Player Matchup

Anubis
Anubis
TYB-JEX
Anubis
Level 148
God Stats
0W - 1L
1,462 SR
Queue Stats
11W - 3L
1,897 Elo+
Party 1
Thanatos
Thanatos
iYingzi
Thanatos
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Atlas
Atlas
macjac211
Atlas
Level 151
God Stats
0W - 1L
1,563 SR
Queue Stats
10W - 3L
1,883 Elo+
Party 1
Osiris
Osiris
moses_turner85
Osiris
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 128
1,506 SR
1,695 Elo+

VS

Team Averages
Level 133
1,581 SR
1,545 Elo+
Chaac
Chaac
 
Chaac
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
PinnacleOfVirtue
Nu Wa
Level 160
God Stats
292W - 233L
1,613 SR
Queue Stats
535W - 464L
1,606 Elo+
Solo
Chang'e
Chang'e
lonely-healer06
Chang'e
Level 140
God Stats
2W - 1L
1,578 SR
Queue Stats
13W - 14L
1,500 Elo+
Solo
Danzaburou
Danzaburou
tilambre07
Danzaburou
Level 81
God Stats
19W - 11L
1,633 SR
Queue Stats
40W - 25L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
TYB-JEX
Anubis
14
1 / 8 / 4
8,155
816
7,763
11,636
5,626
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
iYingzi
Thanatos
13
3 / 8 / 1
8,336
834
5,034
8,789
3,513
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atlas
macjac211
Atlas
14
3 / 6 / 4
8,108
811
9,312
12,737
8,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 4 / 5
8,560
856
8,044
12,276
10,260
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
4 / 2 / 15
8,813
881
9,709
14,041
6,459
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
12 / 2 / 7
10,256
1,026
10,569
6,355
2,078
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
6 / 3 / 14
9,629
963
12,170
7,567
2,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
tilambre07
Danzaburou
14
4 / 4 / 11
9,026
903
7,689
7,735
2,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
73
11
Kills
26
26
Deaths
11
14
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
2
15
5.75
W
12
2
7
7.75
L
Anubis
TYB-JEX
Anubis
1
8
4
0.38
L
Thanatos
iYingzi
Thanatos
3
8
1
0.44
W
6
3
14
4.33
L
Atlas
macjac211
Atlas
3
6
4
0.83
L
4
4
5
1.63
W
Danzaburou
tilambre07
Danzaburou
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,153
Damage
40,137
45,438
Taken
35,698
27,829
Mitigated
13,424
8,724
Healing
13,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,709
2,702
0
3,344
14,041
6,459
920
6,900
6,961
39
21,350
W
10,569
3,498
0
294
6,355
2,078
485
2,264
3,863
33,935
0
L
Anubis
TYB-JEX
Anubis
7,763
436
0
2,310
11,636
5,626
0
5,419
5,978
29,282
0
L
Thanatos
iYingzi
Thanatos
5,034
1,220
0
2,573
8,789
3,513
0
4,801
3,794
0
15,394
W
12,170
783
5,522
3,365
7,567
2,242
924
3,377
4,134
31,774
0
L
Atlas
macjac211
Atlas
9,312
2,772
632
642
12,737
8,430
0
6,834
5,775
21,704
0
L
8,044
2,159
506
2,061
12,276
10,260
0
5,292
6,738
0
20,687
W
Danzaburou
tilambre07
Danzaburou
7,689
2,862
0
739
7,735
2,645
730
3,958
3,405
0
24,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,159
Gold Earned
37,724
134
Minions Killed
175
6
Camps Cleared
8
673,512
Distance Traveled
772,145
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,813
881
18
2
2
220,800
1
W
Nu Wa
10,256
1,026
54
5
1
176,590
1
L
Anubis
8,155
816
68
7
3
156,054
1
L
Thanatos
8,336
834
22
2
2
158,439
0
W
Chang'e
9,629
963
54
5
1
195,425
3
L
Atlas
8,108
811
24
2
0
161,790
0
L
Osiris
8,560
856
20
2
1
197,229
4
W
Danzaburou
9,026
903
49
5
4
179,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role