Player Matchup

Ah Puch
Ah Puch
AJProbert
Ah Puch
Level 66
God Stats
22W - 19L
1,597 SR
Queue Stats
92W - 98L
1,439 Elo+
Party 1
Chiron
Chiron
MistaJaam x
Chiron
Level 62
God Stats
14W - 5L
1,491 SR
Queue Stats
38W - 24L
1,557 Elo+
Party 1
Erlang Shen
Erlang Shen
Paddingtoñ
Erlang Shen
Level 155
God Stats
2W - 1L
1,380 SR
Queue Stats
86W - 72L
1,553 Elo+
Party 1
Team Averages
Level 94
1,490 SR
1,516 Elo+

VS

Team Averages
Level 92
1,463 SR
1,391 Elo+
Amaterasu
Amaterasu
ImTheDoggo
Amaterasu
Level 123
God Stats
0W - 2L
1,547 SR
Queue Stats
200W - 247L
1,425 Elo+
Party 2
Hades
Hades
mandarina12
Hades
Level 47
God Stats
87W - 102L
1,416 SR
Queue Stats
117W - 173L
1,322 Elo+
Solo
Ullr
Ullr
zeus3348
Ullr
Level 107
God Stats
1W - 2L
1,427 SR
Queue Stats
111W - 149L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AJProbert
Ah Puch
16
5 / 3 / 19
12,425
731
11,759
9,543
3,340
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
18
17 / 2 / 13
14,481
852
18,520
12,180
4,175
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
Paddingtoñ
Erlang Shen
17
9 / 4 / 19
13,431
790
26,839
22,512
14,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ImTheDoggo
Amaterasu
14
4 / 11 / 4
11,585
681
17,102
24,312
18,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 11 / 1
9,959
586
8,603
21,586
12,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
15
3 / 9 / 4
11,241
661
7,567
19,393
5,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
18
31
Kills
9
9
Deaths
31
51
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AJProbert
Ah Puch
5
3
19
4.83
L
Amaterasu
ImTheDoggo
Amaterasu
4
11
4
0.55
W
Chiron
17
2
13
11.75
W
Erlang Shen
Paddingtoñ
Erlang Shen
9
4
19
4.63
L
2
11
1
0.23
L
Ullr
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,118
Damage
33,272
44,235
Taken
65,291
21,810
Mitigated
36,315
13,237
Healing
7,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AJProbert
Ah Puch
11,759
623
87
2,371
9,543
3,340
329
2,325
7,147
44,837
0
L
Amaterasu
ImTheDoggo
Amaterasu
17,102
8,231
188
1,901
24,312
18,448
0
5,461
18,250
0
33,040
W
Chiron
18,520
7,789
1,314
4,113
12,180
4,175
1,758
2,670
9,377
0
52,668
W
Erlang Shen
Paddingtoñ
Erlang Shen
26,839
13,736
0
5,352
22,512
14,295
662
3,668
18,568
0
59,552
L
8,603
273
894
3,330
21,586
12,069
0
4,224
16,876
28,913
0
L
Ullr
7,567
2,360
0
1,144
19,393
5,798
0
2,454
16,425
0
37,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,337
Gold Earned
32,785
209
Minions Killed
154
10
Camps Cleared
5
932,921
Distance Traveled
770,699
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,425
731
78
5
5
288,247
1
L
Amaterasu
11,585
681
37
2
1
271,216
2
W
Chiron
14,481
852
77
5
3
337,754
2
W
Erlang Shen
13,431
790
54
3
2
306,920
5
L
Hades
9,959
586
53
3
2
258,439
3
L
Ullr
11,241
661
64
4
2
241,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role