Player Matchup

Merlin
Merlin
 
Merlin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
AndyR1997
Izanami
Level 136
God Stats
11W - 5L
1,713 SR
Queue Stats
929W - 744L
1,583 Elo+
Party 2
Thanatos
Thanatos
BhunaBoyD
Thanatos
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,307 Elo+
Party 3
Osiris
Osiris
ComBan
Osiris
Level 97
God Stats
2W - 2L
1,298 SR
Queue Stats
339W - 258L
1,586 Elo+
Party 2
Guan Yu
Guan Yu
JxhnJB
Guan Yu
Level 159
God Stats
7W - 2L
1,882 SR
Queue Stats
973W - 776L
1,566 Elo+
Party 2
Team Averages
Level 109
1,579 SR
1,508 Elo+

VS

Team Averages
Level 123
1,523 SR
1,463 Elo+
Anhur
Anhur
 
Anhur
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
MostafaSMJ
Tiamat
Level 129
God Stats
5W - 5L
1,522 SR
Queue Stats
383W - 390L
1,410 Elo+
Solo
Discordia
Discordia
Princess_C_nasse
Discordia
Level 149
God Stats
7W - 4L
1,529 SR
Queue Stats
310W - 314L
1,451 Elo+
Party 1
Ratatoskr
Ratatoskr
Rayli-Tm
Ratatoskr
Level 68
God Stats
1W - 3L
1,513 SR
Queue Stats
195W - 205L
1,458 Elo+
Party 1
Sylvanus
Sylvanus
The_Beny_03
Sylvanus
Level 127
God Stats
1W - 3L
1,549 SR
Queue Stats
61W - 67L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
8 / 1 / 18
9,557
956
13,668
6,042
3,043
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
AndyR1997
Izanami
16
11 / 3 / 18
10,285
1,029
22,556
12,581
5,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
BhunaBoyD
Thanatos
15
6 / 1 / 21
9,180
918
5,167
6,282
5,858
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
ComBan
Osiris
13
0 / 1 / 24
8,228
823
5,876
9,849
10,614
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Guan Yu
JxhnJB
Guan Yu
17
4 / 1 / 23
10,859
1,086
6,893
14,753
12,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
2 / 2 / 2
7,358
736
4,294
4,255
1,306
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
MostafaSMJ
Tiamat
8
0 / 4 / 3
6,435
644
2,815
4,093
1,454
Discordia
17
3 / 6 / 0
9,360
936
14,082
11,629
3,362
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Rayli-Tm
Ratatoskr
14
0 / 8 / 4
7,762
776
4,808
17,372
5,982
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
The_Beny_03
Sylvanus
13
2 / 9 / 4
8,203
820
6,286
21,029
10,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
20
29
Kills
7
7
Deaths
29
104
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
1
18
17
L
Anhur
 
Anhur
2
2
2
1.5
W
Izanami
AndyR1997
Izanami
11
3
18
6.67
W
Thanatos
BhunaBoyD
Thanatos
6
1
21
16.5
W
Osiris
ComBan
Osiris
0
1
24
12
W
Guan Yu
JxhnJB
Guan Yu
4
1
23
15.5
L
Tiamat
MostafaSMJ
Tiamat
0
4
3
0.38
L
Discordia
3
6
0
0.5
L
Ratatoskr
Rayli-Tm
Ratatoskr
0
8
4
0.25
L
Sylvanus
The_Beny_03
Sylvanus
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,160
Damage
32,285
49,507
Taken
58,378
37,159
Mitigated
22,516
35,434
Healing
12,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
13,668
467
1,113
472
6,042
3,043
765
4,222
1,712
32,928
0
L
Anhur
 
Anhur
4,294
1,662
580
421
4,255
1,306
0
822
3,352
0
7,253
W
Izanami
AndyR1997
Izanami
22,556
12,624
0
2,136
12,581
5,486
3,228
5,303
7,158
0
45,629
W
Thanatos
BhunaBoyD
Thanatos
5,167
254
907
4,027
6,282
5,858
360
3,535
2,108
0
8,809
W
Osiris
ComBan
Osiris
5,876
1,727
1,199
1,595
9,849
10,614
614
4,169
5,610
0
8,660
W
Guan Yu
JxhnJB
Guan Yu
6,893
596
13,972
10,013
14,753
12,158
281
4,828
9,739
749
15,027
L
Tiamat
MostafaSMJ
Tiamat
2,815
230
79
370
4,093
1,454
0
586
3,448
3,491
0
L
Discordia
14,082
894
1,156
2,349
11,629
3,362
0
2,372
9,067
39,159
0
L
Ratatoskr
Rayli-Tm
Ratatoskr
4,808
1,150
475
2,572
17,372
5,982
0
4,336
12,882
0
12,868
L
Sylvanus
The_Beny_03
Sylvanus
6,286
1,319
1,583
3,148
21,029
10,412
0
5,718
14,950
10,128
1,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,109
Gold Earned
39,118
131
Minions Killed
74
0
Camps Cleared
0
1,047,032
Distance Traveled
755,265
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,557
956
33
3
0
201,511
0
L
Anhur
7,358
736
10
1
0
145,898
5
W
Izanami
10,285
1,029
53
5
0
179,618
0
W
Thanatos
9,180
918
10
1
0
218,143
1
W
Osiris
8,228
823
8
1
0
198,249
0
W
Guan Yu
10,859
1,086
27
3
0
249,511
2
L
Tiamat
6,435
644
5
1
0
107,325
1
L
Discordia
9,360
936
39
4
0
166,933
2
L
Ratatoskr
7,762
776
14
1
0
184,422
1
L
Sylvanus
8,203
820
6
1
0
150,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role