Player Matchup

Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Fafnir
Fafnir
BigMeeech12
Fafnir
Level 130
God Stats
15W - 18L
1,497 SR
Queue Stats
630W - 710L
1,523 Elo+
Party 4
Bakasura
Bakasura
FinFrig
Bakasura
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,670 Elo+
Party 1
Charybdis
Charybdis
Zigster
Charybdis
Level 103
God Stats
0W - 2L
1,675 SR
Queue Stats
32W - 28L
1,555 Elo+
Party 1
Osiris
Osiris
drock2010
Osiris
Level 41
God Stats
2W - 2L
1,698 SR
Queue Stats
155W - 133L
1,554 Elo+
Solo
Team Averages
Level 103
1,574 SR
1,560 Elo+

VS

Team Averages
Level 91
1,476 SR
1,543 Elo+
Ares
Ares
Bjammer81
Ares
Level 38
God Stats
6W - 8L
1,399 SR
Queue Stats
50W - 54L
1,481 Elo+
Solo
Kukulkan
Kukulkan
Eksedre
Kukulkan
Level 101
God Stats
6W - 6L
1,536 SR
Queue Stats
323W - 353L
1,513 Elo+
Party 3
Vamana
Vamana
FaZe JJFish
Vamana
Level 99
God Stats
2W - 3L
1,454 SR
Queue Stats
525W - 483L
1,550 Elo+
Party 2
Camazotz
Camazotz
Syncropolis
Camazotz
Level 90
God Stats
6W - 6L
1,511 SR
Queue Stats
532W - 515L
1,585 Elo+
Party 2
Medusa
Medusa
Yadiono
Medusa
Level 125
God Stats
8W - 11L
1,481 SR
Queue Stats
569W - 580L
1,588 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 3 / 1
8,775
488
9,756
11,321
4,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
11
0 / 2 / 2
7,890
438
5,514
10,751
9,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
FinFrig
Bakasura
15
2 / 1 / 2
8,827
490
4,397
13,600
5,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
Zigster
Charybdis
13
0 / 5 / 0
8,091
450
1,910
11,426
2,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
drock2010
Osiris
16
2 / 3 / 1
9,529
529
12,731
21,858
21,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
1 / 1 / 9
8,656
481
4,641
12,227
10,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
Eksedre
Kukulkan
16
3 / 2 / 2
9,835
546
8,535
6,480
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
16
2 / 3 / 1
9,849
547
12,912
15,824
13,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Camazotz
Syncropolis
Camazotz
15
2 / 0 / 3
9,050
503
10,083
14,522
5,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Yadiono
Medusa
17
6 / 0 / 4
10,788
599
12,199
9,566
3,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
6
Kills
14
14
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
3
1
0.83
L
Fafnir
0
2
2
0.5
W
Ares
1
1
9
5.5
W
Kukulkan
Eksedre
Kukulkan
3
2
2
2
W
Vamana
2
3
1
0.83
L
Bakasura
FinFrig
Bakasura
2
1
2
3
W
Camazotz
Syncropolis
Camazotz
2
0
3
3.5
W
Medusa
Yadiono
Medusa
6
0
4
8
L
Charybdis
Zigster
Charybdis
0
5
0
0
L
Osiris
drock2010
Osiris
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,308
Damage
48,370
68,956
Taken
58,619
42,653
Mitigated
36,113
31,753
Healing
25,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,756
3,232
0
4,588
11,321
4,043
1,321
3,533
7,788
65,098
7,266
L
Fafnir
5,514
1,363
2,794
3,502
10,751
9,962
0
3,429
7,273
14,829
0
W
Ares
4,641
316
0
3,231
12,227
10,607
77
5,806
6,351
24,120
0
W
Kukulkan
Eksedre
Kukulkan
8,535
450
0
341
6,480
2,907
1,013
2,492
3,938
80,910
0
W
Vamana
12,912
5,713
0
6,410
15,824
13,277
1,240
565
14,669
947
65,310
L
Bakasura
FinFrig
Bakasura
4,397
2,926
0
6,143
13,600
5,176
0
3,161
10,439
0
48,410
W
Camazotz
Syncropolis
Camazotz
10,083
3,417
0
10,514
14,522
5,505
0
3,012
11,510
0
65,834
W
Medusa
Yadiono
Medusa
12,199
5,640
0
4,535
9,566
3,817
714
2,888
6,468
0
88,596
L
Charybdis
Zigster
Charybdis
1,910
1,428
0
3,315
11,426
2,333
0
1,316
10,110
0
55,861
L
Osiris
drock2010
Osiris
12,731
4,605
0
11,411
21,858
21,139
0
1,899
18,671
0
69,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,112
Gold Earned
48,178
540
Minions Killed
591
0
Camps Cleared
0
1,742,799
Distance Traveled
1,845,996
20
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,775
488
150
8
0
324,047
3
L
Fafnir
7,890
438
19
1
0
303,132
5
W
Ares
8,656
481
42
2
0
352,095
4
W
Kukulkan
9,835
546
170
9
0
356,623
10
W
Vamana
9,849
547
131
7
0
350,554
2
L
Bakasura
8,827
490
114
6
0
429,995
6
W
Camazotz
9,050
503
105
6
0
422,064
4
W
Medusa
10,788
599
143
8
0
364,660
9
L
Charybdis
8,091
450
114
6
0
324,869
3
L
Osiris
9,529
529
143
8
0
360,756
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role