Player Matchup

Neith
Neith
Itsfineimfine
Neith
Level 86
God Stats
177W - 190L
1,379 SR
Queue Stats
273W - 317L
1,287 Elo+
Solo
Skadi
Skadi
SkipB
Skadi
Level 87
God Stats
62W - 55L
1,493 SR
Queue Stats
81W - 71L
1,366 Elo+
Solo
Atlas
Atlas
Srefe
Atlas
Level 62
God Stats
4W - 2L
1,726 SR
Queue Stats
54W - 56L
1,360 Elo+
Solo
Bakasura
Bakasura
UnholyMattzilla
Bakasura
Level 68
God Stats
2W - 1L
1,496 SR
Queue Stats
65W - 53L
1,412 Elo+
Solo
Ah Puch
Ah Puch
cataonline
Ah Puch
Level 89
God Stats
2W - 1L
1,391 SR
Queue Stats
4W - 6L
1,242 Elo+
Solo
Team Averages
Level 78
1,497 SR
1,333 Elo+

VS

Team Averages
Level 72
1,371 SR
1,270 Elo+
Ah Puch
Ah Puch
Bibble100
Ah Puch
Level 89
God Stats
4W - 10L
1,273 SR
Queue Stats
55W - 59L
1,266 Elo+
Solo
Odin
Odin
Kyletx22
Odin
Level 48
God Stats
4W - 6L
1,482 SR
Queue Stats
132W - 170L
1,348 Elo+
Solo
Ymir
Ymir
ManyTimesOver
Ymir
Level 126
God Stats
12W - 7L
1,496 SR
Queue Stats
70W - 67L
1,340 Elo+
Solo
Serqet
Serqet
d1rty-royal19
Serqet
Level 40
God Stats
11W - 12L
1,238 SR
Queue Stats
23W - 31L
1,125 Elo+
Solo
Danzaburou
Danzaburou
xTrevizan
Danzaburou
Level 58
God Stats
4W - 8L
1,366 SR
Queue Stats
15W - 25L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 1
5,614
561
4,824
4,950
1,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Skadi
SkipB
Skadi
10
4 / 0 / 3
6,271
627
4,576
3,922
1,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
Srefe
Atlas
9
1 / 0 / 3
5,891
589
3,130
4,444
2,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
9
2 / 1 / 2
5,863
586
3,235
5,031
1,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
cataonline
Ah Puch
10
0 / 0 / 2
5,729
573
2,903
2,707
874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bibble100
Ah Puch
8
0 / 2 / 0
4,926
493
1,570
4,230
1,291
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
8
0 / 4 / 0
4,556
456
1,199
7,337
3,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 0 / 0
4,245
425
1,605
6,524
2,969
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

7
1 / 0 / 0
4,564
456
528
4,420
1,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
xTrevizan
Danzaburou
7
0 / 4 / 0
4,570
457
2,373
6,485
1,429

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
10
Kills
1
1
Deaths
10
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Bibble100
Ah Puch
0
2
0
0
W
3
0
1
3.5
L
Odin
0
4
0
0
L
0
0
0
0
W
Skadi
SkipB
Skadi
4
0
3
5.5
W
Atlas
Srefe
Atlas
1
0
3
2.5
W
Bakasura
2
1
2
3
W
Ah Puch
cataonline
Ah Puch
0
0
2
1
L
1
0
0
1
L
Danzaburou
xTrevizan
Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,668
Damage
7,275
21,054
Taken
28,996
7,198
Mitigated
10,045
9,916
Healing
7,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Bibble100
Ah Puch
1,570
32
0
276
4,230
1,291
54
2,625
1,327
22,911
0
W
4,824
1,350
0
2,208
4,950
1,168
675
484
4,466
0
34,463
L
Odin
1,199
79
0
944
7,337
3,239
0
0
7,227
0
16,207
L
1,605
337
0
2,261
6,524
2,969
0
1,624
4,900
15,299
0
W
Skadi
SkipB
Skadi
4,576
1,760
0
1,176
3,922
1,188
1,828
381
3,449
0
29,733
W
Atlas
Srefe
Atlas
3,130
1,201
1,776
1,513
4,444
2,040
204
531
3,913
12,776
0
W
Bakasura
3,235
2,405
0
1,983
5,031
1,928
409
0
4,901
0
23,265
W
Ah Puch
cataonline
Ah Puch
2,903
0
0
1,260
2,707
874
550
1,779
928
28,113
0
L
528
312
0
1,295
4,420
1,117
0
0
4,392
0
12,606
L
Danzaburou
xTrevizan
Danzaburou
2,373
557
148
2,214
6,485
1,429
0
1,506
4,979
0
18,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,368
Gold Earned
22,861
291
Minions Killed
196
0
Camps Cleared
0
942,259
Distance Traveled
880,319
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
4,926
493
59
6
0
146,278
2
W
Neith
5,614
561
76
8
0
171,612
2
L
Odin
4,556
456
37
4
0
188,289
0
L
Ymir
4,245
425
18
2
0
176,287
2
W
Skadi
6,271
627
61
6
0
188,880
1
W
Atlas
5,891
589
20
2
0
182,586
3
W
Bakasura
5,863
586
66
7
0
215,631
0
W
Ah Puch
5,729
573
68
7
0
183,550
0
L
Serqet
4,564
456
42
4
0
193,581
0
L
Danzaburou
4,570
457
40
4
0
175,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role