Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BreezyBriax4
Artemis
Level 122
God Stats
8W - 7L
1,480 SR
Queue Stats
772W - 815L
1,335 Elo+
Solo
Janus
Janus
PandorasBox116
Janus
Level 160
God Stats
9W - 10L
1,490 SR
Queue Stats
996W - 1,029L
1,394 Elo+
Solo
Ymir
Ymir
SinicalRevenant
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,301 Elo+
Party 1
Terra
Terra
Slavezero22
Terra
Level 48
God Stats
1W - 2L
1,487 SR
Queue Stats
102W - 125L
1,307 Elo+
Party 1
Team Averages
Level 89
1,492 SR
1,367 Elo+

VS

Team Averages
Level 68
1,470 SR
1,329 Elo+
Danzaburou
Danzaburou
SlothZilla
Danzaburou
Level 110
God Stats
5W - 0L
1,697 SR
Queue Stats
229W - 218L
1,436 Elo+
Solo
Ah Puch
Ah Puch
davys7aw
Ah Puch
Level 16
God Stats
1W - 0L
1,398 SR
Queue Stats
26W - 39L
1,254 Elo+
Solo
Raijin
Raijin
nicovdunkler
Raijin
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 42L
1,257 Elo+
Party 2
Sylvanus
Sylvanus
palets28
Sylvanus
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
300W - 311L
1,344 Elo+
Solo
Xing Tian
Xing Tian
zandersoul
Xing Tian
Level 81
God Stats
1W - 0L
1,256 SR
Queue Stats
25W - 32L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
5 / 7 / 11
9,801
754
14,228
16,677
7,887
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
BreezyBriax4
Artemis
15
5 / 7 / 14
9,738
749
14,121
13,528
6,486
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 5 / 13
11,160
858
19,450
14,570
6,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
6 / 5 / 13
10,781
829
11,452
27,329
23,081
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
2 / 5 / 15
9,451
727
4,584
20,414
28,134
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SlothZilla
Danzaburou
18
8 / 5 / 12
11,682
899
15,789
13,246
5,407
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
davys7aw
Ah Puch
16
4 / 6 / 14
10,260
789
21,115
12,065
5,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
18
8 / 7 / 14
12,025
925
15,583
15,081
6,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
palets28
Sylvanus
19
6 / 3 / 16
11,742
903
15,447
19,684
21,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xing Tian
zandersoul
Xing Tian
18
3 / 3 / 21
10,827
833
11,496
14,855
17,721
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
106
24
Kills
29
29
Deaths
24
66
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
7
11
1.5
L
Artemis
BreezyBriax4
Artemis
5
7
14
1.71
L
6
5
13
2.5
L
6
5
13
2.5
L
2
5
15
1.9
W
Danzaburou
SlothZilla
Danzaburou
8
5
12
2.8
W
Ah Puch
davys7aw
Ah Puch
4
6
14
1.83
W
Raijin
8
7
14
2.14
W
Sylvanus
palets28
Sylvanus
6
3
16
4.67
W
Xing Tian
zandersoul
Xing Tian
3
3
21
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,835
Damage
79,430
92,518
Taken
74,931
72,495
Mitigated
56,163
34,753
Healing
29,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
14,228
3,640
472
6,955
16,677
7,887
779
9,697
6,725
0
21,130
L
Artemis
BreezyBriax4
Artemis
14,121
8,045
2,008
1,071
13,528
6,486
964
10,139
3,209
0
20,711
L
19,450
1,113
1,738
2,059
14,570
6,907
417
12,069
2,384
39,018
0
L
11,452
1,453
1,225
4,490
27,329
23,081
488
17,386
9,672
23,895
0
L
4,584
824
9,019
5,716
20,414
28,134
652
13,178
6,887
9,962
0
W
Danzaburou
SlothZilla
Danzaburou
15,789
6,770
1,297
2,932
13,246
5,407
1,401
7,303
5,943
0
29,811
W
Ah Puch
davys7aw
Ah Puch
21,115
668
2,730
2,337
12,065
5,095
536
6,769
5,296
36,740
0
W
Raijin
15,583
1,097
718
1,818
15,081
6,476
1,732
7,125
7,956
31,126
0
W
Sylvanus
palets28
Sylvanus
15,447
4,862
6,007
8,938
19,684
21,464
508
7,274
12,410
23,361
0
W
Xing Tian
zandersoul
Xing Tian
11,496
936
805
1,735
14,855
17,721
667
7,015
7,840
22,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,931
Gold Earned
56,536
152
Minions Killed
131
0
Camps Cleared
0
1,066,738
Distance Traveled
924,596
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,801
754
19
1
0
223,167
0
L
Artemis
9,738
749
23
2
0
194,802
0
L
Janus
11,160
858
60
5
0
217,434
0
L
Ymir
10,781
829
40
3
0
212,074
0
L
Terra
9,451
727
10
1
0
219,261
2
W
Danzaburou
11,682
899
24
2
0
159,765
0
W
Ah Puch
10,260
789
41
3
0
182,363
0
W
Raijin
12,025
925
28
2
0
144,672
0
W
Sylvanus
11,742
903
17
1
0
217,883
1
W
Xing Tian
10,827
833
21
2
0
219,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role