Player Matchup

Merlin
Merlin
CMitchh
Merlin
Level 112
God Stats
6W - 6L
1,524 SR
Queue Stats
37W - 34L
1,495 Elo+
Party 3
Scylla
Scylla
HardBrexitMan69
Scylla
Level 149
God Stats
5W - 0L
1,941 SR
Queue Stats
45W - 48L
1,491 Elo+
Party 3
Bastet
Bastet
JBRONK
Bastet
Level 66
God Stats
8W - 7L
1,519 SR
Queue Stats
58W - 50L
1,518 Elo+
Party 3
Da Ji
Da Ji
ShotClocker
Da Ji
Level 148
God Stats
112W - 77L
1,655 SR
Queue Stats
171W - 180L
1,576 Elo+
Party 4
Atlas
Atlas
nah0983
Atlas
Level 68
God Stats
7W - 4L
1,573 SR
Queue Stats
151W - 147L
1,553 Elo+
Party 4
Team Averages
Level 109
1,643 SR
1,527 Elo+

VS

Team Averages
Level 59
1,507 SR
1,483 Elo+
Danzaburou
Danzaburou
D4NGLNW4N6
Danzaburou
Level 7
God Stats
5W - 12L
1,348 SR
Queue Stats
7W - 15L
1,366 Elo+
Party 1
Ao Kuang
Ao Kuang
GiantPanda20
Ao Kuang
Level 48
God Stats
4W - 10L
1,431 SR
Queue Stats
25W - 42L
1,373 Elo+
Party 1
Jormungandr
Jormungandr
Hérétic
Jormungandr
Level 149
God Stats
15W - 19L
1,502 SR
Queue Stats
186W - 182L
1,530 Elo+
Solo
Ymir
Ymir
UtensilTongs
Ymir
Level 28
God Stats
8W - 8L
1,594 SR
Queue Stats
57W - 48L
1,573 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
VitalitySucks
Morgan Le Fay
Level 65
God Stats
1W - 3L
1,659 SR
Queue Stats
58W - 56L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CMitchh
Merlin
17
5 / 2 / 12
10,878
989
14,057
5,743
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
3 / 2 / 17
10,909
992
21,730
7,718
3,098
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
JBRONK
Bastet
17
4 / 5 / 6
10,024
911
7,414
13,407
5,043
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
10 / 0 / 8
12,294
1,118
10,934
5,963
2,668
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atlas
nah0983
Atlas
17
1 / 0 / 14
10,991
999
5,153
11,885
12,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

237

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
D4NGLNW4N6
Danzaburou
16
0 / 7 / 3
9,127
830
6,077
13,812
4,842
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
GiantPanda20
Ao Kuang
16
2 / 8 / 5
10,082
917
5,393
13,351
4,234
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Hérétic
Jormungandr
16
4 / 2 / 5
10,750
977
10,696
17,430
17,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
0 / 4 / 5
9,101
827
4,533
13,198
13,029
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
VitalitySucks
Morgan Le Fay
16
3 / 2 / 3
10,369
943
13,138
8,994
3,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
30
23
Kills
9
9
Deaths
23
57
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Merlin
CMitchh
Merlin
5
2
12
5.5
L
Danzaburou
D4NGLNW4N6
Danzaburou
0
7
3
0.21
L
Ao Kuang
GiantPanda20
Ao Kuang
2
8
5
0.56
W
3
2
17
5.75
L
Jormungandr
Hérétic
Jormungandr
4
2
5
3.25
W
Bastet
JBRONK
Bastet
4
5
6
1.4
W
10
0
8
14
L
0
4
5
0.63
L
Morgan Le Fay
VitalitySucks
Morgan Le Fay
3
2
3
2.25
W
Atlas
nah0983
Atlas
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,288
Damage
39,837
44,716
Taken
66,785
26,034
Mitigated
42,731
9,083
Healing
5,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
CMitchh
Merlin
14,057
174
456
929
5,743
2,540
0
4,836
763
42,485
0
L
Danzaburou
D4NGLNW4N6
Danzaburou
6,077
1,881
0
519
13,812
4,842
0
10,885
2,927
0
31,704
L
Ao Kuang
GiantPanda20
Ao Kuang
5,393
1,662
0
1,066
13,351
4,234
0
5,608
7,743
16,229
0
W
21,730
791
0
0
7,718
3,098
0
5,729
1,873
37,898
0
L
Jormungandr
Hérétic
Jormungandr
10,696
2,888
307
1,391
17,430
17,546
0
10,942
6,488
37,067
0
W
Bastet
JBRONK
Bastet
7,414
1,049
0
2,112
13,407
5,043
0
9,072
3,495
0
24,098
W
10,934
4,165
0
35
5,963
2,668
0
4,139
1,756
0
28,077
L
4,533
749
0
0
13,198
13,029
0
9,313
3,885
8,742
0
L
Morgan Le Fay
VitalitySucks
Morgan Le Fay
13,138
1,398
154
1,628
8,994
3,080
0
4,192
4,802
34,687
0
W
Atlas
nah0983
Atlas
5,153
1,296
2,864
2,687
11,885
12,685
0
9,110
2,523
13,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,096
Gold Earned
49,429
216
Minions Killed
191
10
Camps Cleared
8
1,025,048
Distance Traveled
945,168
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,878
989
73
7
0
193,473
1
L
Danzaburou
9,127
830
39
4
0
170,211
0
L
Ao Kuang
10,082
917
16
1
4
174,704
0
W
Scylla
10,909
992
50
5
0
204,005
2
L
Jormungandr
10,750
977
60
5
1
186,628
2
W
Bastet
10,024
911
48
4
1
218,418
0
W
Da Ji
12,294
1,118
36
3
8
226,667
1
L
Ymir
9,101
827
8
1
1
194,809
1
L
Morgan Le Fay
10,369
943
68
6
2
218,816
0
W
Atlas
10,991
999
9
1
1
182,485
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role