Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Czar_Ken
Ganesha
Level 125
God Stats
8W - 3L
1,677 SR
Queue Stats
180W - 139L
1,646 Elo+
Party 1
Merlin
Merlin
VuIani
Merlin
Level 29
God Stats
13W - 8L
1,613 SR
Queue Stats
100W - 73L
1,588 Elo+
Party 1
Olorun
Olorun
Zelxes
Olorun
Level 22
God Stats
13W - 6L
1,500 SR
Queue Stats
18W - 19L
1,501 Elo+
Party 1
Ao Kuang
Ao Kuang
qlorin
Ao Kuang
Level 145
God Stats
3W - 1L
1,367 SR
Queue Stats
201W - 155L
1,695 Elo+
Party 1
Team Averages
Level 92
1,532 SR
1,586 Elo+

VS

Team Averages
Level 45
1,486 SR
1,467 Elo+
Charybdis
Charybdis
Darck Shadow394
Charybdis
Level 41
God Stats
1W - 4L
1,324 SR
Queue Stats
56W - 60L
1,402 Elo+
Solo
Nemesis
Nemesis
Immortal_God_97
Nemesis
Level 48
God Stats
3W - 4L
1,500 SR
Queue Stats
39W - 53L
1,445 Elo+
Solo
Khepri
Khepri
NiksurFam
Khepri
Level 41
God Stats
4W - 5L
1,526 SR
Queue Stats
109W - 123L
1,369 Elo+
Solo
Merlin
Merlin
RudeGuerilla
Merlin
Level 47
God Stats
0W - 1L
1,464 SR
Queue Stats
6W - 4L
1,674 Elo+
Solo
Sun Wukong
Sun Wukong
Terban
Sun Wukong
Level 47
God Stats
24W - 18L
1,615 SR
Queue Stats
132W - 136L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
12
3 / 0 / 0
6,626
663
4,961
7,423
3,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
Czar_Ken
Ganesha
9
0 / 1 / 5
5,192
519
2,334
7,490
3,442
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
VuIani
Merlin
12
2 / 0 / 0
6,872
687
765
2,150
695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
Zelxes
Olorun
10
5 / 0 / 2
6,293
629
5,836
4,684
1,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
qlorin
Ao Kuang
11
2 / 0 / 4
6,314
631
2,847
6,671
2,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Darck Shadow394
Charybdis
8
1 / 1 / 0
5,086
509
4,764
4,461
1,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 0
4,863
486
1,038
5,536
1,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
NiksurFam
Khepri
8
0 / 5 / 1
5,027
503
1,888
8,344
6,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
9
0 / 1 / 0
4,987
499
522
2,451
788
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Terban
Sun Wukong
9
0 / 3 / 0
5,090
509
4,022
7,139
2,827
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
12
Kills
1
1
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
3
0
0
3
W
Ganesha
Czar_Ken
Ganesha
0
1
5
2.5
L
Charybdis
Darck Shadow394
Charybdis
1
1
0
1
L
0
2
0
0
L
Khepri
NiksurFam
Khepri
0
5
1
0.1
L
Merlin
0
1
0
0
L
Sun Wukong
Terban
Sun Wukong
0
3
0
0
W
Merlin
VuIani
Merlin
2
0
0
2
W
Olorun
Zelxes
Olorun
5
0
2
6
W
Ao Kuang
qlorin
Ao Kuang
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,743
Damage
12,234
28,418
Taken
27,931
10,533
Mitigated
13,231
15,926
Healing
8,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
4,961
1,886
0
5,561
7,423
3,008
0
0
7,423
0
39,770
W
Ganesha
Czar_Ken
Ganesha
2,334
518
544
2,751
7,490
3,442
0
1,055
6,435
16,633
0
L
Charybdis
Darck Shadow394
Charybdis
4,764
2,678
0
1,834
4,461
1,336
100
2,422
2,039
0
33,185
L
1,038
571
0
2,506
5,536
1,406
0
1,301
4,201
0
17,212
L
Khepri
NiksurFam
Khepri
1,888
193
0
2,183
8,344
6,874
0
6,552
1,792
9,747
0
L
Merlin
522
166
0
500
2,451
788
0
1,492
959
19,599
0
L
Sun Wukong
Terban
Sun Wukong
4,022
1,327
0
1,500
7,139
2,827
0
170
6,482
0
25,261
W
Merlin
VuIani
Merlin
765
0
0
544
2,150
695
0
106
2,010
42,302
0
W
Olorun
Zelxes
Olorun
5,836
4,196
253
1,934
4,684
1,335
0
892
3,792
32,916
0
W
Ao Kuang
qlorin
Ao Kuang
2,847
942
0
4,339
6,671
2,053
0
332
6,289
34,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,297
Gold Earned
25,053
366
Minions Killed
235
0
Camps Cleared
0
1,036,533
Distance Traveled
939,832
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
6,626
663
101
10
0
221,311
2
W
Ganesha
5,192
519
6
1
0
197,265
1
L
Charybdis
5,086
509
69
7
0
185,431
5
L
Nemesis
4,863
486
50
5
0
179,184
0
L
Khepri
5,027
503
9
1
0
190,889
2
L
Merlin
4,987
499
46
5
0
195,560
2
L
Sun Wukong
5,090
509
61
6
0
188,768
2
W
Merlin
6,872
687
96
10
0
206,465
1
W
Olorun
6,293
629
81
8
0
191,751
3
W
Ao Kuang
6,314
631
82
8
0
219,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role