Player Matchup

Olorun
Olorun
Im bad1294
Olorun
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,311 Elo+
Party 2
Cabrakan
Cabrakan
One Sleepy Weeb
Cabrakan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 5L
1,818 Elo+
Party 2
Athena
Athena
The Kings Oath1
Athena
Level 67
God Stats
2W - 2L
1,336 SR
Queue Stats
153W - 194L
1,504 Elo+
Party 2
Bacchus
Bacchus
Yukinο
Bacchus
Level 33
God Stats
2W - 0L
1,753 SR
Queue Stats
50W - 3L
2,018 Elo+
Party 2
Medusa
Medusa
Zimba2005_
Medusa
Level 107
God Stats
81W - 87L
1,556 SR
Queue Stats
534W - 467L
1,536 Elo+
Solo
Team Averages
Level 49
1,529 SR
1,637 Elo+

VS

Team Averages
Level 97
1,574 SR
1,498 Elo+
Thanatos
Thanatos
EmilianoFTW7730
Thanatos
Level 39
God Stats
14W - 14L
1,539 SR
Queue Stats
56W - 52L
1,481 Elo+
Solo
Sylvanus
Sylvanus
Memeioli
Sylvanus
Level 110
God Stats
5W - 9L
1,503 SR
Queue Stats
214W - 217L
1,441 Elo+
Solo
Chronos
Chronos
Nellek007
Chronos
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 224L
1,492 Elo+
Party 1
Osiris
Osiris
That1squidward
Osiris
Level 112
God Stats
15W - 12L
1,603 SR
Queue Stats
291W - 259L
1,536 Elo+
Party 1
Eset
Eset
kekeboss25
Eset
Level 116
God Stats
7W - 5L
1,728 SR
Queue Stats
289W - 270L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Im bad1294
Olorun
17
6 / 1 / 4
11,033
613
11,542
14,122
5,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
15
6 / 6 / 7
9,884
549
12,567
15,151
11,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 4 / 15
9,025
501
8,253
16,855
18,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Yukinο
Bacchus
17
12 / 0 / 9
10,951
608
15,915
9,949
6,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Zimba2005_
Medusa
18
13 / 2 / 6
11,399
633
14,836
12,305
5,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
2 / 15 / 5
7,131
396
4,151
14,964
4,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Memeioli
Sylvanus
10
0 / 3 / 5
7,224
401
4,660
15,286
11,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
Nellek007
Chronos
15
3 / 7 / 5
8,819
490
6,821
14,866
4,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 4 / 3
8,834
491
9,687
18,197
19,511
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 11 / 1
8,693
483
8,817
15,819
5,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
32
40
Kills
13
13
Deaths
40
41
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thanatos
2
15
5
0.3
W
Olorun
Im bad1294
Olorun
6
1
4
8
L
Sylvanus
Memeioli
Sylvanus
0
3
5
0.83
L
Chronos
Nellek007
Chronos
3
7
5
0.79
W
Cabrakan
6
6
7
1.58
L
4
4
3
1.38
W
3
4
15
2.63
W
Bacchus
Yukinο
Bacchus
12
0
9
16.5
W
Medusa
Zimba2005_
Medusa
13
2
6
8
L
4
11
1
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,113
Damage
34,136
68,382
Taken
79,132
47,592
Mitigated
46,101
22,907
Healing
20,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
4,151
1,106
0
4,289
14,964
4,787
0
10,241
4,723
0
20,488
W
Olorun
Im bad1294
Olorun
11,542
8,676
826
9,678
14,122
5,802
0
5,368
8,618
98,392
0
L
Sylvanus
Memeioli
Sylvanus
4,660
1,273
709
4,430
15,286
11,443
23
10,145
5,141
20,822
0
L
Chronos
Nellek007
Chronos
6,821
2,387
0
3,357
14,866
4,720
0
8,655
6,211
46,712
0
W
Cabrakan
12,567
1,856
0
4,742
15,151
11,987
0
2,978
12,061
61,202
0
L
9,687
2,426
0
4,505
18,197
19,511
0
9,584
8,613
0
49,992
W
8,253
1,987
0
1,234
16,855
18,006
218
7,022
9,595
21,521
0
W
Bacchus
Yukinο
Bacchus
15,915
3,031
76
1,948
9,949
6,458
0
1,289
8,593
73,491
0
W
Medusa
Zimba2005_
Medusa
14,836
5,590
0
4,403
12,305
5,339
2,591
3,103
8,988
0
81,333
L
8,817
462
505
2,358
15,819
5,640
0
9,652
6,167
38,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,292
Gold Earned
40,701
566
Minions Killed
307
0
Camps Cleared
0
1,677,077
Distance Traveled
1,534,847
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,131
396
29
2
0
313,497
1
W
Olorun
11,033
613
163
9
0
304,996
3
L
Sylvanus
7,224
401
32
2
0
252,272
1
L
Chronos
8,819
490
76
4
0
302,686
1
W
Cabrakan
9,884
549
118
7
0
271,396
1
L
Osiris
8,834
491
95
5
0
348,012
4
W
Athena
9,025
501
19
1
0
345,631
2
W
Bacchus
10,951
608
136
8
0
396,553
2
W
Medusa
11,399
633
130
7
0
358,501
7
L
Eset
8,693
483
75
4
0
318,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role