Player Matchup

Sobek
Sobek
Drracos
Sobek
Level 156
God Stats
1W - 0L
1,757 SR
Queue Stats
37W - 11L
1,803 Elo+
Party 1
Zeus
Zeus
Mesmoriser
Zeus
Level 154
God Stats
6W - 4L
1,639 SR
Queue Stats
19W - 10L
1,715 Elo+
Party 1
Izanami
Izanami
TheSkyMan8
Izanami
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,994 Elo+
Party 1
Team Averages
Level 146
1,632 SR
1,837 Elo+

VS

Team Averages
Level 57
1,528 SR
1,294 Elo+
Artemis
Artemis
DaddyJeffrey_
Artemis
Level 69
God Stats
4W - 6L
1,415 SR
Queue Stats
55W - 122L
1,277 Elo+
Party 2
Anubis
Anubis
Mikhaino7
Anubis
Level 75
God Stats
4W - 2L
1,808 SR
Queue Stats
14W - 35L
1,317 Elo+
Party 2
Cthulhu
Cthulhu
msgForce
Cthulhu
Level 28
God Stats
5W - 11L
1,361 SR
Queue Stats
48W - 98L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Drracos
Sobek
12
2 / 1 / 12
9,131
761
3,826
10,983
10,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
17 / 0 / 7
11,057
921
23,785
4,634
2,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
TheSkyMan8
Izanami
13
5 / 2 / 13
9,251
771
12,052
6,679
2,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
11
1 / 6 / 1
7,111
593
3,626
12,344
4,208
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Mikhaino7
Anubis
10
0 / 9 / 2
7,059
588
3,663
11,587
4,745
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
msgForce
Cthulhu
10
1 / 9 / 1
7,226
602
4,416
17,373
10,035
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
24
Kills
2
3
Deaths
24
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
1
6
1
0.25
W
Sobek
Drracos
Sobek
2
1
12
8
W
17
0
7
20.5
L
Anubis
Mikhaino7
Anubis
0
9
2
0.11
W
Izanami
TheSkyMan8
Izanami
5
2
13
5.75
L
Cthulhu
msgForce
Cthulhu
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,663
Damage
11,705
22,296
Taken
41,304
15,228
Mitigated
18,988
6,520
Healing
4,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
3,626
1,438
0
1,370
12,344
4,208
0
8,844
3,214
0
15,014
W
Sobek
Drracos
Sobek
3,826
26
0
4,688
10,983
10,235
0
3,925
7,058
15,445
0
W
23,785
2,414
0
1,172
4,634
2,118
575
1,806
2,828
54,123
0
L
Anubis
Mikhaino7
Anubis
3,663
68
432
801
11,587
4,745
0
7,239
4,053
24,066
0
W
Izanami
TheSkyMan8
Izanami
12,052
6,371
0
660
6,679
2,875
1,561
2,706
3,973
0
44,476
L
Cthulhu
msgForce
Cthulhu
4,416
25
0
1,598
17,373
10,035
0
10,755
6,262
12,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,439
Gold Earned
21,396
167
Minions Killed
107
10
Camps Cleared
0
645,004
Distance Traveled
516,750
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,111
593
28
2
0
172,858
1
W
Sobek
9,131
761
13
1
0
220,556
2
W
Zeus
11,057
921
77
6
6
232,353
0
L
Anubis
7,059
588
60
5
0
173,601
0
W
Izanami
9,251
771
77
6
4
192,095
1
L
Cthulhu
7,226
602
19
2
0
170,291
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role