Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
JAMMIN95
Arachne
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,208 Elo+
Solo
Sun Wukong
Sun Wukong
Nooooooooooop
Sun Wukong
Level 160
God Stats
1W - 2L
1,294 SR
Queue Stats
69W - 67L
1,437 Elo+
Party 2
Olorun
Olorun
SatanicPower616
Olorun
Level 75
God Stats
1W - 0L
1,814 SR
Queue Stats
10W - 7L
1,534 Elo+
Solo
Awilix
Awilix
qqqqqq77781
Awilix
Level 126
God Stats
3W - 2L
1,437 SR
Queue Stats
92W - 90L
1,490 Elo+
Solo
Team Averages
Level 101
1,509 SR
1,434 Elo+

VS

Team Averages
Level 138
1,370 SR
1,445 Elo+
Serqet
Serqet
 
Serqet
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Come-Weed
Susano
Level 99
God Stats
0W - 2L
1,261 SR
Queue Stats
438W - 428L
1,389 Elo+
Solo
Olorun
Olorun
DerFliegel
Olorun
Level 160
God Stats
9W - 11L
1,492 SR
Queue Stats
920W - 1,010L
1,451 Elo+
Party 1
Erlang Shen
Erlang Shen
Der_Luk
Erlang Shen
Level 130
God Stats
0W - 2L
1,250 SR
Queue Stats
283W - 331L
1,409 Elo+
Party 1
Jing Wei
Jing Wei
Ikaratlas
Jing Wei
Level 160
God Stats
3W - 6L
1,347 SR
Queue Stats
371W - 374L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
3 / 0 / 13
11,717
781
15,543
6,888
3,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
JAMMIN95
Arachne
16
2 / 3 / 10
9,905
660
3,826
10,552
4,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Nooooooooooop
Sun Wukong
18
5 / 2 / 16
11,057
737
18,168
26,966
26,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
9 / 4 / 11
12,244
816
21,109
15,142
7,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
16
4 / 6 / 8
10,432
695
12,063
11,615
4,975
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
4 / 4 / 9
9,933
662
8,937
20,521
11,585
Susano
Come-Weed
Susano
15
4 / 6 / 5
9,228
615
14,139
12,048
4,922
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
DerFliegel
Olorun
18
1 / 3 / 10
10,046
670
12,836
14,746
6,436
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Der_Luk
Erlang Shen
18
3 / 4 / 6
10,491
699
9,611
17,829
16,946
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
Ikaratlas
Jing Wei
15
2 / 6 / 5
9,001
600
13,239
13,162
4,800
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
49
23
Kills
14
15
Deaths
23
58
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
0
13
9.5
L
Serqet
 
Serqet
4
4
9
2.13
L
Susano
Come-Weed
Susano
4
6
5
1.08
L
Olorun
DerFliegel
Olorun
1
3
10
2
L
Erlang Shen
Der_Luk
Erlang Shen
3
4
6
1.5
L
Jing Wei
Ikaratlas
Jing Wei
2
6
5
0.75
W
Arachne
JAMMIN95
Arachne
2
3
10
2.33
W
Sun Wukong
Nooooooooooop
Sun Wukong
5
2
16
6.5
W
9
4
11
3.63
W
Awilix
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,709
Damage
58,762
71,163
Taken
78,306
47,389
Mitigated
44,689
31,780
Healing
33,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
15,543
1,992
1,326
1,636
6,888
3,923
1,485
1,141
5,747
49,844
0
L
Serqet
 
Serqet
8,937
1,226
2,760
7,575
20,521
11,585
0
8,972
11,035
0
11,010
L
Susano
Come-Weed
Susano
14,139
1,242
1,348
1,259
12,048
4,922
0
4,353
7,586
0
26,854
L
Olorun
DerFliegel
Olorun
12,836
4,594
5,266
6,776
14,746
6,436
0
7,053
7,390
41,541
0
L
Erlang Shen
Der_Luk
Erlang Shen
9,611
1,896
1,100
3,924
17,829
16,946
0
9,638
7,613
0
19,101
L
Jing Wei
Ikaratlas
Jing Wei
13,239
8,883
1,838
1,973
13,162
4,800
242
6,636
6,268
0
26,869
W
Arachne
JAMMIN95
Arachne
3,826
2,982
0
1,087
10,552
4,854
299
1,533
8,827
0
5,102
W
Sun Wukong
Nooooooooooop
Sun Wukong
18,168
2,664
1,757
12,662
26,966
26,209
544
5,819
20,398
0
26,253
W
21,109
10,368
2,947
7,318
15,142
7,428
3,063
2,508
12,268
50,817
0
W
Awilix
12,063
3,982
2,060
987
11,615
4,975
0
1,835
9,159
0
17,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,355
Gold Earned
48,699
165
Minions Killed
150
0
Camps Cleared
0
1,384,304
Distance Traveled
1,239,193
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,717
781
78
5
0
288,883
1
L
Serqet
9,933
662
6
0
0
245,303
1
L
Susano
9,228
615
18
1
0
245,504
0
L
Olorun
10,046
670
76
5
0
240,432
0
L
Erlang Shen
10,491
699
13
1
0
280,025
0
L
Jing Wei
9,001
600
37
2
0
227,929
2
W
Arachne
9,905
660
4
0
0
242,471
1
W
Sun Wukong
11,057
737
10
1
0
313,585
2
W
Olorun
12,244
816
68
5
0
244,145
0
W
Awilix
10,432
695
5
0
0
295,220
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role