Player Matchup

Cthulhu
Cthulhu
DicloniusPanda
Cthulhu
Level 89
God Stats
5W - 0L
1,608 SR
Queue Stats
190W - 169L
1,540 Elo+
Party 3
Geb
Geb
Guru710
Geb
Level 125
God Stats
6W - 2L
1,714 SR
Queue Stats
620W - 519L
1,550 Elo+
Party 1
Hercules
Hercules
TorCh34
Hercules
Level 114
God Stats
2W - 1L
1,509 SR
Queue Stats
158W - 144L
1,536 Elo+
Party 3
Ra
Ra
Usappo
Ra
Level 88
God Stats
3W - 0L
1,547 SR
Queue Stats
360W - 296L
1,563 Elo+
Party 1
Thor
Thor
WindWaiver
Thor
Level 141
God Stats
5W - 1L
1,713 SR
Queue Stats
105W - 42L
1,657 Elo+
Party 1
Team Averages
Level 111
1,618 SR
1,569 Elo+

VS

Team Averages
Level 88
1,432 SR
1,497 Elo+
Xbalanque
Xbalanque
AmnWaphles
Xbalanque
Level 24
God Stats
0W - 2L
1,301 SR
Queue Stats
4W - 10L
1,287 Elo+
Party 2
Medusa
Medusa
InFaMoUsChUkE69
Medusa
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,623 Elo+
Party 2
Zhong Kui
Zhong Kui
Noizee7099
Zhong Kui
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 33L
1,556 Elo+
Solo
Ymir
Ymir
RecruitRushOBJ
Ymir
Level 102
God Stats
0W - 2L
1,169 SR
Queue Stats
71W - 75L
1,503 Elo+
Party 2
Horus
Horus
RoodonUwU
Horus
Level 85
God Stats
4W - 3L
1,690 SR
Queue Stats
223W - 207L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 31
10,867
906
13,286
18,135
19,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Geb
15
1 / 5 / 30
9,824
819
14,447
16,081
19,161
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
TorCh34
Hercules
16
4 / 5 / 27
10,235
853
11,271
20,597
15,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
19
8 / 2 / 28
11,709
976
15,263
9,984
6,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
20 / 3 / 18
11,902
992
27,003
15,442
8,999
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AmnWaphles
Xbalanque
12
0 / 9 / 9
7,763
647
5,854
13,363
4,824
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
11 / 6 / 6
11,981
998
21,653
14,248
6,735
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Zhong Kui
Noizee7099
Zhong Kui
12
0 / 11 / 11
8,032
669
10,111
15,731
7,875
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 7 / 9
10,167
847
10,812
31,417
22,696
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Horus
RoodonUwU
Horus
17
4 / 5 / 8
10,217
851
7,225
17,271
21,557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
60
38
Kills
17
18
Deaths
38
134
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AmnWaphles
Xbalanque
0
9
9
0.5
W
5
3
31
6.83
W
Geb
1
5
30
3.2
L
11
6
6
2.33
L
Zhong Kui
Noizee7099
Zhong Kui
0
11
11
0.5
L
2
7
9
0.93
L
Horus
RoodonUwU
Horus
4
5
8
1.6
W
Hercules
TorCh34
Hercules
4
5
27
3.5
W
Ra
8
2
28
11
W
20
3
18
9.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,270
Damage
55,655
80,239
Taken
92,030
69,170
Mitigated
63,687
34,573
Healing
28,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AmnWaphles
Xbalanque
5,854
2,791
0
1,187
13,363
4,824
787
7,197
5,959
0
11,947
W
13,286
1,103
1,702
3,048
18,135
19,840
636
3,519
14,616
26,072
0
W
Geb
14,447
1,096
4,612
2,137
16,081
19,161
381
4,445
11,636
24,405
0
L
21,653
9,083
15
1,954
14,248
6,735
1,489
6,604
7,242
0
48,477
L
Zhong Kui
Noizee7099
Zhong Kui
10,111
383
191
1,522
15,731
7,875
59
5,284
9,851
13,857
0
L
10,812
579
2,178
8,610
31,417
22,696
252
16,939
13,940
22,221
0
L
Horus
RoodonUwU
Horus
7,225
3,206
6,859
6,273
17,271
21,557
726
6,972
9,499
274
11,098
W
Hercules
TorCh34
Hercules
11,271
3,185
2,143
4,492
20,597
15,145
1,160
4,858
15,739
0
17,899
W
Ra
15,263
2,480
7,161
3,388
9,984
6,025
1,462
3,929
6,055
40,978
0
W
27,003
4,051
2,796
3,094
15,442
8,999
1,351
4,387
11,055
0
34,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,537
Gold Earned
48,160
129
Minions Killed
101
0
Camps Cleared
0
1,128,034
Distance Traveled
924,308
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,763
647
8
1
0
156,432
0
W
Cthulhu
10,867
906
27
2
0
232,517
3
W
Geb
9,824
819
25
2
0
232,331
0
L
Medusa
11,981
998
54
5
0
201,138
0
L
Zhong Kui
8,032
669
5
0
0
163,516
0
L
Ymir
10,167
847
19
2
0
178,524
0
L
Horus
10,217
851
15
1
0
224,698
1
W
Hercules
10,235
853
15
1
0
220,118
0
W
Ra
11,709
976
48
4
0
231,755
0
W
Thor
11,902
992
14
1
0
211,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role