Player Matchup

Fenrir
Fenrir
DarfYarpley
Fenrir
Level 78
God Stats
2W - 2L
1,516 SR
Queue Stats
29W - 23L
1,481 Elo+
Party 1
Ymir
Ymir
Not69Moran420
Ymir
Level 17
God Stats
1W - 0L
1,674 SR
Queue Stats
7W - 1L
1,524 Elo+
Party 1
Baron Samedi
Baron Samedi
Roettgerze5
Baron Samedi
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 11L
1,183 Elo+
Party 1
Medusa
Medusa
andyoj44
Medusa
Level 108
God Stats
1W - 0L
1,592 SR
Queue Stats
48W - 37L
1,491 Elo+
Party 1
King Arthur
King Arthur
burnt_toasst
King Arthur
Level 136
God Stats
13W - 18L
1,390 SR
Queue Stats
85W - 85L
1,441 Elo+
Party 1
Team Averages
Level 70
1,534 SR
1,424 Elo+

VS

Team Averages
Level 47
1,373 SR
1,395 Elo+
Cerberus
Cerberus
LucklessBrat
Cerberus
Level 18
God Stats
15W - 18L
1,487 SR
Queue Stats
27W - 43L
1,372 Elo+
Party 2
Hun Batz
Hun Batz
Metabolic-V
Hun Batz
Level 43
God Stats
4W - 4L
1,450 SR
Queue Stats
71W - 64L
1,507 Elo+
Solo
Ra
Ra
TokingTurian
Ra
Level 123
God Stats
0W - 2L
1,556 SR
Queue Stats
116W - 146L
1,374 Elo+
Party 2
Danzaburou
Danzaburou
Triplesspresso
Danzaburou
Level 18
God Stats
4W - 5L
1,339 SR
Queue Stats
27W - 44L
1,365 Elo+
Party 2
Arachne
Arachne
URO DIAZ
Arachne
Level 33
God Stats
0W - 1L
1,034 SR
Queue Stats
10W - 16L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
13 / 1 / 20
12,725
1,157
19,557
17,263
13,956
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
9 / 1 / 30
14,037
1,276
18,323
17,186
23,283
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
Roettgerze5
Baron Samedi
18
2 / 5 / 25
10,965
997
10,901
12,831
5,170
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
andyoj44
Medusa
19
6 / 2 / 21
11,982
1,089
14,548
8,628
3,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
burnt_toasst
King Arthur
19
12 / 1 / 20
13,202
1,200
21,670
18,708
22,066
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

189

VS

Team 2 Tickets

57

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LucklessBrat
Cerberus
18
2 / 4 / 8
11,776
1,071
8,136
20,848
23,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
Metabolic-V
Hun Batz
17
3 / 8 / 6
11,046
1,004
14,099
16,089
6,961
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 10 / 5
11,847
1,077
17,339
15,404
6,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Triplesspresso
Danzaburou
18
1 / 6 / 7
11,292
1,027
16,263
14,059
6,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
URO DIAZ
Arachne
17
1 / 14 / 6
10,168
924
13,032
25,786
13,013
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
42
42
Kills
10
10
Deaths
42
116
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Fenrir
13
1
20
23
L
Cerberus
LucklessBrat
Cerberus
2
4
8
1.5
L
Hun Batz
Metabolic-V
Hun Batz
3
8
6
0.75
W
9
1
30
24
W
Baron Samedi
Roettgerze5
Baron Samedi
2
5
25
2.9
L
3
10
5
0.55
L
Danzaburou
Triplesspresso
Danzaburou
1
6
7
0.75
L
Arachne
URO DIAZ
Arachne
1
14
6
0.29
W
Medusa
andyoj44
Medusa
6
2
21
8.25
W
King Arthur
burnt_toasst
King Arthur
12
1
20
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,999
Damage
68,869
74,616
Taken
92,186
68,138
Mitigated
56,607
8,492
Healing
13,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
19,557
2,951
0
2,627
17,263
13,956
0
5,573
11,690
0
28,037
L
Cerberus
LucklessBrat
Cerberus
8,136
328
139
3,287
20,848
23,793
0
9,113
11,735
21,976
0
L
Hun Batz
Metabolic-V
Hun Batz
14,099
1,007
0
0
16,089
6,961
0
4,024
12,065
0
32,337
W
18,323
1,556
0
3,021
17,186
23,283
0
6,312
10,874
51,135
0
W
Baron Samedi
Roettgerze5
Baron Samedi
10,901
1,312
1,727
977
12,831
5,170
0
4,847
7,984
16,438
0
L
17,339
1,070
2,188
2,191
15,404
6,750
0
4,413
10,991
63,614
0
L
Danzaburou
Triplesspresso
Danzaburou
16,263
8,650
0
1,659
14,059
6,090
0
6,429
7,630
0
44,409
L
Arachne
URO DIAZ
Arachne
13,032
8,727
0
4,086
25,786
13,013
0
9,762
16,024
314
22,582
W
Medusa
andyoj44
Medusa
14,548
6,921
0
140
8,628
3,663
0
3,545
5,083
0
39,067
W
King Arthur
burnt_toasst
King Arthur
21,670
906
0
0
18,708
22,066
0
5,473
13,235
9,270
28,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,911
Gold Earned
56,129
239
Minions Killed
243
4
Camps Cleared
7
1,085,638
Distance Traveled
979,213
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,725
1,157
24
2
0
260,727
1
L
Cerberus
11,776
1,071
28
3
1
202,478
0
L
Hun Batz
11,046
1,004
45
4
1
223,032
1
W
Ymir
14,037
1,276
76
7
1
200,978
0
W
Baron Samedi
10,965
997
26
2
0
184,099
1
L
Ra
11,847
1,077
112
10
1
201,767
0
L
Danzaburou
11,292
1,027
35
3
2
177,677
0
L
Arachne
10,168
924
23
2
2
174,259
1
W
Medusa
11,982
1,089
70
6
3
210,990
0
W
King Arthur
13,202
1,200
43
4
0
228,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role