Player Matchup

He Bo
He Bo
Josedeli_00
He Bo
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 13L
796 Elo+
Party 2
Vulcan
Vulcan
MHerreraG13
Vulcan
Level 41
God Stats
0W - 1L
1,468 SR
Queue Stats
2W - 8L
1,236 Elo+
Party 2
Thanatos
Thanatos
Peña710
Thanatos
Level 44
God Stats
0W - 4L
1,447 SR
Queue Stats
0W - 5L
1,111 Elo+
Party 2
Team Averages
Level 56
1,471 SR
1,048 Elo+

VS

Team Averages
Level 134
1,546 SR
1,518 Elo+
Zeus
Zeus
Arch2078
Zeus
Level 158
God Stats
83W - 77L
1,561 SR
Queue Stats
1,514W - 1,884L
1,433 Elo+
Solo
Neith
Neith
TheBumBandit996
Neith
Level 115
God Stats
22W - 13L
1,630 SR
Queue Stats
417W - 287L
1,551 Elo+
Party 1
Atlas
Atlas
xii LaMBo iix
Atlas
Level 129
God Stats
6W - 5L
1,447 SR
Queue Stats
91W - 67L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
5,532
615
2,270
7,394
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
10
1 / 5 / 1
6,568
730
2,575
6,551
2,149
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
Peña710
Thanatos
9
2 / 8 / 0
6,204
689
2,180
8,157
3,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
14 / 2 / 4
9,143
1,016
8,946
7,392
2,328
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 1 / 12
7,772
864
5,264
4,326
1,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 0 / 13
7,877
875
2,881
3,362
2,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
3
Kills
19
19
Deaths
3
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Zeus
14
2
4
8
L
0
6
1
0.08
L
Vulcan
1
5
1
0.3
L
Thanatos
Peña710
Thanatos
2
8
0
0.25
W
3
1
12
9
W
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,025
Damage
17,091
22,102
Taken
15,080
7,235
Mitigated
5,944
2,076
Healing
3,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
8,946
67
0
1,031
7,392
2,328
423
2,240
5,152
22,789
0
L
2,270
0
194
91
7,394
2,061
0
3,914
3,480
8,482
0
L
Vulcan
2,575
226
0
179
6,551
2,149
0
3,881
2,670
13,458
0
L
Thanatos
Peña710
Thanatos
2,180
523
0
1,612
8,157
3,025
0
4,224
3,933
0
8,794
W
5,264
3,268
0
854
4,326
1,295
1,323
1,932
2,394
0
35,655
W
2,881
785
0
1,117
3,362
2,321
400
1,239
2,123
11,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,304
Gold Earned
24,792
44
Minions Killed
126
2
Camps Cleared
7
350,254
Distance Traveled
479,086
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,143
1,016
43
5
2
169,674
0
L
He Bo
5,532
615
11
1
0
93,768
1
L
Vulcan
6,568
730
21
2
1
144,300
0
L
Thanatos
6,204
689
12
1
1
112,186
0
W
Neith
7,772
864
64
7
3
135,163
1
W
Atlas
7,877
875
19
2
2
174,249
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role