Player Matchup

Atlas
Atlas
Fullyes
Atlas
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 122L
1,442 Elo+
Party 2
Nox
Nox
Rocket15
Nox
Level 103
God Stats
5W - 3L
1,363 SR
Queue Stats
73W - 86L
1,421 Elo+
Party 2
Hachiman
Hachiman
thewaipik
Hachiman
Level 100
God Stats
2W - 1L
1,423 SR
Queue Stats
119W - 120L
1,452 Elo+
Party 2
Team Averages
Level 101
1,429 SR
1,438 Elo+

VS

Team Averages
Level 32
1,425 SR
1,332 Elo+
Pele
Pele
 
Pele
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Lonelygamer
Tiamat
Level 27
God Stats
2W - 10L
1,276 SR
Queue Stats
4W - 19L
1,248 Elo+
Party 1
Hercules
Hercules
migasdj07
Hercules
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 19L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Fullyes
Atlas
12
6 / 1 / 16
9,144
914
7,484
11,475
11,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
3 / 1 / 18
7,935
794
7,052
5,822
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
thewaipik
Hachiman
14
13 / 0 / 9
9,405
941
13,471
5,754
2,340
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
0 / 10 / 1
5,882
588
6,136
11,336
2,047
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
9
1 / 8 / 0
6,266
627
6,826
8,602
3,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
migasdj07
Hercules
10
1 / 4 / 1
7,156
716
4,753
13,063
10,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
4
22
Kills
2
2
Deaths
22
43
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
10
1
0.05
W
Atlas
Fullyes
Atlas
6
1
16
14
L
Tiamat
1
8
0
0.13
W
3
1
18
12
L
Hercules
migasdj07
Hercules
1
4
1
0.38
W
Hachiman
thewaipik
Hachiman
13
0
9
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,007
Damage
17,715
23,051
Taken
33,001
16,397
Mitigated
15,745
7,175
Healing
5,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
6,136
578
0
566
11,336
2,047
0
3,193
8,143
0
17,082
W
Atlas
Fullyes
Atlas
7,484
2,779
750
4,361
11,475
11,666
112
3,649
7,320
18,219
0
L
Tiamat
6,826
322
0
952
8,602
3,655
0
4,140
4,462
17,456
0
W
7,052
656
0
1,108
5,822
2,391
524
2,224
3,430
21,291
0
L
Hercules
migasdj07
Hercules
4,753
452
0
3,542
13,063
10,043
0
7,312
5,751
3,408
10,179
W
Hachiman
thewaipik
Hachiman
13,471
6,782
0
956
5,754
2,340
31
1,543
4,134
0
41,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,484
Gold Earned
19,304
136
Minions Killed
83
8
Camps Cleared
1
601,933
Distance Traveled
529,509
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,882
588
27
3
0
176,353
0
W
Atlas
9,144
914
14
1
0
202,287
2
L
Tiamat
6,266
627
22
2
1
163,157
0
W
Nox
7,935
794
55
6
3
195,895
3
L
Hercules
7,156
716
34
3
0
189,999
0
W
Hachiman
9,405
941
67
7
5
203,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role