Player Matchup

Serqet
Serqet
 
Serqet
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
That_Guy_There20
Athena
Level 120
God Stats
3W - 2L
1,626 SR
Queue Stats
6W - 8L
1,335 Elo+
Party 2
Medusa
Medusa
YaBooty21
Medusa
Level 124
God Stats
4W - 2L
1,552 SR
Queue Stats
7W - 8L
1,335 Elo+
Party 2
Kukulkan
Kukulkan
derek_1222
Kukulkan
Level 61
God Stats
5W - 4L
1,514 SR
Queue Stats
5W - 6L
1,270 Elo+
Party 2
Ravana
Ravana
eungmoney
Ravana
Level 104
God Stats
4W - 6L
1,191 SR
Queue Stats
275W - 350L
1,369 Elo+
Solo
Team Averages
Level 101
1,477 SR
1,362 Elo+

VS

Team Averages
Level 46
1,448 SR
1,412 Elo+
Zeus
Zeus
EI Guapoo
Zeus
Level 68
God Stats
0W - 1L
1,446 SR
Queue Stats
36W - 39L
1,388 Elo+
Solo
Tsukuyomi
Tsukuyomi
GasChan
Tsukuyomi
Level 22
God Stats
1W - 3L
1,394 SR
Queue Stats
6W - 8L
1,408 Elo+
Party 1
Kuzenbo
Kuzenbo
HowUDoingTooday
Kuzenbo
Level 27
God Stats
0W - 1L
1,700 SR
Queue Stats
6W - 8L
1,408 Elo+
Party 1
Sol
Sol
TayRichForever
Sol
Level 80
God Stats
0W - 5L
1,201 SR
Queue Stats
232W - 243L
1,447 Elo+
Solo
Poseidon
Poseidon
TylerfLame123
Poseidon
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
3
0 / 1 / 0
5,891
295
517
1,462
295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

16
1 / 2 / 16
10,288
514
6,482
18,534
20,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
YaBooty21
Medusa
18
9 / 2 / 5
10,878
544
10,302
12,302
4,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
derek_1222
Kukulkan
18
4 / 4 / 5
11,073
554
16,805
11,612
3,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
eungmoney
Ravana
17
8 / 4 / 2
10,474
524
8,094
15,076
11,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
3 / 5 / 2
9,713
486
8,378
11,594
5,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
GasChan
Tsukuyomi
16
7 / 5 / 4
10,747
537
14,303
15,809
6,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
0 / 6 / 3
8,425
421
1,891
16,925
16,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 5 / 0
9,065
453
6,908
13,550
5,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
TylerfLame123
Poseidon
16
2 / 4 / 4
10,513
526
7,163
12,334
4,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
22
Kills
13
13
Deaths
25
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
0
1
0
0
L
Zeus
3
5
2
0.8
L
Tsukuyomi
GasChan
Tsukuyomi
7
5
4
1.8
L
0
6
3
0.25
L
1
5
0
0.2
W
1
2
16
4.5
L
Poseidon
TylerfLame123
Poseidon
2
4
4
1
W
Medusa
YaBooty21
Medusa
9
2
5
5.75
W
Kukulkan
derek_1222
Kukulkan
4
4
5
1.63
W
Ravana
eungmoney
Ravana
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,200
Damage
38,643
58,986
Taken
70,212
40,429
Mitigated
37,890
15,594
Healing
14,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
517
357
0
690
1,462
295
0
179
1,283
0
3,810
L
Zeus
8,378
1,039
0
2,350
11,594
5,014
987
3,008
8,357
55,659
0
L
Tsukuyomi
GasChan
Tsukuyomi
14,303
3,246
0
2,153
15,809
6,285
0
3,312
12,322
0
63,213
L
1,891
647
0
1,695
16,925
16,608
96
5,509
11,368
24,043
0
L
6,908
3,282
540
4,359
13,550
5,507
4,249
4,631
8,772
44,354
6,258
W
6,482
787
357
2,652
18,534
20,279
698
6,475
11,935
37,637
0
L
Poseidon
TylerfLame123
Poseidon
7,163
808
0
3,484
12,334
4,476
876
6,827
5,283
64,988
0
W
Medusa
YaBooty21
Medusa
10,302
6,190
0
4,225
12,302
4,339
636
3,630
8,626
0
85,771
W
Kukulkan
derek_1222
Kukulkan
16,805
634
290
3,052
11,612
3,788
1,814
5,814
5,643
87,397
0
W
Ravana
eungmoney
Ravana
8,094
1,204
0
4,328
15,076
11,728
69
6,698
7,975
0
58,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,604
Gold Earned
48,463
483
Minions Killed
428
0
Camps Cleared
0
1,499,462
Distance Traveled
1,686,045
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,891
295
11
1
0
38,296
0
L
Zeus
9,713
486
91
5
0
275,232
4
L
Tsukuyomi
10,747
537
77
4
0
384,943
2
L
Kuzenbo
8,425
421
34
2
0
347,942
2
L
Sol
9,065
453
87
4
0
309,244
2
W
Athena
10,288
514
64
3
0
404,932
4
L
Poseidon
10,513
526
139
7
0
368,684
12
W
Medusa
10,878
544
136
7
0
381,930
8
W
Kukulkan
11,073
554
171
9
0
308,075
2
W
Ravana
10,474
524
101
5
0
366,229
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role