Player Matchup

Ah Puch
Ah Puch
AJProbert
Ah Puch
Level 66
God Stats
22W - 19L
1,608 SR
Queue Stats
92W - 98L
1,448 Elo+
Party 2
Chiron
Chiron
MistaJaam x
Chiron
Level 62
God Stats
14W - 5L
1,513 SR
Queue Stats
38W - 24L
1,564 Elo+
Party 2
Gilgamesh
Gilgamesh
Paddingtoñ
Gilgamesh
Level 155
God Stats
3W - 0L
1,566 SR
Queue Stats
86W - 72L
1,559 Elo+
Party 2
Team Averages
Level 94
1,562 SR
1,524 Elo+

VS

Team Averages
Level 115
1,493 SR
1,481 Elo+
Izanami
Izanami
Axeonic
Izanami
Level 125
God Stats
3W - 5L
1,414 SR
Queue Stats
254W - 265L
1,407 Elo+
Party 1
Bacchus
Bacchus
Jester Bells
Bacchus
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,556 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Muddstuffins
Morgan Le Fay
Level 109
God Stats
8W - 8L
1,565 SR
Queue Stats
109W - 118L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AJProbert
Ah Puch
15
1 / 0 / 12
10,956
644
8,076
7,444
2,897
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
18
13 / 0 / 6
12,828
755
18,583
8,612
3,526
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
Paddingtoñ
Gilgamesh
16
5 / 2 / 13
11,665
686
13,720
19,778
13,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Axeonic
Izanami
14
1 / 4 / 0
9,816
577
8,370
12,771
3,582
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Jester Bells
Bacchus
12
1 / 7 / 0
10,143
597
6,156
20,397
18,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Muddstuffins
Morgan Le Fay
12
0 / 8 / 2
9,271
545
8,858
11,734
3,904
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
4
19
Kills
2
2
Deaths
19
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AJProbert
Ah Puch
1
0
12
7
L
Izanami
Axeonic
Izanami
1
4
0
0.25
L
Bacchus
Jester Bells
Bacchus
1
7
0
0.14
W
Chiron
13
0
6
16
L
Morgan Le Fay
Muddstuffins
Morgan Le Fay
0
8
2
0.13
W
Gilgamesh
Paddingtoñ
Gilgamesh
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,379
Damage
23,384
35,834
Taken
44,902
19,881
Mitigated
25,536
11,879
Healing
4,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AJProbert
Ah Puch
8,076
117
0
2,540
7,444
2,897
496
4,146
3,298
57,545
0
L
Izanami
Axeonic
Izanami
8,370
3,517
0
828
12,771
3,582
0
3,263
9,198
0
46,830
L
Bacchus
Jester Bells
Bacchus
6,156
60
0
3,440
20,397
18,050
0
3,126
16,761
10,379
0
W
Chiron
18,583
6,692
1,497
4,747
8,612
3,526
1,411
4,394
4,218
0
56,315
L
Morgan Le Fay
Muddstuffins
Morgan Le Fay
8,858
427
0
393
11,734
3,904
0
1,931
9,506
29,007
0
W
Gilgamesh
Paddingtoñ
Gilgamesh
13,720
3,464
0
3,095
19,778
13,458
87
7,541
12,237
0
42,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,449
Gold Earned
29,230
239
Minions Killed
187
14
Camps Cleared
1
954,901
Distance Traveled
750,108
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,956
644
116
7
5
283,542
1
L
Izanami
9,816
577
136
8
1
258,627
1
L
Bacchus
10,143
597
9
1
0
236,252
1
W
Chiron
12,828
755
77
5
3
351,127
4
L
Morgan Le Fay
9,271
545
42
2
0
255,229
6
W
Gilgamesh
11,665
686
46
3
6
320,232
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role