Player Matchup

Discordia
Discordia
Nanou8201
Discordia
Level 79
God Stats
14W - 9L
1,666 SR
Queue Stats
114W - 123L
1,453 Elo+
Party 2
Horus
Horus
xATC MisterFun
Horus
Level 123
God Stats
2W - 4L
1,767 SR
Queue Stats
120W - 132L
1,414 Elo+
Party 2
Danzaburou
Danzaburou
xATC NanoWeapon
Danzaburou
Level 105
God Stats
13W - 7L
1,570 SR
Queue Stats
98W - 93L
1,428 Elo+
Party 2
Team Averages
Level 102
1,668 SR
1,432 Elo+

VS

Team Averages
Level 91
1,646 SR
1,579 Elo+
Medusa
Medusa
Tonytuggs69
Medusa
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,664 Elo+
Party 1
Zeus
Zeus
WonG_Weaver
Zeus
Level 112
God Stats
12W - 2L
1,630 SR
Queue Stats
30W - 17L
1,603 Elo+
Party 1
Ymir
Ymir
x-Rayonne-x
Ymir
Level 117
God Stats
4W - 3L
1,809 SR
Queue Stats
95W - 66L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Nanou8201
Discordia
13
4 / 3 / 9
9,010
751
13,732
8,458
3,066
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 3 / 8
8,696
725
6,103
14,016
11,099
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
xATC NanoWeapon
Danzaburou
11
5 / 4 / 4
8,697
725
6,540
10,929
4,062
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
0 / 6 / 7
8,515
710
5,084
9,966
3,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

15
9 / 4 / 1
10,415
868
20,070
9,062
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 3 / 5
9,265
772
4,328
14,341
14,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
13
Kills
10
10
Deaths
13
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Discordia
Nanou8201
Discordia
4
3
9
2.83
W
Medusa
0
6
7
0.58
W
9
4
1
2.38
W
1
3
5
1.17
L
4
3
8
2.67
L
Danzaburou
xATC NanoWeapon
Danzaburou
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,375
Damage
29,482
33,403
Taken
33,369
18,227
Mitigated
21,047
6,448
Healing
4,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Nanou8201
Discordia
13,732
555
676
464
8,458
3,066
282
5,665
2,793
34,771
0
W
Medusa
5,084
1,598
0
960
9,966
3,245
2,508
5,839
4,127
0
29,764
W
20,070
1,806
0
255
9,062
3,001
307
2,875
6,187
39,955
0
W
4,328
165
654
2,233
14,341
14,801
191
5,366
8,975
21,999
0
L
6,103
2,764
1,572
2,426
14,016
11,099
459
9,960
4,056
0
15,429
L
Danzaburou
xATC NanoWeapon
Danzaburou
6,540
2,014
299
1,011
10,929
4,062
770
8,964
1,965
0
22,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,403
Gold Earned
28,195
122
Minions Killed
149
3
Camps Cleared
7
609,806
Distance Traveled
568,261
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,010
751
59
5
2
204,769
3
W
Medusa
8,515
710
72
6
1
183,729
2
W
Zeus
10,415
868
46
4
3
186,805
4
W
Ymir
9,265
772
31
3
3
197,727
6
L
Horus
8,696
725
20
2
0
212,644
1
L
Danzaburou
8,697
725
43
4
1
192,393
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role