Player Matchup

Horus
Horus
AlexoReplayII
Horus
Level 128
God Stats
10W - 11L
1,567 SR
Queue Stats
426W - 409L
1,486 Elo+
Solo
Raijin
Raijin
WierdJello
Raijin
Level 86
God Stats
8W - 6L
1,594 SR
Queue Stats
336W - 373L
1,424 Elo+
Solo
Nox
Nox
Zander99
Nox
Level 71
God Stats
10W - 8L
1,659 SR
Queue Stats
78W - 73L
1,503 Elo+
Party 2
Aphrodite
Aphrodite
loblollyboy
Aphrodite
Level 109
God Stats
22W - 9L
1,684 SR
Queue Stats
84W - 85L
1,466 Elo+
Party 2
Mercury
Mercury
sMacKaVeLy
Mercury
Level 78
God Stats
3W - 6L
1,282 SR
Queue Stats
49W - 56L
1,477 Elo+
Solo
Team Averages
Level 94
1,557 SR
1,471 Elo+

VS

Team Averages
Level 108
1,401 SR
1,490 Elo+
Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
AP0STL3
Chernobog
Level 88
God Stats
1W - 3L
1,331 SR
Queue Stats
187W - 190L
1,535 Elo+
Solo
Kuzenbo
Kuzenbo
Hejazia
Kuzenbo
Level 72
God Stats
2W - 5L
1,328 SR
Queue Stats
221W - 237L
1,472 Elo+
Solo
Set
Set
LTCHALLENGER
Set
Level 105
God Stats
0W - 4L
1,256 SR
Queue Stats
54W - 55L
1,472 Elo+
Solo
Mulan
Mulan
Manshock8728
Mulan
Level 149
God Stats
40W - 30L
1,587 SR
Queue Stats
833W - 895L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 1
9,831
546
8,739
13,394
8,348
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
WierdJello
Raijin
16
3 / 1 / 4
9,251
514
7,967
6,123
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
9 / 2 / 7
9,834
546
15,775
13,271
4,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
loblollyboy
Aphrodite
14
3 / 4 / 11
8,541
475
6,204
9,574
5,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
sMacKaVeLy
Mercury
17
6 / 0 / 5
10,252
570
10,225
13,891
4,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
3 / 6 / 2
8,040
447
7,154
12,462
3,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
AP0STL3
Chernobog
15
1 / 3 / 2
9,112
506
4,691
10,562
3,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Hejazia
Kuzenbo
13
1 / 6 / 1
8,066
448
7,420
14,859
7,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 4 / 1
9,089
505
6,385
14,132
5,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
1 / 7 / 5
7,370
409
7,393
13,420
8,206
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
26
Kills
9
9
Deaths
26
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
6
2
0.67
L
Chernobog
AP0STL3
Chernobog
1
3
2
0.67
W
5
2
1
2.75
L
Kuzenbo
Hejazia
Kuzenbo
1
6
1
0.25
L
3
4
1
0.88
L
1
7
5
0.5
W
Raijin
WierdJello
Raijin
3
1
4
5
W
9
2
7
6.25
W
Aphrodite
loblollyboy
Aphrodite
3
4
11
2.13
W
Mercury
sMacKaVeLy
Mercury
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,910
Damage
33,043
56,253
Taken
65,435
25,135
Mitigated
28,068
30,016
Healing
17,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,154
297
0
2,543
12,462
3,343
580
8,436
3,986
43,580
0
L
Chernobog
AP0STL3
Chernobog
4,691
2,567
0
2,984
10,562
3,614
0
7,529
2,583
0
67,558
W
8,739
2,919
712
6,579
13,394
8,348
92
4,318
9,076
2,420
55,398
L
Kuzenbo
Hejazia
Kuzenbo
7,420
2,451
101
4,614
14,859
7,087
371
292
14,531
43,117
0
L
6,385
3,598
0
5,202
14,132
5,818
0
2,682
11,395
0
60,813
L
7,393
1,097
0
2,487
13,420
8,206
514
10,421
2,903
0
25,871
W
Raijin
WierdJello
Raijin
7,967
504
0
1,020
6,123
2,083
534
37
6,076
61,725
0
W
15,775
824
0
1,721
13,271
4,739
1,741
2,995
9,816
62,150
0
W
Aphrodite
loblollyboy
Aphrodite
6,204
486
7,387
4,795
9,574
5,332
608
2,421
6,816
26,730
0
W
Mercury
sMacKaVeLy
Mercury
10,225
6,757
0
7,802
13,891
4,633
1,261
3,982
9,895
0
64,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,709
Gold Earned
41,677
492
Minions Killed
485
0
Camps Cleared
0
1,719,914
Distance Traveled
1,583,367
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,040
447
97
5
0
328,158
7
L
Chernobog
9,112
506
142
8
0
292,158
7
W
Horus
9,831
546
118
7
0
344,377
4
L
Kuzenbo
8,066
448
86
5
0
299,481
0
L
Set
9,089
505
120
7
0
351,200
0
L
Mulan
7,370
409
40
2
0
312,370
1
W
Raijin
9,251
514
122
7
0
327,027
1
W
Nox
9,834
546
80
4
0
346,131
6
W
Aphrodite
8,541
475
52
3
0
317,163
4
W
Mercury
10,252
570
120
7
0
385,216
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role