Player Matchup

Izanami
Izanami
ByRaullllll_
Izanami
Level 66
God Stats
0W - 2L
1,415 SR
Queue Stats
19W - 33L
1,333 Elo+
Party 1
Hercules
Hercules
IYeyo7
Hercules
Level 39
God Stats
0W - 3L
1,648 SR
Queue Stats
6W - 6L
1,430 Elo+
Party 1
Apollo
Apollo
InstaRoyal
Apollo
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,293 Elo+
Solo
Team Averages
Level 49
1,521 SR
1,352 Elo+

VS

Team Averages
Level 84
1,535 SR
1,447 Elo+
Ullr
Ullr
 
Ullr
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
BlueberryFields
Baron Samedi
Level 43
God Stats
10W - 33L
1,247 SR
Queue Stats
99W - 152L
1,336 Elo+
Solo
Ah Puch
Ah Puch
Raven25
Ah Puch
Level 57
God Stats
4W - 0L
1,860 SR
Queue Stats
195W - 188L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ByRaullllll_
Izanami
15
3 / 8 / 4
10,625
708
8,764
20,662
7,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
IYeyo7
Hercules
13
3 / 5 / 2
9,146
610
6,047
21,652
18,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
InstaRoyal
Apollo
11
0 / 11 / 4
8,290
553
5,694
17,554
5,892
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
6 / 4 / 15
11,331
755
25,841
12,503
4,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
BlueberryFields
Baron Samedi
17
13 / 1 / 8
12,467
831
13,116
7,710
5,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
Raven25
Ah Puch
14
5 / 2 / 13
11,107
740
14,804
10,309
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
6
Kills
24
24
Deaths
7
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
4
15
3.38
W
Baron Samedi
BlueberryFields
Baron Samedi
13
1
8
17
L
Izanami
ByRaullllll_
Izanami
3
8
4
0.63
L
Hercules
IYeyo7
Hercules
3
5
2
0.8
L
Apollo
InstaRoyal
Apollo
0
11
4
0.18
W
Ah Puch
Raven25
Ah Puch
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,505
Damage
53,761
59,868
Taken
30,522
31,639
Mitigated
13,426
8,066
Healing
7,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
25,841
7,485
0
1,619
12,503
4,313
942
356
11,867
0
52,534
W
Baron Samedi
BlueberryFields
Baron Samedi
13,116
742
1,357
2,688
7,710
5,971
551
214
7,389
41,691
0
L
Izanami
ByRaullllll_
Izanami
8,764
5,750
439
1,905
20,662
7,440
0
12,663
7,999
0
52,978
L
Hercules
IYeyo7
Hercules
6,047
985
98
3,021
21,652
18,307
0
10,539
11,113
1,380
11,596
L
Apollo
InstaRoyal
Apollo
5,694
3,315
119
2,484
17,554
5,892
0
4,910
12,644
0
18,902
W
Ah Puch
Raven25
Ah Puch
14,804
1,712
0
2,233
10,309
3,142
415
370
9,783
40,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,061
Gold Earned
34,905
183
Minions Killed
177
4
Camps Cleared
8
730,249
Distance Traveled
861,927
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,331
755
62
4
4
276,251
4
W
Baron Samedi
12,467
831
65
4
1
306,586
0
L
Izanami
10,625
708
133
9
2
243,366
3
L
Hercules
9,146
610
23
2
2
279,928
3
L
Apollo
8,290
553
27
2
0
206,955
4
W
Ah Puch
11,107
740
50
3
3
279,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role