Player Matchup

Neith
Neith
ElPaPiJuan3498
Neith
Level 39
God Stats
5W - 6L
1,462 SR
Queue Stats
9W - 12L
1,368 Elo+
Solo
Sol
Sol
TrippyMolly
Sol
Level 99
God Stats
4W - 3L
1,614 SR
Queue Stats
284W - 293L
1,458 Elo+
Party 3
Aphrodite
Aphrodite
WitchyHex
Aphrodite
Level 27
God Stats
22W - 15L
1,581 SR
Queue Stats
39W - 41L
1,442 Elo+
Party 3
Cu Chulainn
Cu Chulainn
iDrXpy
Cu Chulainn
Level 27
God Stats
9W - 13L
1,566 SR
Queue Stats
74W - 90L
1,440 Elo+
Party 1
Ra
Ra
onlyxtra
Ra
Level 79
God Stats
2W - 5L
1,406 SR
Queue Stats
414W - 421L
1,473 Elo+
Party 1
Team Averages
Level 54
1,526 SR
1,436 Elo+

VS

Team Averages
Level 59
1,461 SR
1,426 Elo+
Hera
Hera
ILuvCookie98
Hera
Level 87
God Stats
5W - 8L
1,379 SR
Queue Stats
317W - 335L
1,386 Elo+
Solo
Nemesis
Nemesis
Kehvip
Nemesis
Level 35
God Stats
4W - 3L
1,488 SR
Queue Stats
39W - 47L
1,451 Elo+
Party 2
Gilgamesh
Gilgamesh
court43
Gilgamesh
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 29L
1,374 Elo+
Solo
Izanami
Izanami
itsDugie
Izanami
Level 29
God Stats
8W - 11L
1,437 SR
Queue Stats
11W - 19L
1,467 Elo+
Party 2
Geb
Geb
itsStill
Geb
Level 38
God Stats
8W - 7L
1,500 SR
Queue Stats
53W - 58L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 2
5,153
396
903
2,261
699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 3 / 1
6,274
483
9,358
9,068
2,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
WitchyHex
Aphrodite
9
0 / 2 / 2
5,394
415
1,648
5,651
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cu Chulainn
iDrXpy
Cu Chulainn
10
2 / 2 / 2
6,418
494
2,327
6,935
3,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
6 / 4 / 0
7,315
563
6,275
8,185
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 3
8,339
641
8,364
4,478
1,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Kehvip
Nemesis
12
2 / 1 / 1
7,168
551
2,425
8,101
2,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
court43
Gilgamesh
11
0 / 3 / 3
6,281
483
2,304
7,395
4,210
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
itsDugie
Izanami
11
3 / 2 / 3
7,200
554
6,899
7,098
2,401
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 3 / 5
7,468
574
3,762
11,482
7,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
10
Kills
12
12
Deaths
10
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
5
1
3
6.5
W
Nemesis
Kehvip
Nemesis
2
1
1
2.5
L
2
3
1
0.83
L
Aphrodite
WitchyHex
Aphrodite
0
2
2
0.5
W
Gilgamesh
court43
Gilgamesh
0
3
3
0.5
L
Cu Chulainn
iDrXpy
Cu Chulainn
2
2
2
1.5
W
Izanami
itsDugie
Izanami
3
2
3
2.25
W
2
3
5
1.5
L
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,511
Damage
23,754
32,100
Taken
38,554
10,639
Mitigated
18,941
12,176
Healing
11,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
903
278
0
1,026
2,261
699
72
0
2,261
0
14,140
W
8,364
1,166
0
906
4,478
1,630
1,444
1,778
2,660
46,437
0
W
Nemesis
Kehvip
Nemesis
2,425
875
0
3,283
8,101
2,721
739
1,821
6,213
0
38,317
L
9,358
3,846
0
2,680
9,068
2,622
270
3,448
5,566
31,482
3,881
L
Aphrodite
WitchyHex
Aphrodite
1,648
340
1,511
2,655
5,651
1,515
468
1,293
4,318
15,264
0
W
Gilgamesh
court43
Gilgamesh
2,304
249
17
1,579
7,395
4,210
0
1,513
5,624
0
26,172
L
Cu Chulainn
iDrXpy
Cu Chulainn
2,327
288
0
1,455
6,935
3,137
268
2,650
4,163
560
22,425
W
Izanami
itsDugie
Izanami
6,899
4,697
0
2,923
7,098
2,401
1,754
4,587
2,511
0
44,392
W
3,762
857
0
2,906
11,482
7,979
403
6,506
4,976
14,004
0
L
6,275
421
163
2,686
8,185
2,666
0
4,243
3,666
41,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,554
Gold Earned
36,456
268
Minions Killed
341
0
Camps Cleared
0
958,353
Distance Traveled
1,237,007
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,153
396
37
3
0
125,854
0
W
Hera
8,339
641
105
8
0
241,304
3
W
Nemesis
7,168
551
79
6
0
273,428
3
L
Sol
6,274
483
72
6
0
213,667
2
L
Aphrodite
5,394
415
31
2
0
205,107
1
W
Gilgamesh
6,281
483
57
4
0
230,317
5
L
Cu Chulainn
6,418
494
54
4
0
193,647
1
W
Izanami
7,200
554
78
6
0
230,278
2
W
Geb
7,468
574
22
2
0
261,680
2
L
Ra
7,315
563
74
6
0
220,078
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role