Player Matchup

Ravana
Ravana
 
Ravana
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Bensbridge
Anhur
Level 31
God Stats
3W - 4L
1,337 SR
Queue Stats
111W - 60L
1,647 Elo+
Solo
Baron Samedi
Baron Samedi
BlorgBob
Baron Samedi
Level 85
God Stats
15W - 9L
1,661 SR
Queue Stats
421W - 446L
1,536 Elo+
Party 4
Bacchus
Bacchus
Gatssssss
Bacchus
Level 90
God Stats
4W - 3L
1,503 SR
Queue Stats
476W - 497L
1,526 Elo+
Party 2
Serqet
Serqet
beeftacodip
Serqet
Level 63
God Stats
8W - 2L
1,831 SR
Queue Stats
207W - 228L
1,516 Elo+
Party 4
Team Averages
Level 78
1,567 SR
1,545 Elo+

VS

Team Averages
Level 67
1,591 SR
1,534 Elo+
Bellona
Bellona
BigProAliens
Bellona
Level 89
God Stats
0W - 1L
1,306 SR
Queue Stats
183W - 150L
1,507 Elo+
Party 3
Cerberus
Cerberus
Keklypuzz
Cerberus
Level 25
God Stats
2W - 2L
1,707 SR
Queue Stats
33W - 40L
1,498 Elo+
Party 1
Scylla
Scylla
MaliciousBagel
Scylla
Level 48
God Stats
1W - 2L
1,361 SR
Queue Stats
109W - 101L
1,546 Elo+
Party 1
Bakasura
Bakasura
Rokkul
Bakasura
Level 124
God Stats
1W - 2L
1,878 SR
Queue Stats
23W - 29L
1,502 Elo+
Party 3
Danzaburou
Danzaburou
SoOdokemono
Danzaburou
Level 48
God Stats
46W - 22L
1,701 SR
Queue Stats
151W - 127L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
2 / 1 / 0
5,722
572
2,119
3,872
1,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
12
3 / 0 / 0
6,391
639
4,313
4,449
1,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
BlorgBob
Baron Samedi
10
2 / 0 / 2
5,819
582
4,398
2,587
942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Gatssssss
Bacchus
9
2 / 0 / 3
5,764
576
2,624
7,917
6,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Serqet
10
1 / 1 / 0
5,704
570
4,265
6,205
3,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigProAliens
Bellona
9
1 / 2 / 1
5,594
559
4,436
6,586
4,618
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
Keklypuzz
Cerberus
7
1 / 3 / 1
4,956
496
1,809
6,150
2,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 3 / 0
4,997
500
733
3,887
1,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Rokkul
Bakasura
9
0 / 1 / 0
4,956
496
1,171
6,490
1,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
SoOdokemono
Danzaburou
8
0 / 1 / 0
4,962
496
2,915
4,742
667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
10
Kills
2
2
Deaths
10
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
2
1
0
2
W
Anhur
3
0
0
3
L
Bellona
BigProAliens
Bellona
1
2
1
0.75
W
Baron Samedi
BlorgBob
Baron Samedi
2
0
2
3
W
Bacchus
Gatssssss
Bacchus
2
0
3
3.5
L
Cerberus
Keklypuzz
Cerberus
1
3
1
0.5
L
0
3
0
0
L
Bakasura
Rokkul
Bakasura
0
1
0
0
L
Danzaburou
SoOdokemono
Danzaburou
0
1
0
0
W
Serqet
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,719
Damage
11,064
25,030
Taken
27,855
12,898
Mitigated
10,475
13,042
Healing
6,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
2,119
514
0
2,321
3,872
1,332
0
400
3,472
0
33,552
W
Anhur
4,313
1,722
0
2,774
4,449
1,105
0
486
3,963
0
45,871
L
Bellona
BigProAliens
Bellona
4,436
1,718
0
1,414
6,586
4,618
0
634
5,016
0
26,413
W
Baron Samedi
BlorgBob
Baron Samedi
4,398
874
34
980
2,587
942
200
768
1,819
34,734
0
W
Bacchus
Gatssssss
Bacchus
2,624
470
332
3,317
7,917
6,406
0
795
7,122
13,977
0
L
Cerberus
Keklypuzz
Cerberus
1,809
130
0
1,387
6,150
2,332
0
2,631
3,519
7,253
0
L
733
272
0
575
3,887
1,007
168
1,674
2,213
26,180
0
L
Bakasura
Rokkul
Bakasura
1,171
924
0
1,726
6,490
1,851
0
1,887
4,381
0
17,422
L
Danzaburou
SoOdokemono
Danzaburou
2,915
1,321
0
1,697
4,742
667
0
351
4,391
0
31,564
W
Serqet
4,265
611
0
3,284
6,205
3,113
0
93
6,051
0
22,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,400
Gold Earned
25,465
310
Minions Killed
277
0
Camps Cleared
0
966,345
Distance Traveled
928,052
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,722
572
83
8
0
203,589
0
W
Anhur
6,391
639
103
10
0
180,622
5
L
Bellona
5,594
559
75
8
0
169,945
3
W
Baron Samedi
5,819
582
56
6
0
182,893
3
W
Bacchus
5,764
576
17
2
0
188,955
5
L
Cerberus
4,956
496
8
1
0
180,167
3
L
Scylla
4,997
500
62
6
0
174,977
2
L
Bakasura
4,956
496
64
6
0
221,744
2
L
Danzaburou
4,962
496
68
7
0
181,219
3
W
Serqet
5,704
570
51
5
0
210,286
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role