Player Matchup

Poseidon
Poseidon
BeanieHopps
Poseidon
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,402 Elo+
Solo
Sylvanus
Sylvanus
GamerManny
Sylvanus
Level 105
God Stats
5W - 5L
1,576 SR
Queue Stats
55W - 90L
1,390 Elo+
Party 2
Odin
Odin
Maruthen
Odin
Level 67
God Stats
1W - 1L
1,813 SR
Queue Stats
51W - 83L
1,442 Elo+
Party 2
Team Averages
Level 84
1,630 SR
1,411 Elo+

VS

Team Averages
Level 122
1,432 SR
1,459 Elo+
Ymir
Ymir
AlmightyC-LoveXD
Ymir
Level 125
God Stats
6W - 5L
1,394 SR
Queue Stats
123W - 132L
1,464 Elo+
Party 1
Chronos
Chronos
Temuhin
Chronos
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 31L
1,531 Elo+
Solo
Hou Yi
Hou Yi
otakuGamingx
Hou Yi
Level 84
God Stats
2W - 1L
1,401 SR
Queue Stats
338W - 518L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BeanieHopps
Poseidon
12
1 / 9 / 2
8,480
652
5,089
10,335
4,777
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
GamerManny
Sylvanus
13
1 / 5 / 5
9,149
704
6,246
18,637
20,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
13
5 / 6 / 1
9,982
768
12,255
12,974
6,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 11
9,795
753
4,917
9,832
8,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
Temuhin
Chronos
16
10 / 2 / 10
11,099
854
20,947
17,512
6,899
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
13
6 / 3 / 10
9,757
751
11,046
10,510
3,701
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
7
Kills
20
20
Deaths
7
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
4
2
11
4.75
L
Poseidon
BeanieHopps
Poseidon
1
9
2
0.22
L
Sylvanus
GamerManny
Sylvanus
1
5
5
0.7
L
Odin
5
6
1
0.92
W
Chronos
Temuhin
Chronos
10
2
10
7.5
W
Hou Yi
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,590
Damage
36,910
41,946
Taken
37,854
32,415
Mitigated
19,509
9,795
Healing
13,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,917
916
0
2,407
9,832
8,909
96
2,279
7,355
17,258
0
L
Poseidon
BeanieHopps
Poseidon
5,089
743
0
553
10,335
4,777
0
8,280
2,055
30,920
0
L
Sylvanus
GamerManny
Sylvanus
6,246
2,041
2,346
6,682
18,637
20,700
0
10,328
8,309
14,523
0
L
Odin
12,255
2,768
0
214
12,974
6,938
0
7,661
5,313
0
34,833
W
Chronos
Temuhin
Chronos
20,947
7,154
123
8,046
17,512
6,899
1,509
6,692
10,349
62,885
0
W
Hou Yi
11,046
5,606
0
3,185
10,510
3,701
412
2,430
7,746
0
34,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,611
Gold Earned
30,651
138
Minions Killed
152
6
Camps Cleared
6
648,615
Distance Traveled
627,429
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,795
753
27
2
1
155,315
2
L
Poseidon
8,480
652
74
6
1
209,079
4
L
Sylvanus
9,149
704
17
1
0
206,081
2
L
Odin
9,982
768
47
4
5
233,455
2
W
Chronos
11,099
854
82
6
1
236,911
2
W
Hou Yi
9,757
751
43
3
4
235,203
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role