Player Matchup

Janus
Janus
Countessira
Janus
Level 160
God Stats
1W - 2L
1,552 SR
Queue Stats
251W - 237L
1,538 Elo+
Party 2
Skadi
Skadi
Darkbird412
Skadi
Level 36
God Stats
0W - 1L
1,731 SR
Queue Stats
50W - 12L
1,884 Elo+
Party 3
Hercules
Hercules
SἁmwέisGἁmdschiέ
Hercules
Level 27
God Stats
3W - 4L
1,700 SR
Queue Stats
58W - 57L
1,594 Elo+
Party 2
Tsukuyomi
Tsukuyomi
dilfster
Tsukuyomi
Level 30
God Stats
6W - 2L
1,749 SR
Queue Stats
49W - 27L
1,771 Elo+
Party 3
Yemoja
Yemoja
virago8aries
Yemoja
Level 48
God Stats
22W - 17L
1,562 SR
Queue Stats
22W - 17L
1,607 Elo+
Party 3
Team Averages
Level 60
1,659 SR
1,679 Elo+

VS

Team Averages
Level 61
1,655 SR
1,562 Elo+
Achilles
Achilles
Bewga
Achilles
Level 142
God Stats
22W - 9L
1,743 SR
Queue Stats
826W - 736L
1,645 Elo+
Party 4
Skadi
Skadi
GodSylveon
Skadi
Level 26
God Stats
32W - 29L
1,594 SR
Queue Stats
38W - 35L
1,532 Elo+
Party 1
Cabrakan
Cabrakan
RedHawke75
Cabrakan
Level 25
God Stats
11W - 5L
1,784 SR
Queue Stats
70W - 56L
1,564 Elo+
Party 1
Kali
Kali
Rxbeast
Kali
Level 25
God Stats
5W - 6L
1,391 SR
Queue Stats
44W - 57L
1,412 Elo+
Party 4
Discordia
Discordia
SparkHaven
Discordia
Level 85
God Stats
10W - 3L
1,764 SR
Queue Stats
146W - 114L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 2
9,742
541
7,479
10,795
3,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 3 / 5
9,705
539
15,813
13,279
4,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 3 / 0
5,872
326
1,873
5,742
2,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
dilfster
Tsukuyomi
17
8 / 6 / 2
10,580
588
13,162
16,510
6,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
12
1 / 3 / 4
7,755
431
2,721
9,792
7,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bewga
Achilles
19
10 / 3 / 2
12,315
684
18,844
17,026
11,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
15
0 / 5 / 3
8,853
492
3,087
10,374
2,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
RedHawke75
Cabrakan
12
0 / 3 / 7
8,025
446
4,089
16,642
19,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
Rxbeast
Kali
14
3 / 3 / 5
9,545
530
4,472
10,518
3,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
SparkHaven
Discordia
16
5 / 4 / 3
10,354
575
10,475
9,538
2,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
38
18
Kills
18
18
Deaths
18
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Achilles
Bewga
Achilles
10
3
2
3.67
L
4
3
2
1.67
L
5
3
5
2.5
W
Skadi
0
5
3
0.3
W
Cabrakan
RedHawke75
Cabrakan
0
3
7
1.17
W
Kali
Rxbeast
Kali
3
3
5
1.83
W
Discordia
SparkHaven
Discordia
5
4
3
1.63
L
0
3
0
0
L
Tsukuyomi
dilfster
Tsukuyomi
8
6
2
1.5
L
Yemoja
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,048
Damage
40,967
56,118
Taken
64,098
24,341
Mitigated
39,940
12,881
Healing
18,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Bewga
Achilles
18,844
6,853
0
7,030
17,026
11,819
0
1,135
15,582
0
85,264
L
7,479
374
48
2,844
10,795
3,335
0
3,418
6,840
63,944
0
L
15,813
7,403
0
3,463
13,279
4,682
714
3,936
9,217
0
88,470
W
Skadi
3,087
870
0
1,989
10,374
2,245
1,520
545
9,829
0
60,996
W
Cabrakan
RedHawke75
Cabrakan
4,089
623
569
4,685
16,642
19,057
232
2,540
14,020
20,796
0
W
Kali
Rxbeast
Kali
4,472
1,905
0
3,493
10,518
3,920
0
1,368
9,092
0
32,058
W
Discordia
SparkHaven
Discordia
10,475
383
0
750
9,538
2,899
1,484
4,172
5,134
68,186
0
L
1,873
614
0
1,700
5,742
2,220
0
0
5,430
0
12,364
L
Tsukuyomi
dilfster
Tsukuyomi
13,162
4,144
0
2,868
16,510
6,652
1,599
1,831
14,199
0
63,301
L
Yemoja
2,721
332
764
1,194
9,792
7,452
145
4,721
4,812
17,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,654
Gold Earned
49,092
431
Minions Killed
509
0
Camps Cleared
0
1,468,342
Distance Traveled
1,684,826
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,315
684
166
9
0
376,661
2
L
Janus
9,742
541
124
7
0
327,103
7
L
Skadi
9,705
539
146
8
0
331,504
2
W
Skadi
8,853
492
117
7
0
316,200
0
W
Cabrakan
8,025
446
25
1
0
292,189
0
W
Kali
9,545
530
71
4
0
372,728
2
W
Discordia
10,354
575
130
7
0
327,048
1
L
Hercules
5,872
326
29
2
0
129,958
3
L
Tsukuyomi
10,580
588
104
6
0
369,844
2
L
Yemoja
7,755
431
28
2
0
309,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role