Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
MusicInTheWoods
Skadi
Level 99
God Stats
69W - 60L
1,499 SR
Queue Stats
105W - 109L
1,380 Elo+
Party 1
Hera
Hera
NoLuvTim
Hera
Level 79
God Stats
2W - 2L
1,581 SR
Queue Stats
209W - 204L
1,432 Elo+
Party 2
Thor
Thor
buenybuen
Thor
Level 9
God Stats
0W - 3L
1,264 SR
Queue Stats
1W - 8L
1,213 Elo+
Party 1
Ymir
Ymir
xKixst
Ymir
Level 49
God Stats
17W - 12L
1,632 SR
Queue Stats
109W - 109L
1,461 Elo+
Party 2
Team Averages
Level 69
1,495 SR
1,397 Elo+

VS

Team Averages
Level 66
1,537 SR
1,401 Elo+
Zeus
Zeus
BumCumber
Zeus
Level 63
God Stats
3W - 3L
1,333 SR
Queue Stats
138W - 161L
1,418 Elo+
Party 3
Da Ji
Da Ji
IliasAdam123
Da Ji
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,431 Elo+
Solo
Chaac
Chaac
RedDragon1014
Chaac
Level 91
God Stats
1W - 1L
1,586 SR
Queue Stats
108W - 117L
1,392 Elo+
Party 3
Geb
Geb
SayaSuprise
Geb
Level 89
God Stats
6W - 3L
1,528 SR
Queue Stats
201W - 205L
1,455 Elo+
Party 3
Medusa
Medusa
Zcanny
Medusa
Level 26
God Stats
5W - 4L
1,739 SR
Queue Stats
20W - 29L
1,308 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 4 / 0
7,009
501
6,227
11,014
6,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 2 / 1
6,871
491
4,170
5,643
1,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
12
0 / 7 / 1
7,205
515
6,753
7,811
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
10
1 / 3 / 1
6,554
468
2,761
10,127
2,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
xKixst
Ymir
10
1 / 3 / 0
6,766
483
3,944
11,389
8,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
3 / 1 / 3
8,051
575
4,237
6,777
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
9 / 0 / 1
8,441
603
7,970
6,905
2,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
5 / 1 / 1
7,770
555
9,948
10,325
7,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 0 / 5
7,520
537
5,188
11,165
9,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Zcanny
Medusa
11
0 / 2 / 2
6,282
449
4,069
5,902
1,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
19
19
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
4
0
0.25
W
Zeus
3
1
3
4.5
W
9
0
1
9.5
L
1
2
1
0.75
L
Hera
0
7
1
0.07
W
5
1
1
5.5
W
2
0
5
4.5
W
Medusa
Zcanny
Medusa
0
2
2
0.5
L
Thor
1
3
1
0.5
L
Ymir
xKixst
Ymir
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,855
Damage
31,412
45,984
Taken
41,074
21,688
Mitigated
23,922
8,827
Healing
11,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,227
751
0
2,638
11,014
6,567
0
264
10,053
1,856
32,105
W
Zeus
4,237
457
0
1,383
6,777
2,387
198
4,590
2,187
47,733
0
W
7,970
2,759
0
145
6,905
2,766
0
1,787
5,034
0
45,771
L
4,170
1,549
0
1,564
5,643
1,643
62
1,667
3,976
0
48,333
L
Hera
6,753
1,971
0
482
7,811
2,190
0
2,838
4,796
44,403
0
W
9,948
2,117
0
4,278
10,325
7,456
809
776
8,947
2,382
41,401
W
5,188
672
213
3,488
11,165
9,373
27
3,135
8,030
28,932
0
W
Medusa
Zcanny
Medusa
4,069
1,646
0
1,713
5,902
1,940
666
1,049
4,853
0
31,633
L
Thor
2,761
563
0
1,270
10,127
2,790
946
998
8,934
0
35,726
L
Ymir
xKixst
Ymir
3,944
319
154
2,719
11,389
8,498
0
4,043
7,201
26,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,405
Gold Earned
38,064
372
Minions Killed
366
0
Camps Cleared
0
1,300,462
Distance Traveled
1,377,540
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,009
501
70
5
0
265,579
4
W
Zeus
8,051
575
102
7
0
263,344
0
W
Da Ji
8,441
603
71
5
0
330,516
1
L
Skadi
6,871
491
93
7
0
259,832
7
L
Hera
7,205
515
104
7
0
235,334
4
W
Chaac
7,770
555
78
6
0
251,612
0
W
Geb
7,520
537
37
3
0
297,153
2
W
Medusa
6,282
449
78
6
0
234,915
1
L
Thor
6,554
468
69
5
0
272,206
4
L
Ymir
6,766
483
36
3
0
267,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role