Player Matchup

Morgan Le Fay
Morgan Le Fay
ElMoriuReturns
Morgan Le Fay
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,363 Elo+
Party 1
Sun Wukong
Sun Wukong
Ohh_Kr4zZy-
Sun Wukong
Level 116
God Stats
0W - 1L
1,560 SR
Queue Stats
2W - 7L
1,238 Elo+
Party 1
Bacchus
Bacchus
joa0103
Bacchus
Level 82
God Stats
0W - 1L
1,499 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Charybdis
Charybdis
migui1580
Charybdis
Level 109
God Stats
0W - 1L
1,547 SR
Queue Stats
1W - 2L
1,457 Elo+
Party 1
Team Averages
Level 101
1,527 SR
1,390 Elo+

VS

Team Averages
Level 110
1,550 SR
1,561 Elo+
Fenrir
Fenrir
Cory9822
Fenrir
Level 15
God Stats
2W - 2L
1,714 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Nawdtx
Aphrodite
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,556 Elo+
Party 2
Hera
Hera
Xeluardo
Hera
Level 116
God Stats
8W - 7L
1,528 SR
Queue Stats
81W - 103L
1,459 Elo+
Solo
Achilles
Achilles
biόs
Achilles
Level 160
God Stats
1W - 0L
1,457 SR
Queue Stats
5W - 2L
1,728 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ElMoriuReturns
Morgan Le Fay
17
3 / 5 / 2
11,647
776
12,993
13,546
5,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Ohh_Kr4zZy-
Sun Wukong
17
2 / 6 / 4
11,013
734
9,220
16,875
12,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
joa0103
Bacchus
15
1 / 4 / 5
11,031
735
5,036
21,826
27,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
migui1580
Charybdis
17
1 / 4 / 3
11,089
739
7,989
12,475
4,937
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cory9822
Fenrir
17
5 / 2 / 7
11,134
742
11,894
15,512
15,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
Nawdtx
Aphrodite
18
8 / 1 / 7
12,198
813
17,056
10,032
8,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hera
18
4 / 2 / 8
11,832
789
17,026
9,348
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
biόs
Achilles
17
2 / 2 / 7
11,641
776
8,421
13,963
18,886
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
7
Kills
19
19
Deaths
7
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Cory9822
Fenrir
5
2
7
4.25
L
Morgan Le Fay
ElMoriuReturns
Morgan Le Fay
3
5
2
0.8
W
Aphrodite
Nawdtx
Aphrodite
8
1
7
11.5
L
Sun Wukong
Ohh_Kr4zZy-
Sun Wukong
2
6
4
0.67
W
Hera
4
2
8
4
W
Achilles
biόs
Achilles
2
2
7
2.75
L
Bacchus
joa0103
Bacchus
1
4
5
0.88
L
Charybdis
migui1580
Charybdis
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,238
Damage
54,397
64,722
Taken
48,855
51,690
Mitigated
45,979
11,847
Healing
18,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Cory9822
Fenrir
11,894
2,668
0
1,373
15,512
15,362
2,008
5,594
9,019
0
17,337
L
Morgan Le Fay
ElMoriuReturns
Morgan Le Fay
12,993
813
244
2,106
13,546
5,940
830
5,730
7,117
39,775
0
W
Aphrodite
Nawdtx
Aphrodite
17,056
2,121
7,043
5,809
10,032
8,365
1,614
5,081
4,511
50,499
0
L
Sun Wukong
Ohh_Kr4zZy-
Sun Wukong
9,220
1,088
0
4,310
16,875
12,870
929
8,000
8,077
0
31,438
W
Hera
17,026
3,444
0
2,168
9,348
3,366
769
2,600
6,450
51,929
0
W
Achilles
biόs
Achilles
8,421
2,806
0
2,048
13,963
18,886
913
4,420
9,215
0
35,612
L
Bacchus
joa0103
Bacchus
5,036
476
1,720
2,907
21,826
27,943
283
13,161
7,756
15,227
0
L
Charybdis
migui1580
Charybdis
7,989
5,264
0
560
12,475
4,937
3,688
6,722
5,292
0
50,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,780
Gold Earned
46,805
235
Minions Killed
237
10
Camps Cleared
12
1,082,236
Distance Traveled
1,159,940
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,134
742
13
1
3
299,210
0
L
Morgan Le Fay
11,647
776
73
5
2
275,426
3
W
Aphrodite
12,198
813
89
6
2
284,428
0
L
Sun Wukong
11,013
734
46
3
1
274,075
1
W
Hera
11,832
789
70
5
3
296,528
3
W
Achilles
11,641
776
65
4
4
279,774
5
L
Bacchus
11,031
735
20
1
2
272,478
0
L
Charybdis
11,089
739
96
6
5
260,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role