Player Matchup

Tiamat
Tiamat
AnMHu3King
Tiamat
Level 44
God Stats
0W - 1L
1,710 SR
Queue Stats
14W - 14L
1,487 Elo+
Party 1
Poseidon
Poseidon
JamiroBelezão
Poseidon
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,537 Elo+
Party 1
Geb
Geb
Salvão
Geb
Level 24
God Stats
5W - 2L
1,729 SR
Queue Stats
14W - 14L
1,487 Elo+
Party 1
Thanatos
Thanatos
XzNLS7zX
Thanatos
Level 30
God Stats
1W - 2L
1,212 SR
Queue Stats
39W - 59L
1,264 Elo+
Solo
Achilles
Achilles
draivil
Achilles
Level 45
God Stats
1W - 1L
1,793 SR
Queue Stats
10W - 8L
1,516 Elo+
Party 1
Team Averages
Level 50
1,589 SR
1,458 Elo+

VS

Team Averages
Level 46
1,326 SR
1,392 Elo+
Bellona
Bellona
ALFATOR36
Bellona
Level 49
God Stats
21W - 26L
1,355 SR
Queue Stats
250W - 292L
1,448 Elo+
Solo
Sol
Sol
GUUHH
Sol
Level 34
God Stats
1W - 0L
1,303 SR
Queue Stats
26W - 26L
1,453 Elo+
Solo
Athena
Athena
UsainBot123
Athena
Level 47
God Stats
8W - 11L
1,340 SR
Queue Stats
168W - 189L
1,378 Elo+
Solo
Nemesis
Nemesis
bg_kaique
Nemesis
Level 58
God Stats
2W - 5L
1,158 SR
Queue Stats
22W - 31L
1,361 Elo+
Party 2
Freya
Freya
vinizucki
Freya
Level 44
God Stats
8W - 6L
1,473 SR
Queue Stats
76W - 84L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AnMHu3King
Tiamat
6
0 / 5 / 0
4,078
408
3,129
5,162
2,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
9
4 / 3 / 1
6,123
612
6,045
6,567
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Geb
7
1 / 3 / 2
5,659
566
1,941
9,805
6,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
XzNLS7zX
Thanatos
9
1 / 3 / 0
5,250
525
3,041
7,176
2,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
draivil
Achilles
8
1 / 3 / 1
5,096
510
3,335
8,099
5,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ALFATOR36
Bellona
10
1 / 1 / 0
5,625
563
4,335
5,375
2,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sol
GUUHH
Sol
11
7 / 1 / 1
6,745
675
8,021
6,470
2,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Athena
8
2 / 1 / 6
5,793
579
2,154
5,292
3,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
bg_kaique
Nemesis
12
5 / 0 / 2
6,777
678
3,863
4,190
1,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Freya
vinizucki
Freya
9
2 / 4 / 2
5,583
558
4,421
7,890
2,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
7
Kills
17
17
Deaths
7
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
ALFATOR36
Bellona
1
1
0
1
L
Tiamat
AnMHu3King
Tiamat
0
5
0
0
W
Sol
GUUHH
Sol
7
1
1
7.5
L
Poseidon
4
3
1
1.5
L
Geb
1
3
2
0.67
W
Athena
2
1
6
5
L
Thanatos
XzNLS7zX
Thanatos
1
3
0
0.33
W
Nemesis
bg_kaique
Nemesis
5
0
2
6
L
Achilles
draivil
Achilles
1
3
1
0.5
W
Freya
vinizucki
Freya
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,491
Damage
22,794
36,809
Taken
29,217
18,004
Mitigated
11,794
11,156
Healing
11,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ALFATOR36
Bellona
4,335
906
0
2,549
5,375
2,994
534
0
5,057
2,513
25,051
L
Tiamat
AnMHu3King
Tiamat
3,129
712
0
853
5,162
2,424
0
3,634
1,528
9,499
0
W
Sol
GUUHH
Sol
8,021
3,383
0
3,398
6,470
2,092
2,026
3,690
2,448
37,176
4,688
L
Poseidon
6,045
1,671
0
1,970
6,567
1,824
197
3,897
2,670
36,689
0
L
Geb
1,941
503
0
706
9,805
6,496
368
3,588
6,217
8,260
0
W
Athena
2,154
417
0
1,015
5,292
3,219
0
1,335
3,747
12,774
0
L
Thanatos
XzNLS7zX
Thanatos
3,041
353
0
5,546
7,176
2,244
0
1,659
5,517
0
24,567
W
Nemesis
bg_kaique
Nemesis
3,863
1,977
0
2,665
4,190
1,085
0
477
3,644
0
35,528
L
Achilles
draivil
Achilles
3,335
1,204
0
2,081
8,099
5,016
240
1,390
6,709
0
17,688
W
Freya
vinizucki
Freya
4,421
1,864
0
1,654
7,890
2,404
644
5,182
2,697
24,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,206
Gold Earned
30,523
197
Minions Killed
278
0
Camps Cleared
0
961,579
Distance Traveled
1,047,303
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,625
563
56
6
0
209,170
2
L
Tiamat
4,078
408
14
1
0
149,869
0
W
Sol
6,745
675
82
8
0
193,855
3
L
Poseidon
6,123
612
73
7
0
190,412
1
L
Geb
5,659
566
17
2
0
217,083
0
W
Athena
5,793
579
25
3
0
203,083
4
L
Thanatos
5,250
525
53
5
0
221,614
1
W
Nemesis
6,777
678
76
8
0
248,116
2
L
Achilles
5,096
510
40
4
0
182,601
0
W
Freya
5,583
558
39
4
0
193,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role