Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Matty2Fattyy
He Bo
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,394 Elo+
Party 1
Xing Tian
Xing Tian
TRA-_-ALLDAY9
Xing Tian
Level 143
God Stats
3W - 5L
1,419 SR
Queue Stats
211W - 246L
1,295 Elo+
Solo
Aphrodite
Aphrodite
Th1c_N1c
Aphrodite
Level 113
God Stats
9W - 6L
1,650 SR
Queue Stats
276W - 300L
1,362 Elo+
Party 1
Hou Yi
Hou Yi
bone8114
Hou Yi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 115L
1,369 Elo+
Solo
Team Averages
Level 107
1,514 SR
1,384 Elo+

VS

Team Averages
Level 84
1,523 SR
1,352 Elo+
The Morrigan
The Morrigan
Its Just Katt
The Morrigan
Level 105
God Stats
3W - 3L
1,327 SR
Queue Stats
373W - 377L
1,380 Elo+
Solo
Ravana
Ravana
JUST Joshin1027
Ravana
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 81L
1,313 Elo+
Solo
Chronos
Chronos
TheWelshBlaze
Chronos
Level 51
God Stats
2W - 0L
1,648 SR
Queue Stats
86W - 143L
1,331 Elo+
Solo
Bastet
Bastet
V0lcyB0y
Bastet
Level 127
God Stats
5W - 0L
1,461 SR
Queue Stats
111W - 130L
1,347 Elo+
Solo
Yemoja
Yemoja
risky2014
Yemoja
Level 54
God Stats
3W - 0L
1,680 SR
Queue Stats
84W - 81L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
6 / 4 / 8
10,537
702
9,160
16,678
9,517
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 10 / 12
10,507
700
10,090
18,232
5,519
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
TRA-_-ALLDAY9
Xing Tian
14
1 / 3 / 12
9,287
619
4,591
16,047
15,026
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Th1c_N1c
Aphrodite
18
2 / 3 / 17
10,585
706
16,574
23,267
21,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
bone8114
Hou Yi
19
10 / 4 / 9
11,736
782
16,226
18,921
7,019
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Its Just Katt
The Morrigan
20
2 / 3 / 17
11,536
769
14,175
11,073
6,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
4 / 3 / 14
11,400
760
14,246
12,545
12,359
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
17
2 / 5 / 13
10,864
724
13,693
14,935
8,092
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bastet
V0lcyB0y
Bastet
19
13 / 5 / 8
12,516
834
27,212
16,344
8,406
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
risky2014
Yemoja
18
2 / 5 / 14
12,040
803
8,670
16,984
21,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
89
21
Kills
23
24
Deaths
21
58
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
6
4
8
2.5
W
The Morrigan
Its Just Katt
The Morrigan
2
3
17
3.5
W
4
3
14
3.67
L
2
10
12
0.8
L
Xing Tian
TRA-_-ALLDAY9
Xing Tian
1
3
12
2.33
L
Aphrodite
Th1c_N1c
Aphrodite
2
3
17
3.5
W
Chronos
2
5
13
1.7
W
Bastet
V0lcyB0y
Bastet
13
5
8
3.4
L
Hou Yi
bone8114
Hou Yi
10
4
9
3.63
W
Yemoja
risky2014
Yemoja
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,641
Damage
77,996
93,145
Taken
71,881
58,959
Mitigated
56,494
49,740
Healing
28,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
9,160
708
906
5,435
16,678
9,517
0
7,702
8,797
24,656
0
W
The Morrigan
Its Just Katt
The Morrigan
14,175
1,877
2,111
2,850
11,073
6,140
1,479
6,727
4,346
31,965
4,489
W
14,246
3,584
1,722
2,140
12,545
12,359
508
6,723
5,822
0
24,026
L
10,090
1,262
1,396
4,374
18,232
5,519
269
7,191
10,885
22,497
0
L
Xing Tian
TRA-_-ALLDAY9
Xing Tian
4,591
549
963
1,700
16,047
15,026
0
4,764
11,175
12,028
0
L
Aphrodite
Th1c_N1c
Aphrodite
16,574
1,495
12,644
15,661
23,267
21,878
251
9,414
13,621
36,051
0
W
Chronos
13,693
4,897
899
1,607
14,935
8,092
3,064
8,313
6,622
31,374
0
W
Bastet
V0lcyB0y
Bastet
27,212
3,083
1,711
4,783
16,344
8,406
115
8,394
7,950
0
36,960
L
Hou Yi
bone8114
Hou Yi
16,226
7,536
1,926
4,735
18,921
7,019
1,368
6,376
12,411
0
33,770
W
Yemoja
risky2014
Yemoja
8,670
2,237
7,332
3,380
16,984
21,497
648
10,258
6,726
15,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,652
Gold Earned
58,356
141
Minions Killed
145
0
Camps Cleared
0
1,213,960
Distance Traveled
1,362,881
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,537
702
23
2
0
251,043
1
W
The Morrigan
11,536
769
46
3
0
278,113
0
W
Ravana
11,400
760
11
1
0
300,761
0
L
He Bo
10,507
700
19
1
0
216,018
0
L
Xing Tian
9,287
619
6
0
0
185,831
2
L
Aphrodite
10,585
706
50
3
0
309,230
1
W
Chronos
10,864
724
57
4
0
224,068
0
W
Bastet
12,516
834
24
2
0
325,450
1
L
Hou Yi
11,736
782
43
3
0
251,838
0
W
Yemoja
12,040
803
7
0
0
234,489
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role