Player Matchup

Bellona
Bellona
Ac milaan7449
Bellona
Level 13
God Stats
4W - 2L
1,311 SR
Queue Stats
15W - 13L
1,451 Elo+
Party 3
Fafnir
Fafnir
Frodo-Teebeutlin
Fafnir
Level 143
God Stats
10W - 10L
1,515 SR
Queue Stats
964W - 893L
1,468 Elo+
Party 1
Hel
Hel
Kals Cru5h3R
Hel
Level 71
God Stats
4W - 3L
1,515 SR
Queue Stats
158W - 173L
1,464 Elo+
Party 3
Danzaburou
Danzaburou
RABBI-RAFFZAHN
Danzaburou
Level 48
God Stats
4W - 1L
1,806 SR
Queue Stats
224W - 166L
1,513 Elo+
Party 1
Mercury
Mercury
ShellTooth15340
Mercury
Level 84
God Stats
4W - 0L
1,863 SR
Queue Stats
248W - 254L
1,465 Elo+
Party 3
Team Averages
Level 72
1,602 SR
1,472 Elo+

VS

Team Averages
Level 35
1,488 SR
1,479 Elo+
Scylla
Scylla
Blaze200IQ
Scylla
Level 48
God Stats
0W - 2L
1,393 SR
Queue Stats
6W - 14L
1,501 Elo+
Party 2
Tsukuyomi
Tsukuyomi
adulaabusamra
Tsukuyomi
Level 48
God Stats
142W - 162L
1,484 SR
Queue Stats
144W - 165L
1,418 Elo+
Solo
Izanami
Izanami
andreu_TMMONTU
Izanami
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,421 Elo+
Party 2
Ao Kuang
Ao Kuang
juliancampeon
Ao Kuang
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,558 Elo+
Party 2
Gilgamesh
Gilgamesh
oleeconolee2012
Gilgamesh
Level 37
God Stats
1W - 2L
1,561 SR
Queue Stats
6W - 16L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
3 / 5 / 4
11,389
542
5,730
13,526
14,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 1 / 12
11,593
552
2,935
15,067
22,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
8 / 2 / 6
13,022
620
15,236
15,496
8,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
RABBI-RAFFZAHN
Danzaburou
18
5 / 1 / 3
12,038
573
6,839
13,994
6,370
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
12 / 2 / 3
12,635
602
10,386
15,091
6,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Blaze200IQ
Scylla
15
3 / 5 / 3
9,803
467
5,008
7,408
2,233
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
adulaabusamra
Tsukuyomi
18
6 / 7 / 2
11,508
548
13,947
15,130
5,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 7 / 0
7,714
367
4,444
11,026
2,829
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
juliancampeon
Ao Kuang
12
0 / 6 / 0
7,720
368
455
14,647
5,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
oleeconolee2012
Gilgamesh
14
1 / 5 / 2
8,417
401
4,649
12,512
10,988
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
29
Kills
11
11
Deaths
30
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
3
5
4
1
L
Scylla
Blaze200IQ
Scylla
3
5
3
0.9
W
1
1
12
7
W
8
2
6
5.5
W
Danzaburou
RABBI-RAFFZAHN
Danzaburou
5
1
3
6.5
W
12
2
3
6.75
L
Tsukuyomi
adulaabusamra
Tsukuyomi
6
7
2
1
L
1
7
0
0.14
L
Ao Kuang
juliancampeon
Ao Kuang
0
6
0
0
L
Gilgamesh
oleeconolee2012
Gilgamesh
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,126
Damage
28,503
73,174
Taken
60,723
58,212
Mitigated
27,433
30,490
Healing
4,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
5,730
495
0
591
13,526
14,528
2,887
2,677
10,849
11,963
36,559
L
Scylla
Blaze200IQ
Scylla
5,008
645
0
30
7,408
2,233
273
1,516
5,814
38,471
0
W
2,935
654
3,095
3,861
15,067
22,474
1,279
194
14,873
27,619
0
W
15,236
665
2,850
8,546
15,496
8,331
2,764
1,761
13,735
92,451
0
W
Danzaburou
RABBI-RAFFZAHN
Danzaburou
6,839
2,449
0
6,274
13,994
6,370
4,739
882
13,112
0
111,522
W
10,386
4,966
0
5,273
15,091
6,509
2,629
454
14,637
0
94,723
L
Tsukuyomi
adulaabusamra
Tsukuyomi
13,947
5,391
0
997
15,130
5,914
402
4,444
10,494
0
62,202
L
4,444
3,359
0
64
11,026
2,829
178
4,058
6,849
0
45,859
L
Ao Kuang
juliancampeon
Ao Kuang
455
54
0
1,688
14,647
5,469
0
4,921
9,508
36,109
0
L
Gilgamesh
oleeconolee2012
Gilgamesh
4,649
906
0
1,625
12,512
10,988
34
3,548
8,852
44
31,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,677
Gold Earned
45,162
635
Minions Killed
373
0
Camps Cleared
0
2,029,042
Distance Traveled
1,831,264
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,389
542
93
4
0
400,678
1
L
Scylla
9,803
467
75
4
0
350,384
5
W
Fafnir
11,593
552
41
2
0
377,187
3
W
Hel
13,022
620
183
9
0
403,573
4
W
Danzaburou
12,038
573
164
8
0
367,536
1
W
Mercury
12,635
602
154
7
0
480,068
5
L
Tsukuyomi
11,508
548
91
4
0
407,756
3
L
Izanami
7,714
367
99
5
0
345,209
5
L
Ao Kuang
7,720
368
62
3
0
347,870
1
L
Gilgamesh
8,417
401
46
2
0
380,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role