killed
137
0
Camps Cleared
0
1,157,614
Distance Traveled
1,170,814
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,058
718
24
2
0
225,778
0
W
Vamana
11,922
852
34
2
0
273,944
1
W
Bacchus
11,628
831
10
1
0
219,734
0
W
Nemesis
10,429
745
5
0
0
238,374
0
L
Mulan
12,186
870
10
1
0
255,801
0
L
Baron Samedi
10,675
763
18
1
0
217,039
0
W
Heimdallr
11,597
828
37
3
0
218,207
0
W
Baron Samedi
13,859
990
51
4
0
220,555
0
L
Tsukuyomi
12,031
859
38
3
0
214,900
0
L
Hou Yi
12,965
926
40
3
0
244,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role