Player Matchup

Odin
Odin
HECJA
Odin
Level 44
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 5L
1,470 Elo+
Party 1
Fenrir
Fenrir
MachineBoy10
Fenrir
Level 69
God Stats
13W - 11L
1,684 SR
Queue Stats
363W - 374L
1,425 Elo+
Solo
Ao Kuang
Ao Kuang
theSwimmingPros
Ao Kuang
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 14L
1,361 Elo+
Party 1
Team Averages
Level 53
1,561 SR
1,419 Elo+

VS

Team Averages
Level 104
1,353 SR
1,356 Elo+
Gilgamesh
Gilgamesh
Croaker D
Gilgamesh
Level 126
God Stats
43W - 69L
1,363 SR
Queue Stats
258W - 354L
1,314 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheDude1416
Morgan Le Fay
Level 121
God Stats
4W - 4L
1,380 SR
Queue Stats
86W - 119L
1,363 Elo+
Solo
Chiron
Chiron
XerxesFaded
Chiron
Level 66
God Stats
2W - 4L
1,317 SR
Queue Stats
50W - 65L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
HECJA
Odin
11
3 / 3 / 1
7,419
674
4,957
9,206
4,724
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
9
0 / 7 / 2
6,388
581
8,914
13,115
5,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
10
1 / 5 / 3
6,929
630
3,759
10,340
3,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Croaker D
Gilgamesh
13
4 / 0 / 11
8,296
754
6,957
7,304
7,236
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
TheDude1416
Morgan Le Fay
12
4 / 3 / 11
8,427
766
11,688
6,740
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
14
7 / 1 / 8
8,700
791
9,027
7,691
3,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
4
Kills
15
15
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Croaker D
Gilgamesh
4
0
11
9.5
L
Odin
HECJA
Odin
3
3
1
1.17
L
Fenrir
0
7
2
0.14
W
Morgan Le Fay
TheDude1416
Morgan Le Fay
4
3
11
3.17
W
Chiron
7
1
8
11
L
Ao Kuang
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,630
Damage
27,672
32,661
Taken
21,735
13,691
Mitigated
13,087
4,839
Healing
6,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Croaker D
Gilgamesh
6,957
1,379
0
130
7,304
7,236
72
1,081
6,024
6,675
12,349
L
Odin
HECJA
Odin
4,957
685
180
671
9,206
4,724
0
3,887
5,319
0
19,344
L
Fenrir
8,914
816
0
1,181
13,115
5,896
0
5,893
7,222
0
19,298
W
Morgan Le Fay
TheDude1416
Morgan Le Fay
11,688
791
0
1,203
6,740
2,430
583
1,642
4,930
28,529
0
W
Chiron
9,027
4,479
1,203
4,127
7,691
3,421
971
1,178
6,336
0
27,658
L
Ao Kuang
3,759
799
0
2,807
10,340
3,071
0
4,493
5,847
11,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,736
Gold Earned
25,423
82
Minions Killed
129
3
Camps Cleared
7
569,257
Distance Traveled
621,798
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,296
754
28
3
2
228,218
4
L
Odin
7,419
674
38
3
0
191,514
0
L
Fenrir
6,388
581
21
2
1
202,584
4
W
Morgan Le Fay
8,427
766
58
5
2
188,095
2
W
Chiron
8,700
791
43
4
3
205,485
4
L
Ao Kuang
6,929
630
23
2
2
175,159
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role