Player Matchup

Nu Wa
Nu Wa
FREDDO FAMILY
Nu Wa
Level 89
God Stats
0W - 1L
1,743 SR
Queue Stats
190W - 181L
1,514 Elo+
Party 1
Osiris
Osiris
Jackie_Rocmon
Osiris
Level 85
God Stats
19W - 16L
1,484 SR
Queue Stats
413W - 453L
1,461 Elo+
Solo
Hou Yi
Hou Yi
Pizza crouchy
Hou Yi
Level 76
God Stats
19W - 12L
1,557 SR
Queue Stats
275W - 325L
1,426 Elo+
Party 1
King Arthur
King Arthur
Vridius
King Arthur
Level 78
God Stats
6W - 6L
1,566 SR
Queue Stats
329W - 379L
1,439 Elo+
Party 1
Gilgamesh
Gilgamesh
nopestoke
Gilgamesh
Level 67
God Stats
2W - 3L
1,486 SR
Queue Stats
103W - 136L
1,352 Elo+
Party 1
Team Averages
Level 79
1,567 SR
1,438 Elo+

VS

Team Averages
Level 114
1,502 SR
1,464 Elo+
Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
 
Cupid
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
NHR_zenitsu656
Sobek
Level 96
God Stats
14W - 17L
1,523 SR
Queue Stats
664W - 804L
1,440 Elo+
Party 3
Chaac
Chaac
RoneyFM
Chaac
Level 83
God Stats
55W - 78L
1,489 SR
Queue Stats
306W - 479L
1,379 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
6,733
518
7,479
8,127
2,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

10
4 / 2 / 3
6,765
520
4,014
11,254
6,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 4 / 4
6,826
525
6,457
7,767
2,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Vridius
King Arthur
9
3 / 3 / 5
5,955
458
6,012
10,817
6,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
nopestoke
Gilgamesh
12
2 / 3 / 1
7,111
547
5,732
8,808
4,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
6 / 0 / 4
8,200
631
9,441
5,452
1,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ao Kuang
 
Ao Kuang
10
3 / 5 / 3
6,641
511
4,755
10,875
3,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
 
Cupid
11
2 / 2 / 2
6,463
497
5,382
7,192
1,993
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 3 / 3
6,480
498
4,957
14,085
12,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
RoneyFM
Chaac
12
3 / 2 / 0
6,978
537
4,564
8,792
4,978
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
29
12
Kills
17
17
Deaths
12
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
0
4
8
W
Ao Kuang
 
Ao Kuang
3
5
3
0.9
W
Cupid
 
Cupid
2
2
2
1.5
L
1
5
3
0.5
L
4
2
3
2.75
W
3
3
3
1.5
L
2
4
4
1
W
Chaac
RoneyFM
Chaac
3
2
0
1.5
L
King Arthur
Vridius
King Arthur
3
3
5
1.83
L
Gilgamesh
nopestoke
Gilgamesh
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,694
Damage
29,099
46,773
Taken
46,396
22,668
Mitigated
24,853
13,645
Healing
14,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,441
391
0
1,428
5,452
1,709
0
2,090
3,127
46,377
0
W
Ao Kuang
 
Ao Kuang
4,755
891
0
3,067
10,875
3,273
0
1,551
9,071
27,746
0
W
Cupid
 
Cupid
5,382
2,206
397
2,290
7,192
1,993
912
532
6,525
0
36,368
L
7,479
911
0
1,500
8,127
2,890
0
5,884
1,795
39,837
0
L
4,014
1,806
0
5,325
11,254
6,297
241
3,482
7,604
0
29,455
W
4,957
392
722
3,342
14,085
12,900
0
1,930
11,524
17,549
0
L
6,457
3,118
74
1,589
7,767
2,229
0
2,797
4,894
0
39,117
W
Chaac
RoneyFM
Chaac
4,564
469
0
3,044
8,792
4,978
0
648
7,966
1,242
33,356
L
King Arthur
Vridius
King Arthur
6,012
776
0
2,548
10,817
6,651
0
3,987
6,782
0
17,301
L
Gilgamesh
nopestoke
Gilgamesh
5,732
1,294
0
2,609
8,808
4,601
109
2,261
6,545
0
32,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,390
Gold Earned
34,762
286
Minions Killed
323
0
Camps Cleared
0
1,215,075
Distance Traveled
1,224,897
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,200
631
92
7
0
247,973
3
W
Ao Kuang
6,641
511
53
4
0
239,674
2
W
Cupid
6,463
497
79
6
0
241,320
4
L
Nu Wa
6,733
518
73
6
0
207,325
2
L
Osiris
6,765
520
52
4
0
283,218
1
W
Sobek
6,480
498
17
1
0
258,845
4
L
Hou Yi
6,826
525
71
5
0
218,523
3
W
Chaac
6,978
537
82
6
0
237,085
3
L
King Arthur
5,955
458
25
2
0
265,790
0
L
Gilgamesh
7,111
547
65
5
0
240,219
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role